/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #import "OFMutableTriple.h" @implementation OFMutableTriple @dynamic firstObject, secondObject, thirdObject; - (void)setFirstObject: (id)firstObject { id old = _firstObject; _firstObject = [firstObject retain]; [old release]; } - (void)setSecondObject: (id)secondObject { id old = _secondObject; _secondObject = [secondObject retain]; [old release]; } - (void)setThirdObject: (id)thirdObject { id old = _thirdObject; _thirdObject = [thirdObject retain]; [old release]; } - (id)copy { OFMutableTriple *copy = [self mutableCopy]; [copy makeImmutable]; return copy; } - (void)makeImmutable { object_setClass(self, [OFTriple class]); } @end