/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #import "OHEvdevExtendedGamepad.h" #import "OFDictionary.h" #import "OHEmulatedGameControllerTriggerButton.h" #import "OHEvdevGameController.h" #import "OHGameControllerDirectionalPad.h" #import "OFInvalidArgumentException.h" @implementation OHEvdevExtendedGamepad - (instancetype)initWithKeyBits: (unsigned long *)keyBits evBits: (unsigned long *)evBits absBits: (unsigned long *)absBits vendorID: (uint16_t)vendorID productID: (uint16_t)productID { self = [super initWithKeyBits: keyBits evBits: evBits absBits: absBits vendorID: vendorID productID: productID]; @try { void *pool = objc_autoreleasePoolPush(); if (self.northButton == nil || self.southButton == nil || self.westButton == nil || self.eastButton == nil || self.leftShoulderButton == nil || self.rightShoulderButton == nil || self.leftTriggerButton == nil || self.rightTriggerButton == nil || self.menuButton == nil || self.optionsButton == nil || self.leftThumbstick == nil || self.rightThumbstick == nil || self.dPad == nil) object_setClass(self, [OHEvdevGameControllerProfile class]); objc_autoreleasePoolPop(pool); } @catch (id e) { [self release]; @throw e; } return self; } - (OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *)buttons { OFMutableDictionary *buttons = [[_buttons mutableCopy] autorelease]; [buttons removeObjectForKey: @"D-Pad Up"]; [buttons removeObjectForKey: @"D-Pad Down"]; [buttons removeObjectForKey: @"D-Pad Left"]; [buttons removeObjectForKey: @"D-Pad Right"]; if ([_axes objectForKey: @"Z"] != nil) [buttons setObject: self.leftTriggerButton forKey: @"LT"]; if ([_axes objectForKey: @"RZ"] != nil) [buttons setObject: self.rightTriggerButton forKey: @"RT"]; [buttons makeImmutable]; return buttons; } - (OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *)axes { OFMutableDictionary *axes = [[_axes mutableCopy] autorelease]; [axes removeObjectForKey: @"X"]; [axes removeObjectForKey: @"Y"]; [axes removeObjectForKey: @"RX"]; [axes removeObjectForKey: @"RY"]; [axes removeObjectForKey: @"Z"]; [axes removeObjectForKey: @"RZ"]; [axes removeObjectForKey: @"HAT0X"]; [axes removeObjectForKey: @"HAT0Y"]; [axes makeImmutable]; return axes; } - (OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *) *) directionalPads { return [OFDictionary dictionaryWithKeysAndObjects: @"Left Thumbstick", self.leftThumbstick, @"Right Thumbstick", self.rightThumbstick, @"D-Pad", self.dPad, nil]; } - (OHGameControllerButton *)northButton { return [_buttons objectForKey: @"Y"]; } - (OHGameControllerButton *)southButton { return [_buttons objectForKey: @"A"]; } - (OHGameControllerButton *)westButton { return [_buttons objectForKey: @"X"]; } - (OHGameControllerButton *)eastButton { return [_buttons objectForKey: @"B"]; } - (OHGameControllerButton *)leftShoulderButton { return [_buttons objectForKey: @"LB"]; } - (OHGameControllerButton *)rightShoulderButton { return [_buttons objectForKey: @"RB"]; } - (OHGameControllerButton *)leftTriggerButton { OHGameControllerAxis *axis = [_axes objectForKey: @"Z"]; if (axis != nil) return [[[OHEmulatedGameControllerTriggerButton alloc] initWithName: @"LT" axis: axis] autorelease]; return [_buttons objectForKey: @"LT"]; } - (OHGameControllerButton *)rightTriggerButton { OHGameControllerAxis *axis = [_axes objectForKey: @"RZ"]; if (axis != nil) return [[[OHEmulatedGameControllerTriggerButton alloc] initWithName: @"RT" axis: axis] autorelease]; return [_buttons objectForKey: @"RT"]; } - (OHGameControllerButton *)leftThumbstickButton { return [_buttons objectForKey: @"LSB"]; } - (OHGameControllerButton *)rightThumbstickButton { return [_buttons objectForKey: @"RSB"]; } - (OHGameControllerButton *)menuButton { return [_buttons objectForKey: @"Start"]; } - (OHGameControllerButton *)optionsButton { return [_buttons objectForKey: @"Back"]; } - (OHGameControllerButton *)homeButton { return [_buttons objectForKey: @"Guide"]; } - (OHGameControllerDirectionalPad *)leftThumbstick { OHGameControllerAxis *xAxis = [_axes objectForKey: @"X"]; OHGameControllerAxis *yAxis = [_axes objectForKey: @"Y"]; if (xAxis == nil || yAxis == nil) return nil; return [[[OHGameControllerDirectionalPad alloc] initWithName: @"Left Thumbstick" xAxis: xAxis yAxis: yAxis] autorelease]; } - (OHGameControllerDirectionalPad *)rightThumbstick { OHGameControllerAxis *xAxis = [_axes objectForKey: @"RX"]; OHGameControllerAxis *yAxis = [_axes objectForKey: @"RY"]; if (xAxis == nil || yAxis == nil) return nil; return [[[OHGameControllerDirectionalPad alloc] initWithName: @"Right Thumbstick" xAxis: xAxis yAxis: yAxis] autorelease]; } - (OHGameControllerDirectionalPad *)dPad { OHGameControllerAxis *xAxis = [_axes objectForKey: @"HAT0X"]; OHGameControllerAxis *yAxis = [_axes objectForKey: @"HAT0Y"]; OHGameControllerButton *up, *down, *left, *right; if (xAxis != nil && yAxis != nil) return [[[OHGameControllerDirectionalPad alloc] initWithName: @"D-Pad" xAxis: xAxis yAxis: yAxis] autorelease]; up = [_buttons objectForKey: @"D-Pad Up"]; down = [_buttons objectForKey: @"D-Pad Down"]; left = [_buttons objectForKey: @"D-Pad Left"]; right = [_buttons objectForKey: @"D-Pad Right"]; if (up != nil && down != nil && left != nil && right != nil) return [[[OHGameControllerDirectionalPad alloc] initWithName: @"D-Pad" up: up down: down left: left right: right] autorelease]; return nil; } @end