/* * Copyright (c) 2008, 2009, 2010, 2011 * Jonathan Schleifer <js@webkeks.org> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #ifndef _WIN32 # include <sys/types.h> # include <sys/socket.h> # include <netdb.h> #endif #import "OFStreamSocket.h" #ifdef _WIN32 # include <ws2tcpip.h> #endif @class OFString; /** * \brief A class which provides functions to create and use TCP sockets. * * To connect to a server, create a socket and connect it. * To create a server, create a socket, bind it and listen on it. */ @interface OFTCPSocket: OFStreamSocket { BOOL isListening; struct sockaddr *sockAddr; socklen_t sockAddrLen; } /** * Connect the OFTCPSocket to the specified destination. * * \param host The host to connect to * \param port The port on the host to connect to */ - (void)connectToHost: (OFString*)host onPort: (uint16_t)port; /** * Bind the socket on the specified port and host. * * \param port The port to bind to. If the port is 0, an unused port will be * chosen, which can be obtained using the return value. * \param host The host to bind to. Use @"0.0.0.0" for IPv4 or @"::" for IPv6 * to bind to all. * \return The port the socket was bound to */ - (uint16_t)bindToPort: (uint16_t)port onHost: (OFString*)host; /** * Listen on the socket. * * \param backlog Maximum length for the queue of pending connections. */ - (void)listenWithBackLog: (int)backlog; /** * Listen on the socket. */ - (void)listen; /** * Accept an incoming connection. * \return An autoreleased OFTCPSocket for the accepted connection. */ - (OFTCPSocket*)accept; /** * Enable or disable keep alives for the connection. */ - (void)setKeepAlivesEnabled: (BOOL)enable; /** * Returns the remote address of the socket. Only works with accepted sockets! * * \return The remote address as a string */ - (OFString*)remoteAddress; /** * \return Whether the socket is a listening socket */ - (BOOL)isListening; @end