/* * Copyright (c) 2008, 2009, 2010, 2011, 2012 * Jonathan Schleifer <js@webkeks.org> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #import "objfw-defs.h" #ifndef __STDC_LIMIT_MACROS # define __STDC_LIMIT_MACROS #endif #ifndef __STDC_CONSTANT_MACROS # define __STDC_CONSTANT_MACROS #endif #include <stddef.h> #include <stdint.h> #include <limits.h> #ifdef OF_OBJFW_RUNTIME # import "runtime.h" #else # import <objc/objc.h> #endif #ifdef OF_APPLE_RUNTIME # import <objc/runtime.h> #endif #ifndef __has_feature # define __has_feature(x) 0 #endif #if __has_feature(objc_bool) # undef YES # define YES __objc_yes # undef NO # define NO __objc_no #endif #if __has_feature(objc_arc) # define OF_RETURNS_RETAINED __attribute__((ns_returns_retained)) # define OF_RETURNS_NOT_RETAINED __attribute__((ns_returns_not_retained)) # define OF_RETURNS_INNER_POINTER __attribute__((objc_returns_inner_pointer)) # define OF_CONSUMED __attribute__((ns_consumed)) # define OF_WEAK_UNAVAILABLE __attribute__((objc_arc_weak_unavailable)) #else # define OF_RETURNS_RETAINED # define OF_RETURNS_NOT_RETAINED # define OF_RETURNS_INNER_POINTER # define OF_CONSUMED # define OF_WEAK_UNAVAILABLE # define __unsafe_unretained # define __bridge # define __autoreleasing #endif #define OF_RETAIN_COUNT_MAX UINT_MAX #define OF_INVALID_INDEX SIZE_MAX /** * \brief A result of a comparison. */ typedef enum of_comparison_result_t { /// The left object is smaller than the right OF_ORDERED_ASCENDING = -1, /// Both objects are equal OF_ORDERED_SAME = 0, /// The left object is bigger than the right OF_ORDERED_DESCENDING = 1 } of_comparison_result_t; /** * \brief An enum for storing endianess. */ typedef enum of_endianess_t { OF_ENDIANESS_BIG_ENDIAN, OF_ENDIANESS_LITTLE_ENDIAN } of_endianess_t; /** * \brief A range. */ typedef struct of_range_t { /// The start of the range size_t start; /// The length of the range size_t length; } of_range_t; /** * \brief A point. */ typedef struct of_point_t { float x; float y; } of_point_t; /** * \brief A dimension. */ typedef struct of_dimension_t { float width; float height; } of_dimension_t; /** * \brief A rectangle. */ typedef struct of_rectangle_t { of_point_t origin; of_dimension_t size; } of_rectangle_t; @class OFString; @class OFThread; /** * \brief The protocol which all root classes implement. */ @protocol OFObject /** * \brief Returns the class of the object. * * \return The class of the object */ - (Class)class; /** * \brief Returns a boolean whether the object of the specified kind. * * \param class_ The class whose kind is checked * \return A boolean whether the object is of the specified kind */ - (BOOL)isKindOfClass: (Class)class_; /** * \brief Returns a boolean whether the object is a member of the specified * class. * * \param class_ The class for which the receiver is checked * \return A boolean whether the object is a member of the specified class */ - (BOOL)isMemberOfClass: (Class)class_; /** * \brief Returns a boolean whether the object responds to the specified * selector. * * \param selector The selector which should be checked for respondance * \return A boolean whether the objects responds to the specified selector */ - (BOOL)respondsToSelector: (SEL)selector; /** * \brief Checks whether the object conforms to the specified protocol. * * \param protocol The protocol which should be checked for conformance * \return A boolean whether the object conforms to the specified protocol */ - (BOOL)conformsToProtocol: (Protocol*)protocol; /** * \brief Returns the implementation for the specified selector. * * \param selector The selector for which the method should be returned * \return The implementation for the specified selector */ - (IMP)methodForSelector: (SEL)selector; /** * \brief Returns the type encoding for the specified selector. * * \param selector The selector for which the type encoding should be returned * \return The type encoding for the specified selector */ - (const char*)typeEncodingForSelector: (SEL)selector; /** * \brief Performs the specified selector. * * \param selector The selector to perform * \return The object returned by the method specified by the selector */ - (id)performSelector: (SEL)selector; /** * \brief Performs the specified selector with the specified object. * * \param selector The selector to perform * \param object The object that is passed to the method specified by the * selector * \return The object returned by the method specified by the selector */ - (id)performSelector: (SEL)selector withObject: (id)object; /** * \brief Performs the specified selector with the specified objects. * * \param selector The selector to perform * \param object1 The first object that is passed to the method specified by the * selector * \param object2 The second object that is passed to the method specified by * the selector * \return The object returned by the method specified by the selector */ - (id)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2; /** * \brief Checks two objects for equality. * * Classes containing data (like strings, arrays, lists etc.) should reimplement * this! * * \param object The object which should be tested for equality * \return A boolean whether the object is equal to the specified object */ - (BOOL)isEqual: (id)object; /** * \brief Calculates a hash for the object. * * Classes containing data (like strings, arrays, lists etc.) should reimplement * this! * * \return A 32 bit hash for the object */ - (uint32_t)hash; /** * \brief Increases the retain count. * * Each time an object is released, the retain count gets decreased and the * object deallocated if it reaches 0. */ - retain; /** * \brief Returns the retain count. * * \return The retain count */ - (unsigned int)retainCount; /** * \brief Decreases the retain count. * * Each time an object is released, the retain count gets decreased and the * object deallocated if it reaches 0. */ - (void)release; /** * \brief Adds the object to the topmost OFAutoreleasePool of the thread's * autorelease pool stack. * * \return The object */ - autorelease; /** * \brief Returns the receiver. * * \return The receiver */ - self; /** * \brief Returns whether the object is a proxy object. * * \return A boolean whether the object is a proxy object */ - (BOOL)isProxy; @end /** * \brief The root class for all other classes inside ObjFW. */ @interface OFObject <OFObject> { @public /// The class of the object Class isa; } /** * \brief A method which is called once when the class is loaded into the * runtime. * * Derived classes can overide this to execute their own code when the class is * loaded. */ + (void)load; /** * \brief A method which is called the moment before the first call to the class * is being made. * * Derived classes can override this to execute their own code on * initialization. They should make sure to not execute any code if self is not * the class itself, as it might happen that the method was called for a * subclass which did not override this method. */ + (void)initialize; /** * \brief Allocates memory for an instance of the class and sets up the memory * pool for the object. * * This method will never return nil, instead, it will throw an * OFAllocFailedException. * * \return The allocated object */ + alloc; /** * \brief Allocates memory for a new instance and calls -[init] on it. * \return An allocated and initialized object */ + new; /** * \brief Returns the class. * * \return The class */ + (Class)class; /** * \brief Returns the name of the class as a string. * * \return The name of the class as a string */ + (OFString*)className; /** * \brief Returns a boolean whether the class is a subclass of the specified * class. * * \param class_ The class which is checked for being a superclass * \return A boolean whether the class is a subclass of the specified class */ + (BOOL)isSubclassOfClass: (Class)class_; /** * \brief Returns the superclass of the class. * * \return The superclass of the class */ + (Class)superclass; /** * \brief Checks whether instances of the class respond to a given selector. * * \param selector The selector which should be checked for respondance * \return A boolean whether instances of the class respond to the specified * selector */ + (BOOL)instancesRespondToSelector: (SEL)selector; /** * \brief Checks whether the class conforms to a given protocol. * * \param protocol The protocol which should be checked for conformance * \return A boolean whether the class conforms to the specified protocol */ + (BOOL)conformsToProtocol: (Protocol*)protocol; /** * \brief Returns the implementation of the instance method for the specified * selector. * * \param selector The selector for which the method should be returned * \return The implementation of the instance method for the specified selector * or nil if it isn't implemented */ + (IMP)instanceMethodForSelector: (SEL)selector; /** * \brief Returns the type encoding of the instance method for the specified * selector. * * \param selector The selector for which the type encoding should be returned * \return The type encoding of the instance method for the specified selector */ + (const char*)typeEncodingForInstanceSelector: (SEL)selector; /** * \brief Returns a description for the class, which is usually the class name. * * This is mostly for debugging purposes. * * \return A description for the class, which is usually the class name */ + (OFString*)description; /** * \brief Replaces a class method with a class method from another class. * * \param selector The selector of the class method to replace * \param class_ The class from which the new class method should be taken * \return The old implementation */ + (IMP)replaceClassMethod: (SEL)selector withMethodFromClass: (Class)class_; /** * \brief Replaces an instance method with an instance method from another * class. * * \param selector The selector of the instance method to replace * \param class_ The class from which the new instance method should be taken * \return The old implementation */ + (IMP)replaceInstanceMethod: (SEL)selector withMethodFromClass: (Class)class_; /** * \brief Replaces or adds a class method. * * If the method already exists, it is replaced and the old implementation * returned. If the method does not exist, it is added with the specified type * encoding. * * \param selector The selector for the new method * \param implementation The implementation for the new method * \param typeEncoding The type encoding for the new method * \return The old implementation or nil if the method was added */ + (IMP)replaceClassMethod: (SEL)selector withImplementation: (IMP)implementation typeEncoding: (const char*)typeEncoding; /** * \brief Replaces or adds an instance method. * * If the method already exists, it is replaced and the old implementation * returned. If the method does not exist, it is added with the specified type * encoding. * * \param selector The selector for the new method * \param implementation The implementation for the new method * \param typeEncoding The type encoding for the new method * \return The old implementation or nil if the method was added */ + (IMP)replaceInstanceMethod: (SEL)selector withImplementation: (IMP)implementation typeEncoding: (const char*)typeEncoding; /** * \brief Adds all methods from the specified class to the class that is the * receiver. * * Methods implemented by the receiving class itself will not be overridden, * however methods implemented by its superclass will. Therefore it behaves * similar as if the specified class is the superclass of the receiver. * * All methods from the superclasses of the specified class will also be added. * * If the specified class is a superclass of the receiving class, nothing is * done. * * The methods which will be added from the specified class are not allowed to * use super or access instance variables, instead they have to use accessors. * * \param class The class from which the instance methods should be inherited */ + (void)inheritMethodsFromClass: (Class)class_; /** * \brief Try to resolve the specified class method. * * This method is called if a class method was not found, so that an * implementation can be provided at runtime. * * \return Whether the method has been added to the class */ + (BOOL)resolveClassMethod: (SEL)selector; /** * \brief Try to resolve the specified instance method. * * This method is called if an instance method was not found, so that an * implementation can be provided at runtime. * * \return Whether the method has been added to the class */ + (BOOL)resolveInstanceMethod: (SEL)selector; /** * \brief Initializes an already allocated object. * * Derived classes may override this, but need to do self = [super init] before * they do any initialization themselves. init may never return nil, instead * an exception (for example OFInitializationFailed) should be thrown. * * \return An initialized object */ - init; /** * \brief Returns the name of the object's class. * * \return The name of the object's class */ - (OFString*)className; /** * \brief Returns a description for the object. * * This is mostly for debugging purposes. * * \return A description for the object */ - (OFString*)description; /** * \brief Allocates memory and stores it in the object's memory pool. * * It will be free'd automatically when the object is deallocated. * * \param size The size of the memory to allocate * \return A pointer to the allocated memory */ - (void*)allocMemoryWithSize: (size_t)size; /** * \brief Allocates memory for the specified number of items and stores it in * the object's memory pool. * * It will be free'd automatically when the object is deallocated. * * \param size The size of each item to allocate * \param count The number of items to allocate * \return A pointer to the allocated memory */ - (void*)allocMemoryWithSize: (size_t)size count: (size_t)count; /** * \brief Resizes memory in the object's memory pool to the specified size. * * If the pointer is NULL, this is equivalent to allocating memory. * If the size is 0, this is equivalent to freeing memory. * * \param pointer A pointer to the already allocated memory * \param size The new size for the memory chunk * \return A pointer to the resized memory chunk */ - (void*)resizeMemory: (void*)pointer size: (size_t)size; /** * \brief Resizes memory in the object's memory pool to the specific number of * items of the specified size. * * If the pointer is NULL, this is equivalent to allocating memory. * If the size or number of items is 0, this is equivalent to freeing memory. * * \param pointer A pointer to the already allocated memory * \param size The size of each item to resize to * \param count The number of items to resize to * \return A pointer to the resized memory chunk */ - (void*)resizeMemory: (void*)pointer size: (size_t)size count: (size_t)count; /** * \brief Frees allocated memory and removes it from the object's memory pool. * * Does nothing if the pointer is NULL. * * \param pointer A pointer to the allocated memory */ - (void)freeMemory: (void*)pointer; /** * \brief Deallocates the object. * * It is automatically called when the retain count reaches zero. * * This also frees all memory in its memory pool. */ - (void)dealloc; /** * \brief Performs the specified selector after the specified delay. * * \param selector The selector to perform * \param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector afterDelay: (double)delay; /** * \brief Performs the specified selector with the specified object after the * specified delay. * * \param selector The selector to perform * \param object The object that is passed to the method specified by the * selector * \param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector withObject: (id)object afterDelay: (double)delay; /** * \brief Performs the specified selector with the specified objects after the * specified delay. * * \param selector The selector to perform * \param object1 The first object that is passed to the method specified by the * selector * \param object2 The second object that is passed to the method specified by * the selector * \param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 afterDelay: (double)delay; /** * \brief Performs the specified selector on the specified thread. * * \param selector The selector to perform * \param thread The thread on which to perform the selector * \param waitUntilDone Whether to wait until the perform finished */ - (void)performSelector: (SEL)selector onThread: (OFThread*)thread waitUntilDone: (BOOL)waitUntilDone; /** * \brief Performs the specified selector on the specified thread with the * specified object. * * \param selector The selector to perform * \param thread The thread on which to perform the selector * \param object The object that is passed to the method specified by the * selector * \param waitUntilDone Whether to wait until the perform finished */ - (void)performSelector: (SEL)selector onThread: (OFThread*)thread withObject: (id)object waitUntilDone: (BOOL)waitUntilDone; /** * \brief Performs the specified selector on the specified thread with the * specified objects. * * \param selector The selector to perform * \param thread The thread on which to perform the selector * \param object1 The first object that is passed to the method specified by the * selector * \param object2 The second object that is passed to the method specified by * the selector * \param waitUntilDone Whether to wait until the perform finished */ - (void)performSelector: (SEL)selector onThread: (OFThread*)thread withObject: (id)object1 withObject: (id)object2 waitUntilDone: (BOOL)waitUntilDone; /** * \brief Performs the specified selector on the specified thread after the * specified delay. * * \param selector The selector to perform * \param thread The thread on which to perform the selector * \param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector onThread: (OFThread*)thread afterDelay: (double)delay; /** * \brief Performs the specified selector on the specified thread with the * specified object after the specified delay. * * \param selector The selector to perform * \param thread The thread on which to perform the selector * \param object The object that is passed to the method specified by the * selector * \param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector onThread: (OFThread*)thread withObject: (id)object afterDelay: (double)delay; /** * \brief Performs the specified selector on the specified thread with the * specified objects after the specified delay. * * \param selector The selector to perform * \param thread The thread on which to perform the selector * \param object1 The first object that is passed to the method specified by the * selector * \param object2 The second object that is passed to the method specified by * the selector * \param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector onThread: (OFThread*)thread withObject: (id)object1 withObject: (id)object2 afterDelay: (double)delay; @end /** * \brief A protocol for the creation of copies. */ @protocol OFCopying /** * \brief Copies the object. * * For classes which can be immutable or mutable, this returns an immutable * copy. If only a mutable version of the class exists, it creates a mutable * copy. * * \return A copy of the object */ - copy; @end /** * \brief A protocol for the creation of mutable copies. * * This protocol is implemented by objects that can be mutable and immutable * and allows returning a mutable copy. */ @protocol OFMutableCopying /** * \brief Creates a mutable copy of the object. * * \return A mutable copy of the object */ - mutableCopy; @end /** * \brief A protocol for comparing objects. * * This protocol is implemented by objects that can be compared. */ @protocol OFComparing <OFObject> /** * \brief Compares the object with another object. * * \param object An object to compare the object to * \return The result of the comparison */ - (of_comparison_result_t)compare: (id <OFComparing>)object; @end #import "OFObject+Serialization.h" #ifdef __cplusplus extern "C" { #endif extern size_t of_pagesize; extern size_t of_num_cpus; extern id of_alloc_object(Class class_, size_t extraSize, size_t extraAlignment, void **extra); #ifdef __cplusplus } #endif