/* * Copyright (c) 2008-2023 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <errno.h> #ifdef HAVE_FCNTL_H # include <fcntl.h> #endif #import "OFIPXSocket.h" #import "OFSocket.h" #import "OFSocket+Private.h" #import "OFAlreadyOpenException.h" #import "OFBindIPXSocketFailedException.h" #ifndef NSPROTO_IPX # define NSPROTO_IPX 0 #endif @implementation OFIPXSocket @dynamic delegate; - (OFSocketAddress)bindToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port packetType: (uint8_t)packetType { OFSocketAddress address; int protocol = 0; #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC) int flags; #endif if (_socket != OFInvalidSocketHandle) @throw [OFAlreadyOpenException exceptionWithObject: self]; address = OFSocketAddressMakeIPX(network, node, port); #if defined(OF_WINDOWS) || defined(OF_FREEBSD) protocol = NSPROTO_IPX + packetType; #else _packetType = address.sockaddr.ipx.sipx_type = packetType; #endif if ((_socket = socket(address.sockaddr.ipx.sipx_family, SOCK_DGRAM | SOCK_CLOEXEC, protocol)) == OFInvalidSocketHandle) @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: packetType socket: self errNo: OFSocketErrNo()]; _canBlock = true; #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC) if ((flags = fcntl(_socket, F_GETFD, 0)) != -1) fcntl(_socket, F_SETFD, flags | FD_CLOEXEC); #endif if (bind(_socket, (struct sockaddr *)&address.sockaddr, address.length) != 0) { int errNo = OFSocketErrNo(); closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: packetType socket: self errNo: errNo]; } memset(&address, 0, sizeof(address)); address.family = OFSocketAddressFamilyIPX; address.length = (socklen_t)sizeof(address.sockaddr); if (OFGetSockName(_socket, (struct sockaddr *)&address.sockaddr, &address.length) != 0) { int errNo = OFSocketErrNo(); closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: packetType socket: self errNo: errNo]; } if (address.sockaddr.ipx.sipx_family != AF_IPX) { closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: packetType socket: self errNo: EAFNOSUPPORT]; } return address; } #if !defined(OF_WINDOWS) && !defined(OF_FREEBSD) - (void)sendBuffer: (const void *)buffer length: (size_t)length receiver: (const OFSocketAddress *)receiver { OFSocketAddress fixedReceiver; memcpy(&fixedReceiver, receiver, sizeof(fixedReceiver)); /* If it's not IPX, no fix-up needed - it will fail anyway. */ if (fixedReceiver.family == OFSocketAddressFamilyIPX) fixedReceiver.sockaddr.ipx.sipx_type = _packetType; [super sendBuffer: buffer length: length receiver: &fixedReceiver]; } #endif @end