/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #import "OHRightJoyCon.h" #import "OHRightJoyCon+Private.h" #import "OFDictionary.h" #import "OHGameControllerAxis.h" #import "OHGameControllerButton.h" #import "OHGameControllerDirectionalPad.h" #if defined(OF_LINUX) && defined(OF_HAVE_FILES) # include <linux/input.h> # import "evdev_compat.h" #endif static OFString *const buttonNames[] = { @"X", @"B", @"A", @"Y", @"R", @"ZR", @"Right Thumbstick", @"+", @"Home", @"SL", @"SR" }; static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames); @implementation OHRightJoyCon @synthesize buttons = _buttons, directionalPads = _directionalPads; - (instancetype)init { self = [super init]; @try { void *pool = objc_autoreleasePoolPush(); OFMutableDictionary *buttons = [OFMutableDictionary dictionaryWithCapacity: numButtons]; OHGameControllerAxis *xAxis, *yAxis; OHGameControllerDirectionalPad *directionalPad; for (size_t i = 0; i < numButtons; i++) { OHGameControllerButton *button = [[[OHGameControllerButton alloc] initWithName: buttonNames[i]] autorelease]; [buttons setObject: button forKey: buttonNames[i]]; } [buttons makeImmutable]; _buttons = [buttons retain]; xAxis = [[[OHGameControllerAxis alloc] initWithName: @"X"] autorelease]; yAxis = [[[OHGameControllerAxis alloc] initWithName: @"Y"] autorelease]; directionalPad = [[[OHGameControllerDirectionalPad alloc] initWithName: @"Right Thumbstick" xAxis: xAxis yAxis: yAxis] autorelease]; _directionalPads = [[OFDictionary alloc] initWithObject: directionalPad forKey: @"Right Thumbstick"]; objc_autoreleasePoolPop(pool); } @catch (id e) { [self release]; @throw e; } return self; } - (void)dealloc { [_buttons release]; [_directionalPads release]; [super dealloc]; } - (OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *)axes { return [OFDictionary dictionary]; } #if defined(OF_LINUX) && defined(OF_HAVE_FILES) - (OHGameControllerButton *)oh_buttonForEvdevButton: (uint16_t)button { OFString *name; switch (button) { case BTN_NORTH: name = @"X"; break; case BTN_SOUTH: name = @"B"; break; case BTN_EAST: name = @"A"; break; case BTN_WEST: name = @"Y"; break; case BTN_TR: name = @"R"; break; case BTN_TR2: name = @"ZR"; break; case BTN_THUMBR: name = @"Right Thumbstick"; break; case BTN_START: name = @"+"; break; case BTN_MODE: name = @"Home"; break; case BTN_TL: name = @"SL"; break; case BTN_TL2: name = @"SR"; break; default: return nil; } return [_buttons objectForKey: name]; } - (OHGameControllerAxis *)oh_axisForEvdevAxis: (uint16_t)axis { switch (axis) { case ABS_RX: return [[_directionalPads objectForKey: @"Right Thumbstick"] xAxis]; case ABS_RY: return [[_directionalPads objectForKey: @"Right Thumbstick"] yAxis]; } return nil; } #endif @end