/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #import "OHGameController.h" #include <windows.h> OF_ASSUME_NONNULL_BEGIN @class OHXInputGamepad; @interface OHXInputGameController: OHGameController { DWORD _index; OFNumber *_Nullable _vendorID, *_Nullable _productID; OHXInputGamepad *_gamepad; } - (instancetype)oh_initWithIndex: (DWORD)index OF_METHOD_FAMILY(init); @end #ifdef __cplusplus extern "C" { #endif extern int OHXInputVersion; #ifdef __cplusplus } #endif OF_ASSUME_NONNULL_END