/* * Copyright (c) 2008 - 2009 * Jonathan Schleifer <js@webkeks.org> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE included in * the packaging of this file. */ #include "config.h" #include <string.h> #import "OFMutableDictionary.h" #import "OFExceptions.h" #import "OFMacros.h" #define BUCKET_SIZE sizeof(struct of_dictionary_bucket) static OF_INLINE void resize(id self, Class isa, size_t count, struct of_dictionary_bucket **data, size_t *size) { size_t fill = count * 4 / *size; size_t newsize; struct of_dictionary_bucket *newdata; uint32_t i; if (fill > 3) { if (*size > SIZE_MAX / 8) @throw [OFOutOfRangeException newWithClass: isa]; newsize = *size << 1; } else if (fill < 1) newsize = *size >> 1; else return; newdata = [self allocMemoryForNItems: newsize withSize: BUCKET_SIZE]; memset(newdata, 0, newsize * BUCKET_SIZE); for (i = 0; i < *size; i++) { if ((*data)[i].key != nil) { uint32_t j = (*data)[i].hash & (newsize - 1); for (; j < newsize && newdata[j].key != nil; j++); /* In case the last bucket is already used */ if (j >= newsize) for (j = 0; j < newsize && newdata[j].key != nil; i++); if (j >= newsize) @throw [OFOutOfRangeException newWithClass: [self class]]; newdata[j].key = (*data)[i].key; newdata[j].object = (*data)[i].object; newdata[j].hash = (*data)[i].hash; } } [self freeMemory: *data]; *data = newdata; *size = newsize; } @implementation OFMutableDictionary - setObject: (OFObject*)obj forKey: (OFObject <OFCopying>*)key { uint32_t i, hash; if (key == nil || obj == nil) @throw [OFInvalidArgumentException newWithClass: isa selector: _cmd]; hash = [key hash]; for (i = hash & (size - 1); i < size && data[i].key != nil && ![data[i].key isEqual: key]; i++); /* In case the last bucket is already used */ if (i >= size) for (i = 0; i < size && data[i].key != nil && ![data[i].key isEqual: key]; i++); /* Key not in dictionary */ if (i >= size || ![data[i].key isEqual: key]) { resize(self, isa, count + 1, &data, &size); mutations++; i = hash & (size - 1); for (; i < size && data[i].key != nil; i++); /* In case the last bucket is already used */ if (i >= size) for (i = 0; i < size && data[i].key != nil; i++); if (i >= size) @throw [OFOutOfRangeException newWithClass: isa]; key = [key copy]; @try { [obj retain]; } @catch (OFException *e) { [key release]; @throw e; } data[i].key = key; data[i].object = obj; data[i].hash = hash; count++; return self; } [obj retain]; [data[i].object release]; data[i].object = obj; return self; } - removeObjectForKey: (OFObject*)key { uint32_t i, hash; if (key == nil) @throw [OFInvalidArgumentException newWithClass: isa selector: _cmd]; hash = [key hash]; for (i = hash & (size - 1); i < size && data[i].key != nil && ![data[i].key isEqual: key]; i++); if (i < size && data[i].key == nil) return self; /* In case the last bucket is already used */ if (i >= size) for (i = 0; i < size && data[i].key != nil && ![data[i].key isEqual: key]; i++); /* Key not in dictionary */ if (i >= size || ![data[i].key isEqual: key]) return self; [data[i].key release]; [data[i].object release]; data[i].key = nil; count--; mutations++; resize(self, isa, count, &data, &size); return self; } - (id)copy { return [[OFDictionary alloc] initWithDictionary: self]; } - (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state objects: (id*)objects count: (int)count_ { size_t i; for (i = 0; i < count_; i++) { for (; state->state < size && data[state->state].key == nil; state->state++); if (state->state < size) { objects[i] = data[state->state].key; state->state++; } else break; } state->itemsPtr = objects; state->mutationsPtr = &mutations; return i; } @end