/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #import "OHGameControllerButton.h" OF_ASSUME_NONNULL_BEGIN @class OHGameControllerAxis; OF_SUBCLASSING_RESTRICTED @interface OHEmulatedGameControllerButton: OHGameControllerButton { OHGameControllerAxis *_axis; bool _positive; } - (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog OF_UNAVAILABLE; - (instancetype)oh_initWithAxis: (OHGameControllerAxis *)axis positive: (bool)positive OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER; @end OF_ASSUME_NONNULL_END