/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #import "OHGameControllerButton.h" OF_ASSUME_NONNULL_BEGIN @class OHGameControllerAxis; OF_SUBCLASSING_RESTRICTED @interface OHEmulatedGameControllerTriggerButton: OHGameControllerButton { OHGameControllerAxis *_axis; } @property (readonly, nonatomic) OHGameControllerAxis *oh_axis; + (instancetype)oh_buttonWithName: (OFString *)name analog: (bool)analog OF_UNAVAILABLE; + (instancetype)oh_buttonWithName: (OFString *)name axis: (OHGameControllerAxis *)axis; - (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog OF_UNAVAILABLE; - (instancetype)oh_initWithName: (OFString *)name axis: (OHGameControllerAxis *)axis OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER; @end OF_ASSUME_NONNULL_END