/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #include <errno.h> #import "OFSPXSocket.h" #import "OFRunLoop.h" #import "OFRunLoop+Private.h" #import "OFSocket.h" #import "OFSocket+Private.h" #import "OFAlreadyOpenException.h" #import "OFBindIPXSocketFailedException.h" #import "OFConnectSPXSocketFailedException.h" #import "OFNotOpenException.h" #ifndef NSPROTO_SPX # define NSPROTO_SPX 0 #endif static const uint8_t SPXPacketType = 5; @interface OFSPXSocket () - (int)of_createSocketForAddress: (const OFSocketAddress *)address errNo: (int *)errNo; - (bool)of_connectSocketToAddress: (const OFSocketAddress *)address errNo: (int *)errNo; - (void)of_closeSocket; @end OF_DIRECT_MEMBERS @interface OFSPXSocketAsyncConnectDelegate: OFObject <OFRunLoopConnectDelegate> { OFSPXSocket *_socket; uint32_t _network; unsigned char _node[IPX_NODE_LEN]; uint16_t _port; #ifdef OF_HAVE_BLOCKS OFSPXSocketConnectedHandler _handler; #endif } - (instancetype)initWithSocket: (OFSPXSocket *)socket network: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port #ifdef OF_HAVE_BLOCKS handler: (OFSPXSocketConnectedHandler)handler #endif ; - (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode; @end @implementation OFSPXSocketAsyncConnectDelegate - (instancetype)initWithSocket: (OFSPXSocket *)sock network: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port #ifdef OF_HAVE_BLOCKS handler: (OFSPXSocketConnectedHandler)handler #endif { self = [super init]; @try { _socket = [sock retain]; _network = network; memcpy(_node, node, IPX_NODE_LEN); _port = port; #ifdef OF_HAVE_BLOCKS _handler = [handler copy]; #endif } @catch (id e) { [self release]; @throw e; } return self; } - (void)dealloc { [_socket release]; #ifdef OF_HAVE_BLOCKS [_handler release]; #endif [super dealloc]; } - (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode { OFSocketAddress address = OFSocketAddressMakeIPX(_network, _node, _port); id exception = nil; int errNo; if (![_socket of_createSocketForAddress: &address errNo: &errNo]) { exception = [self of_connectionFailedExceptionForErrNo: errNo]; goto inform_delegate; } _socket.canBlock = false; if (![_socket of_connectSocketToAddress: &address errNo: &errNo]) { #ifdef OF_WINDOWS if (errNo == EINPROGRESS || errNo == EWOULDBLOCK) { #else if (errNo == EINPROGRESS) { #endif [OFRunLoop of_addAsyncConnectForSocket: _socket mode: runLoopMode delegate: self]; return; } [_socket of_closeSocket]; exception = [self of_connectionFailedExceptionForErrNo: errNo]; } inform_delegate: [self performSelector: @selector(of_socketDidConnect:exception:) withObject: _socket withObject: exception afterDelay: 0]; } - (void)of_socketDidConnect: (id)sock exception: (id)exception { id <OFSPXSocketDelegate> delegate = ((OFSPXSocket *)sock).delegate; if (exception == nil) ((OFSPXSocket *)sock).canBlock = true; #ifdef OF_HAVE_BLOCKS if (_handler != NULL) _handler(_socket, _network, _node, _port, exception); else { #endif if ([delegate respondsToSelector: @selector(socket:didConnectToNetwork:node:port:exception:)]) [delegate socket: _socket didConnectToNetwork: _network node: _node port: _port exception: exception]; #ifdef OF_HAVE_BLOCKS } #endif } - (id)of_connectionFailedExceptionForErrNo: (int)errNo { return [OFConnectSPXSocketFailedException exceptionWithNetwork: _network node: _node port: _port socket: _socket errNo: errNo]; } @end @implementation OFSPXSocket @dynamic delegate; - (int)of_createSocketForAddress: (const OFSocketAddress *)address errNo: (int *)errNo { #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC) int flags; #endif if (_socket != OFInvalidSocketHandle) @throw [OFAlreadyOpenException exceptionWithObject: self]; if ((_socket = socket(address->sockaddr.ipx.sipx_family, SOCK_SEQPACKET | SOCK_CLOEXEC, NSPROTO_SPX)) == OFInvalidSocketHandle) { *errNo = _OFSocketErrNo(); return false; } #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC) if ((flags = fcntl(_socket, F_GETFD, 0)) != -1) fcntl(_socket, F_SETFD, flags | FD_CLOEXEC); #endif return true; } - (bool)of_connectSocketToAddress: (const OFSocketAddress *)address errNo: (int *)errNo { if (_socket == OFInvalidSocketHandle) @throw [OFNotOpenException exceptionWithObject: self]; if (connect(_socket, (struct sockaddr *)&address->sockaddr, address->length) != 0) { *errNo = _OFSocketErrNo(); return false; } return true; } - (void)of_closeSocket { closesocket(_socket); _socket = OFInvalidSocketHandle; } - (void)connectToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port { OFSocketAddress address = OFSocketAddressMakeIPX(network, node, port); int errNo; if (![self of_createSocketForAddress: &address errNo: &errNo]) @throw [OFConnectSPXSocketFailedException exceptionWithNetwork: network node: node port: port socket: self errNo: errNo]; if (![self of_connectSocketToAddress: &address errNo: &errNo]) { [self of_closeSocket]; @throw [OFConnectSPXSocketFailedException exceptionWithNetwork: network node: node port: port socket: self errNo: errNo]; } } - (void)asyncConnectToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port { [self asyncConnectToNetwork: network node: node port: port runLoopMode: OFDefaultRunLoopMode]; } - (void)asyncConnectToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port runLoopMode: (OFRunLoopMode)runLoopMode { void *pool = objc_autoreleasePoolPush(); [[[[OFSPXSocketAsyncConnectDelegate alloc] initWithSocket: self network: network node: node port: port #ifdef OF_HAVE_BLOCKS handler: NULL #endif ] autorelease] startWithRunLoopMode: runLoopMode]; objc_autoreleasePoolPop(pool); } #ifdef OF_HAVE_BLOCKS - (void)asyncConnectToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port block: (OFSPXSocketAsyncConnectBlock)block { OFSPXSocketConnectedHandler handler = ^ (OFSPXSocket *socket, uint32_t network_, const unsigned char node_[IPX_NODE_LEN], uint16_t port_, id exception) { block(exception); }; [self asyncConnectToNetwork: network node: node port: port runLoopMode: OFDefaultRunLoopMode handler: handler]; } - (void)asyncConnectToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port handler: (OFSPXSocketConnectedHandler)handler { [self asyncConnectToNetwork: network node: node port: port runLoopMode: OFDefaultRunLoopMode handler: handler]; } - (void)asyncConnectToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port runLoopMode: (OFRunLoopMode)runLoopMode block: (OFSPXSocketAsyncConnectBlock)block { OFSPXSocketConnectedHandler handler = ^ (OFSPXSocket *socket, uint32_t network_, const unsigned char node_[IPX_NODE_LEN], uint16_t port_, id exception) { block(exception); }; [self asyncConnectToNetwork: network node: node port: port runLoopMode: runLoopMode handler: handler]; } - (void)asyncConnectToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port runLoopMode: (OFRunLoopMode)runLoopMode handler: (OFSPXSocketConnectedHandler)handler { void *pool = objc_autoreleasePoolPush(); [[[[OFSPXSocketAsyncConnectDelegate alloc] initWithSocket: self network: network node: node port: port handler: handler ] autorelease] startWithRunLoopMode: runLoopMode]; objc_autoreleasePoolPop(pool); } #endif - (OFSocketAddress)bindToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port { OFSocketAddress address; #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC) int flags; #endif if (_socket != OFInvalidSocketHandle) @throw [OFAlreadyOpenException exceptionWithObject: self]; address = OFSocketAddressMakeIPX(network, node, port); if ((_socket = socket(address.sockaddr.ipx.sipx_family, SOCK_SEQPACKET | SOCK_CLOEXEC, NSPROTO_SPX)) == OFInvalidSocketHandle) @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: SPXPacketType socket: self errNo: _OFSocketErrNo()]; _canBlock = true; #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC) if ((flags = fcntl(_socket, F_GETFD, 0)) != -1) fcntl(_socket, F_SETFD, flags | FD_CLOEXEC); #endif if (bind(_socket, (struct sockaddr *)&address.sockaddr, address.length) != 0) { int errNo = _OFSocketErrNo(); closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: SPXPacketType socket: self errNo: errNo]; } memset(&address, 0, sizeof(address)); address.family = OFSocketAddressFamilyIPX; address.length = (socklen_t)sizeof(address.sockaddr); if (_OFGetSockName(_socket, (struct sockaddr *)&address.sockaddr, &address.length) != 0) { int errNo = _OFSocketErrNo(); closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: SPXPacketType socket: self errNo: errNo]; } if (address.sockaddr.ipx.sipx_family != AF_IPX) { closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: SPXPacketType socket: self errNo: EAFNOSUPPORT]; } return address; } @end