/* * Copyright (c) 2008, 2009, 2010, 2011, 2012 * Jonathan Schleifer <js@webkeks.org> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <stdio.h> #include <stdlib.h> #import "runtime.h" #import "runtime-private.h" static struct objc_sparsearray_level2 *empty_level2 = NULL; #ifndef OF_SELUID16 static struct objc_sparsearray_level3 *empty_level3 = NULL; #endif static void init(void) { uint_fast16_t i; empty_level2 = malloc(sizeof(struct objc_sparsearray_level2)); if (empty_level2 == NULL) ERROR("Not enough memory to allocate sparse array!"); empty_level2->empty = YES; #ifndef OF_SELUID16 empty_level3 = malloc(sizeof(struct objc_sparsearray_level3)); if (empty_level3 == NULL) ERROR("Not enough memory to allocate sparse array!"); empty_level3->empty = YES; #endif #ifndef OF_SELUID16 for (i = 0; i < 256; i++) { empty_level2->buckets[i] = empty_level3; empty_level3->buckets[i] = NULL; } #else for (i = 0; i < 256; i++) empty_level2->buckets[i] = NULL; #endif } struct objc_sparsearray* objc_sparsearray_new(void) { struct objc_sparsearray *s; uint_fast16_t i; #ifndef OF_SELUID16 if (empty_level2 == NULL || empty_level3 == NULL) init(); #else if (empty_level2 == NULL) init(); #endif if ((s = malloc(sizeof(struct objc_sparsearray))) == NULL) ERROR("Not enough memory to allocate sparse array!"); for (i = 0; i < 256; i++) s->buckets[i] = empty_level2; return s; } void objc_sparsearray_copy(struct objc_sparsearray *dst, struct objc_sparsearray *src) { uint_fast16_t i, j; #ifndef OF_SELUID16 uint_fast16_t k; #endif uint32_t idx; for (i = 0; i < 256; i++) { if (src->buckets[i]->empty) continue; #ifndef OF_SELUID16 for (j = 0; j < 256; j++) { if (src->buckets[i]->buckets[j]->empty) continue; for (k = 0; k < 256; k++) { const void *obj; obj = src->buckets[i]->buckets[j]->buckets[k]; if (obj == NULL) continue; idx = (i << 16) | (j << 8) | k; objc_sparsearray_set(dst, idx, obj); } } #else for (j = 0; j < 256; j++) { const void *obj; obj = src->buckets[i]->buckets[j]; if (obj == NULL) continue; idx = (i << 8) | j; objc_sparsearray_set(dst, idx, obj); } #endif } } void objc_sparsearray_set(struct objc_sparsearray *s, uint32_t idx, const void *obj) { #ifndef OF_SELUID16 uint8_t i = idx >> 16; uint8_t j = idx >> 8; uint8_t k = idx; #else uint8_t i = idx >> 8; uint8_t j = idx; #endif if (s->buckets[i]->empty) { struct objc_sparsearray_level2 *t; uint_fast16_t l; t = malloc(sizeof(struct objc_sparsearray_level2)); if (t == NULL) ERROR("Not enough memory to insert into sparse array!"); t->empty = NO; for (l = 0; l < 256; l++) #ifndef OF_SELUID16 t->buckets[l] = empty_level3; #else t->buckets[l] = NULL; #endif s->buckets[i] = t; } #ifndef OF_SELUID16 if (s->buckets[i]->buckets[j]->empty) { struct objc_sparsearray_level3 *t; uint_fast16_t l; t = malloc(sizeof(struct objc_sparsearray_level3)); if (t == NULL) ERROR("Not enough memory to insert into sparse array!"); t->empty = NO; for (l = 0; l < 256; l++) t->buckets[l] = NULL; s->buckets[i]->buckets[j] = t; } s->buckets[i]->buckets[j]->buckets[k] = obj; #else s->buckets[i]->buckets[j] = obj; #endif } void objc_sparsearray_free(struct objc_sparsearray *s) { uint_fast16_t i; #ifndef OF_SELUID16 uint_fast16_t j; #endif for (i = 0; i < 256; i++) { #ifndef OF_SELUID16 if (s->buckets[i]->empty) continue; for (j = 0; j < 256; j++) if (!s->buckets[i]->buckets[j]->empty) free(s->buckets[i]->buckets[j]); #endif free(s->buckets[i]); } free(s); } void objc_sparsearray_cleanup(void) { if (empty_level2 != NULL) free(empty_level2); #ifndef OF_SELUID16 if (empty_level3 != NULL) free(empty_level3); #endif empty_level2 = NULL; #ifndef OF_SELUID16 empty_level3 = NULL; #endif }