/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 * Jonathan Schleifer <js@heap.zone> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <locale.h> #import "OFLocalization.h" #import "OFString.h" #import "OFArray.h" #import "OFDictionary.h" #import "OFInvalidArgumentException.h" #import "OFInvalidEncodingException.h" #ifdef OF_MORPHOS # define BOOL EXEC_BOOL # include <proto/dos.h> # include <proto/locale.h> # undef BOOL #endif static OFLocalization *sharedLocalization = nil; #ifndef OF_MORPHOS static void parseLocale(char *locale, of_string_encoding_t *encoding, OFString **language, OFString **territory) { if ((locale = of_strdup(locale)) == NULL) return; @try { const of_string_encoding_t enc = OF_STRING_ENCODING_ASCII; char *tmp; /* We don't care for extras behind the @ */ if ((tmp = strrchr(locale, '@')) != NULL) *tmp = '\0'; /* Encoding */ if ((tmp = strrchr(locale, '.')) != NULL) { *tmp++ = '\0'; @try { if (encoding != NULL) *encoding = of_string_parse_encoding( [OFString stringWithCString: tmp encoding: enc]); } @catch (OFInvalidEncodingException *e) { } } /* Territory */ if ((tmp = strrchr(locale, '_')) != NULL) { *tmp++ = '\0'; if (territory != NULL) *territory = [OFString stringWithCString: tmp encoding: enc]; } if (language != NULL) *language = [OFString stringWithCString: locale encoding: enc]; } @finally { free(locale); } } #endif @implementation OFLocalization @synthesize language = _language, territory = _territory, encoding = _encoding; @synthesize decimalPoint = _decimalPoint; + (OFLocalization *)sharedLocalization { return sharedLocalization; } + (OFString *)language { return [sharedLocalization language]; } + (OFString *)territory { return [sharedLocalization territory]; } + (of_string_encoding_t)encoding { return [sharedLocalization encoding]; } + (OFString *)decimalPoint { return [sharedLocalization decimalPoint]; } #ifdef OF_HAVE_FILES + (void)addLanguageDirectory: (OFString *)path { [sharedLocalization addLanguageDirectory: path]; } #endif - (instancetype)init { self = [super init]; @try { #ifndef OF_MORPHOS char *locale, *messagesLocale = NULL; _encoding = OF_STRING_ENCODING_UTF_8; _decimalPoint = @"."; _localizedStrings = [[OFMutableArray alloc] init]; if ((locale = setlocale(LC_ALL, "")) != NULL) _decimalPoint = [[OFString alloc] initWithCString: localeconv()->decimal_point encoding: _encoding]; # ifdef LC_MESSAGES messagesLocale = setlocale(LC_MESSAGES, ""); # endif if (messagesLocale == NULL) messagesLocale = locale; if (messagesLocale != NULL) { void *pool = objc_autoreleasePoolPush(); parseLocale(messagesLocale, &_encoding, &_language, &_language); [_language retain]; [_territory retain]; objc_autoreleasePoolPop(pool); } #else void *pool = objc_autoreleasePoolPush(); char buffer[32]; struct Locale *locale; /* * Returns an empty string on MorphOS + libnix, but still * applies it so that printf etc. work as expected. */ setlocale(LC_ALL, ""); if (GetVar("CODEPAGE", buffer, sizeof(buffer), 0) > 0) { of_string_encoding_t ASCII = OF_STRING_ENCODING_ASCII; @try { _encoding = of_string_parse_encoding( [OFString stringWithCString: buffer encoding: ASCII]); } @catch (OFInvalidEncodingException *e) { _encoding = OF_STRING_ENCODING_ISO_8859_1; } } else _encoding = OF_STRING_ENCODING_ISO_8859_1; /* * Get it via localeconv() instead of from the Locale struct, * to make sure we and printf etc. have the same expectations. */ _decimalPoint = [[OFString alloc] initWithCString: localeconv()->decimal_point encoding: _encoding]; _localizedStrings = [[OFMutableArray alloc] init]; if (GetVar("Language", buffer, sizeof(buffer), 0) > 0) _language = [[OFString alloc] initWithCString: buffer encoding: _encoding]; locale = OpenLocale(NULL); @try { union { uint32_t u32; char c[4]; } territory; size_t length; territory.u32 = OF_BSWAP32_IF_LE(locale->loc_CountryCode); for (length = 0; length < 4; length++) if (territory.c[length] == 0) break; _territory = [[OFString alloc] initWithCString: territory.c encoding: _encoding length: length]; } @finally { CloseLocale(locale); } objc_autoreleasePoolPop(pool); #endif } @catch (id e) { [self release]; @throw e; } sharedLocalization = self; return self; } - (void)dealloc { [_language release]; [_territory release]; [_decimalPoint release]; [_localizedStrings release]; [super dealloc]; } #ifdef OF_HAVE_FILES - (void)addLanguageDirectory: (OFString *)path { void *pool; OFString *mapPath, *language, *territory, *languageFile; OFDictionary *map; if (_language == nil) return; pool = objc_autoreleasePoolPush(); mapPath = [path stringByAppendingPathComponent: @"languages.json"]; map = [[OFString stringWithContentsOfFile: mapPath] JSONValue]; language = [_language lowercaseString]; territory = [_territory lowercaseString]; if (territory == nil) territory = @""; languageFile = [[map objectForKey: language] objectForKey: territory]; if (languageFile == nil) languageFile = [[map objectForKey: language] objectForKey: @""]; if (languageFile == nil) { objc_autoreleasePoolPop(pool); return; } languageFile = [path stringByAppendingPathComponent: [languageFile stringByAppendingString: @".json"]]; [_localizedStrings addObject: [[OFString stringWithContentsOfFile: languageFile] JSONValue]]; objc_autoreleasePoolPop(pool); } #endif - (OFString *)localizedStringForID: (OFConstantString *)ID fallback: (OFConstantString *)fallback, ... { OFString *ret; va_list args; va_start(args, fallback); ret = [self localizedStringForID: ID fallback: fallback arguments: args]; va_end(args); return ret; } - (OFString *)localizedStringForID: (OFConstantString *)ID fallback: (OFConstantString *)fallback arguments: (va_list)arguments { OFMutableString *ret = [OFMutableString string]; void *pool = objc_autoreleasePoolPush(); const char *UTF8String = NULL; size_t last, UTF8StringLength; int state = 0; for (OFDictionary *strings in _localizedStrings) { id string = [strings objectForKey: ID]; if (string == nil) continue; if ([string isKindOfClass: [OFArray class]]) string = [string componentsJoinedByString: @""]; UTF8String = [string UTF8String]; UTF8StringLength = [string UTF8StringLength]; break; } if (UTF8String == NULL) { UTF8String = [fallback UTF8String]; UTF8StringLength = [fallback UTF8StringLength]; } state = 0; last = 0; for (size_t i = 0; i < UTF8StringLength; i++) { switch (state) { case 0: if (UTF8String[i] == '%') { [ret appendUTF8String: UTF8String + last length: i - last]; last = i + 1; state = 1; } break; case 1: if (UTF8String[i] == '[') { last = i + 1; state = 2; } else { [ret appendString: @"%"]; state = 0; } break; case 2: if (UTF8String[i] == ']') { va_list argsCopy; OFConstantString *name; OFString *var = [OFString stringWithUTF8String: UTF8String + last length: i - last]; /* * We loop, as most of the time, we only have * one or maybe two variables, meaning looping * is faster than constructing a dictionary. */ va_copy(argsCopy, arguments); while ((name = va_arg(argsCopy, OFConstantString *)) != nil) { id value = va_arg(argsCopy, id); if (value == nil) @throw [OFInvalidArgumentException exception]; if ([name isEqual: var]) { [ret appendString: [value description]]; break; } } last = i + 1; state = 0; } break; } } switch (state) { case 1: [ret appendString: @"%"]; /* Explicit fall-through */ case 0: [ret appendUTF8String: UTF8String + last length: UTF8StringLength - last]; break; } objc_autoreleasePoolPop(pool); [ret makeImmutable]; return ret; } @end