/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #include <stdlib.h> #import "OFTimer.h" #import "OFTimer+Private.h" #import "OFDate.h" #import "OFRunLoop.h" #import "OFRunLoop+Private.h" #ifdef OF_HAVE_THREADS # import "OFCondition.h" #endif #import "OFInvalidArgumentException.h" @implementation OFTimer @synthesize timeInterval = _interval, repeats = _repeats, valid = _valid; + (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector repeats: repeats] autorelease]; [[OFRunLoop currentRunLoop] addTimer: timer]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } + (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector object: (id)object repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector object: object repeats: repeats] autorelease]; [[OFRunLoop currentRunLoop] addTimer: timer]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } + (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector object: object1 object: object2 repeats: repeats] autorelease]; [[OFRunLoop currentRunLoop] addTimer: timer]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } + (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 object: (id)object3 repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector object: object1 object: object2 object: object3 repeats: repeats] autorelease]; [[OFRunLoop currentRunLoop] addTimer: timer]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } + (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 object: (id)object3 object: (id)object4 repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector object: object1 object: object2 object: object3 object: object4 repeats: repeats] autorelease]; [[OFRunLoop currentRunLoop] addTimer: timer]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } #ifdef OF_HAVE_BLOCKS + (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval repeats: (bool)repeats block: (OFTimerBlock)block { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval repeats: repeats block: block] autorelease]; [[OFRunLoop currentRunLoop] addTimer: timer]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } #endif + (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector repeats: repeats] autorelease]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } + (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector object: (id)object repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector object: object repeats: repeats] autorelease]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } + (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector object: object1 object: object2 repeats: repeats] autorelease]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } + (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 object: (id)object3 repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector object: object1 object: object2 object: object3 repeats: repeats] autorelease]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } + (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 object: (id)object3 object: (id)object4 repeats: (bool)repeats { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval target: target selector: selector object: object1 object: object2 object: object3 object: object4 repeats: repeats] autorelease]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } #ifdef OF_HAVE_BLOCKS + (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval repeats: (bool)repeats block: (OFTimerBlock)block { void *pool = objc_autoreleasePoolPush(); OFDate *fireDate = [OFDate dateWithTimeIntervalSinceNow: timeInterval]; id timer = [[[self alloc] initWithFireDate: fireDate interval: timeInterval repeats: repeats block: block] autorelease]; [timer retain]; objc_autoreleasePoolPop(pool); return [timer autorelease]; } #endif - (instancetype)init { OF_INVALID_INIT_METHOD } - (instancetype)of_initWithFireDate: (OFDate *)fireDate interval: (OFTimeInterval)interval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 object: (id)object3 object: (id)object4 arguments: (unsigned char)arguments repeats: (bool)repeats OF_METHOD_FAMILY(init) OF_DIRECT { self = [super init]; @try { _fireDate = [fireDate retain]; _interval = interval; _target = [target retain]; _selector = selector; _object1 = [object1 retain]; _object2 = [object2 retain]; _object3 = [object3 retain]; _object4 = [object4 retain]; _arguments = arguments; _repeats = repeats; _valid = true; #ifdef OF_HAVE_THREADS _condition = [[OFCondition alloc] init]; #endif } @catch (id e) { [self release]; @throw e; } return self; } - (instancetype)initWithFireDate: (OFDate *)fireDate interval: (OFTimeInterval)interval target: (id)target selector: (SEL)selector repeats: (bool)repeats { return [self of_initWithFireDate: fireDate interval: interval target: target selector: selector object: nil object: nil object: nil object: nil arguments: 0 repeats: repeats]; } - (instancetype)initWithFireDate: (OFDate *)fireDate interval: (OFTimeInterval)interval target: (id)target selector: (SEL)selector object: (id)object repeats: (bool)repeats { return [self of_initWithFireDate: fireDate interval: interval target: target selector: selector object: object object: nil object: nil object: nil arguments: 1 repeats: repeats]; } - (instancetype)initWithFireDate: (OFDate *)fireDate interval: (OFTimeInterval)interval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 repeats: (bool)repeats { return [self of_initWithFireDate: fireDate interval: interval target: target selector: selector object: object1 object: object2 object: nil object: nil arguments: 2 repeats: repeats]; } - (instancetype)initWithFireDate: (OFDate *)fireDate interval: (OFTimeInterval)interval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 object: (id)object3 repeats: (bool)repeats { return [self of_initWithFireDate: fireDate interval: interval target: target selector: selector object: object1 object: object2 object: object3 object: nil arguments: 3 repeats: repeats]; } - (instancetype)initWithFireDate: (OFDate *)fireDate interval: (OFTimeInterval)interval target: (id)target selector: (SEL)selector object: (id)object1 object: (id)object2 object: (id)object3 object: (id)object4 repeats: (bool)repeats { return [self of_initWithFireDate: fireDate interval: interval target: target selector: selector object: object1 object: object2 object: object3 object: object4 arguments: 4 repeats: repeats]; } #ifdef OF_HAVE_BLOCKS - (instancetype)initWithFireDate: (OFDate *)fireDate interval: (OFTimeInterval)interval repeats: (bool)repeats block: (OFTimerBlock)block { self = [super init]; @try { _fireDate = [fireDate retain]; _interval = interval; _repeats = repeats; _block = [block copy]; _valid = true; # ifdef OF_HAVE_THREADS _condition = [[OFCondition alloc] init]; # endif } @catch (id e) { [self release]; @throw e; } return self; } #endif - (void)dealloc { /* * The run loop references the timer, so it should never be deallocated * if it is still in a run loop. */ OFAssert(_inRunLoop == nil); OFAssert(_inRunLoopMode == nil); [_fireDate release]; [_target release]; [_object1 release]; [_object2 release]; [_object3 release]; [_object4 release]; #ifdef OF_HAVE_BLOCKS [_block release]; #endif #ifdef OF_HAVE_THREADS [_condition release]; #endif [super dealloc]; } - (OFComparisonResult)compare: (OFTimer *)timer { if (![timer isKindOfClass: [OFTimer class]]) @throw [OFInvalidArgumentException exception]; return [_fireDate compare: timer->_fireDate]; } - (void)of_setInRunLoop: (OFRunLoop *)runLoop mode: (OFRunLoopMode)mode { OFRunLoop *oldInRunLoop = _inRunLoop; OFRunLoopMode oldInRunLoopMode = _inRunLoopMode; _inRunLoop = [runLoop retain]; [oldInRunLoop release]; _inRunLoopMode = [mode copy]; [oldInRunLoopMode release]; } - (void)of_reschedule { long long missedIntervals; OFTimeInterval newFireDate; OFRunLoop *runLoop; if (!_repeats || !_valid) return; missedIntervals = -_fireDate.timeIntervalSinceNow / _interval; /* In case the clock was changed backwards */ if (missedIntervals < 0) missedIntervals = 0; newFireDate = _fireDate.timeIntervalSince1970 + (missedIntervals + 1) * _interval; [_fireDate release]; _fireDate = nil; _fireDate = [[OFDate alloc] initWithTimeIntervalSince1970: newFireDate]; runLoop = [OFRunLoop currentRunLoop]; [runLoop addTimer: self forMode: runLoop.currentMode]; } - (void)fire { OFEnsure(_arguments <= 4); if (!_valid) return; #ifdef OF_HAVE_BLOCKS if (_block != NULL) _block(self); else { #endif switch (_arguments) { case 0: [_target performSelector: _selector]; break; case 1: [_target performSelector: _selector withObject: _object1]; break; case 2: [_target performSelector: _selector withObject: _object1 withObject: _object2]; break; case 3: [_target performSelector: _selector withObject: _object1 withObject: _object2 withObject: _object3]; break; case 4: [_target performSelector: _selector withObject: _object1 withObject: _object2 withObject: _object3 withObject: _object4]; break; } #ifdef OF_HAVE_BLOCKS } #endif if (!_repeats) [self invalidate]; #ifdef OF_HAVE_THREADS [_condition lock]; @try { _done = true; [_condition signal]; } @finally { [_condition unlock]; } #endif } - (OFDate *)fireDate { return _fireDate; } - (void)setFireDate: (OFDate *)fireDate { [self retain]; @try { @synchronized (self) { OFDate *old; [_inRunLoop of_removeTimer: self forMode: _inRunLoopMode]; old = _fireDate; _fireDate = [fireDate copy]; [old release]; [_inRunLoop addTimer: self forMode: _inRunLoopMode]; } } @finally { [self release]; } } - (void)invalidate { _valid = false; #ifdef OF_HAVE_BLOCKS [_block release]; #endif [_target release]; [_object1 release]; [_object2 release]; [_object3 release]; [_object4 release]; _target = nil; _object1 = nil; _object2 = nil; _object3 = nil; _object4 = nil; } #ifdef OF_HAVE_THREADS - (void)waitUntilDone { [_condition lock]; @try { if (_done) { _done = false; return; } [_condition wait]; } @finally { [_condition unlock]; } } #endif - (OFString *)description { #ifdef OF_HAVE_BLOCKS if (_block != NULL) return [OFString stringWithFormat: @"<%@:\n" @"\tFire date: %@\n" @"\tInterval: %lf\n" @"\tRepeats: %s\n" @"\tBlock: %@\n" @"\tValid: %s\n" @">", self.class, _fireDate, _interval, (_repeats ? "yes" : "no"), _block, (_valid ? "yes" : "no")]; else { #endif void *pool = objc_autoreleasePoolPush(); OFString *objects = @"", *ret; if (_arguments >= 1) objects = [objects stringByAppendingFormat: @"\tObject: %@\n", _object1]; if (_arguments >= 2) objects = [objects stringByAppendingFormat: @"\tObject: %@\n", _object2]; if (_arguments >= 3) objects = [objects stringByAppendingFormat: @"\tObject: %@\n", _object3]; if (_arguments >= 4) objects = [objects stringByAppendingFormat: @"\tObject: %@\n", _object4]; ret = [[OFString alloc] initWithFormat: @"<%@:\n" @"\tFire date: %@\n" @"\tInterval: %lf\n" @"\tRepeats: %s\n" @"\tTarget: %@\n" @"\tSelector: %s\n" @"%@" @"\tValid: %s\n" @">", self.class, _fireDate, _interval, (_repeats ? "yes" : "no"), _target, sel_getName(_selector), objects, (_valid ? "yes" : "no")]; objc_autoreleasePoolPop(pool); return [ret autorelease]; #ifdef OF_HAVE_BLOCKS } #endif } @end