/* * Copyright (c) 2008-2022 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include "unistd_wrapper.h" #include <assert.h> #ifdef OF_APPLE_RUNTIME # include <dlfcn.h> #endif #ifdef HAVE_GETRANDOM # include <sys/random.h> #endif #import "OFObject.h" #import "OFArray.h" #ifdef OF_HAVE_ATOMIC_OPS # import "OFAtomic.h" #endif #import "OFLocale.h" #import "OFMethodSignature.h" #import "OFRunLoop.h" #if !defined(OF_HAVE_ATOMIC_OPS) && defined(OF_HAVE_THREADS) # import "OFPlainMutex.h" /* For OFSpinlock */ #endif #import "OFString.h" #import "OFThread.h" #import "OFTimer.h" #import "OFAllocFailedException.h" #import "OFEnumerationMutationException.h" #import "OFInitializationFailedException.h" #import "OFInvalidArgumentException.h" #import "OFNotImplementedException.h" #import "OFOutOfMemoryException.h" #import "OFOutOfRangeException.h" #if defined(OF_APPLE_RUNTIME) && __OBJC2__ # import <objc/objc-exception.h> #elif defined(OF_OBJFW_RUNTIME) # import "ObjFWRT.h" #endif #ifdef OF_WINDOWS # include <windows.h> #endif #ifdef OF_AMIGAOS # include <proto/exec.h> #endif #ifdef OF_APPLE_RUNTIME extern id _Nullable _objc_rootAutorelease(id _Nullable object); #endif #if defined(OF_HAVE_FORWARDING_TARGET_FOR_SELECTOR) extern id OFForward(id, SEL, ...); extern struct Stret OFForward_stret(id, SEL, ...); #else # define OFForward OFMethodNotFound # define OFForward_stret OFMethodNotFound_stret #endif struct PreIvars { int retainCount; #if !defined(OF_HAVE_ATOMIC_OPS) && !defined(OF_AMIGAOS) OFSpinlock retainCountSpinlock; #endif }; #define PRE_IVARS_ALIGN ((sizeof(struct PreIvars) + \ (OF_BIGGEST_ALIGNMENT - 1)) & ~(OF_BIGGEST_ALIGNMENT - 1)) #define PRE_IVARS ((struct PreIvars *)(void *)((char *)self - PRE_IVARS_ALIGN)) static struct { Class isa; } allocFailedException; unsigned long OFHashSeed; void * OFAllocMemory(size_t count, size_t size) { void *pointer; if OF_UNLIKELY (count == 0 || size == 0) return NULL; if OF_UNLIKELY (count > SIZE_MAX / size) @throw [OFOutOfRangeException exception]; if OF_UNLIKELY ((pointer = malloc(count * size)) == NULL) @throw [OFOutOfMemoryException exceptionWithRequestedSize: size]; return pointer; } void * OFAllocZeroedMemory(size_t count, size_t size) { void *pointer; if OF_UNLIKELY (count == 0 || size == 0) return NULL; /* Not all calloc implementations check for overflow. */ if OF_UNLIKELY (count > SIZE_MAX / size) @throw [OFOutOfRangeException exception]; if OF_UNLIKELY ((pointer = calloc(count, size)) == NULL) @throw [OFOutOfMemoryException exceptionWithRequestedSize: size]; return pointer; } void * OFResizeMemory(void *pointer, size_t count, size_t size) { if OF_UNLIKELY (count == 0 || size == 0) { free(pointer); return NULL; } if OF_UNLIKELY (count > SIZE_MAX / size) @throw [OFOutOfRangeException exception]; if OF_UNLIKELY ((pointer = realloc(pointer, count * size)) == NULL) @throw [OFOutOfMemoryException exceptionWithRequestedSize: size]; return pointer; } void OFFreeMemory(void *pointer) { free(pointer); } #if !defined(HAVE_ARC4RANDOM) && !defined(HAVE_GETRANDOM) static void initRandom(void) { struct timeval tv; # ifdef HAVE_RANDOM gettimeofday(&tv, NULL); srandom((unsigned)(tv.tv_sec ^ tv.tv_usec)); # else gettimeofday(&tv, NULL); srand((unsigned)(tv.tv_sec ^ tv.tv_usec)); # endif } #endif uint16_t OFRandom16(void) { #if defined(HAVE_ARC4RANDOM) return arc4random(); #elif defined(HAVE_GETRANDOM) uint16_t buffer; OFEnsure(getrandom(&buffer, sizeof(buffer), 0) == sizeof(buffer)); return buffer; #else static OFOnceControl onceControl = OFOnceControlInitValue; OFOnce(&onceControl, initRandom); # ifdef HAVE_RANDOM return random() & 0xFFFF; # else return rand() & 0xFFFF; # endif #endif } uint32_t OFRandom32(void) { #if defined(HAVE_ARC4RANDOM) return arc4random(); #elif defined(HAVE_GETRANDOM) uint32_t buffer; OFEnsure(getrandom(&buffer, sizeof(buffer), 0) == sizeof(buffer)); return buffer; #else return ((uint32_t)OFRandom16() << 16) | OFRandom16(); #endif } uint64_t OFRandom64(void) { #if defined(HAVE_ARC4RANDOM_BUF) uint64_t buffer; arc4random_buf(&buffer, sizeof(buffer)); return buffer; #elif defined(HAVE_GETRANDOM) uint64_t buffer; OFEnsure(getrandom(&buffer, sizeof(buffer), 0) == sizeof(buffer)); return buffer; #else return ((uint64_t)OFRandom32() << 32) | OFRandom32(); #endif } void OFHashInit(unsigned long *hash) { *hash = OFHashSeed; } static const char * typeEncodingForSelector(Class class, SEL selector) { Method method; if ((method = class_getInstanceMethod(class, selector)) == NULL) return NULL; return method_getTypeEncoding(method); } #if !defined(OF_APPLE_RUNTIME) || defined(__OBJC2__) static void uncaughtExceptionHandler(id exception) { OFString *description = [exception description]; OFArray *backtrace = nil; OFStringEncoding encoding = [OFLocale encoding]; fprintf(stderr, "\nRuntime error: Unhandled exception:\n%s\n", [description cStringWithEncoding: encoding]); if ([exception respondsToSelector: @selector(backtrace)]) backtrace = [exception backtrace]; if (backtrace != nil) { OFString *s = [backtrace componentsJoinedByString: @"\n "]; fprintf(stderr, "\nBacktrace:\n %s\n\n", [s cStringWithEncoding: encoding]); } abort(); } #endif static void enumerationMutationHandler(id object) { @throw [OFEnumerationMutationException exceptionWithObject: object]; } void OF_NO_RETURN_FUNC OFMethodNotFound(id object, SEL selector) { [object doesNotRecognizeSelector: selector]; /* * Just in case doesNotRecognizeSelector: returned, even though it must * never return. */ abort(); OF_UNREACHABLE } void OF_NO_RETURN_FUNC OFMethodNotFound_stret(void *stret, id object, SEL selector) { OFMethodNotFound(object, selector); } id OFAllocObject(Class class, size_t extraSize, size_t extraAlignment, void **extra) { OFObject *instance; size_t instanceSize; instanceSize = class_getInstanceSize(class); if OF_UNLIKELY (extraAlignment > 1) extraAlignment = ((instanceSize + extraAlignment - 1) & ~(extraAlignment - 1)) - extraAlignment; instance = calloc(1, PRE_IVARS_ALIGN + instanceSize + extraAlignment + extraSize); if OF_UNLIKELY (instance == nil) { allocFailedException.isa = [OFAllocFailedException class]; @throw (id)&allocFailedException; } ((struct PreIvars *)instance)->retainCount = 1; #if !defined(OF_HAVE_ATOMIC_OPS) && !defined(OF_AMIGAOS) if OF_UNLIKELY (OFSpinlockNew( &((struct PreIvars *)instance)->retainCountSpinlock) != 0) { free(instance); @throw [OFInitializationFailedException exceptionWithClass: class]; } #endif instance = (OFObject *)(void *)((char *)instance + PRE_IVARS_ALIGN); if (!objc_constructInstance(class, instance)) { #if !defined(OF_HAVE_ATOMIC_OPS) && !defined(OF_AMIGAOS) OFSpinlockFree(&((struct PreIvars *)(void *) ((char *)instance - PRE_IVARS_ALIGN))->retainCountSpinlock); #endif free((char *)instance - PRE_IVARS_ALIGN); @throw [OFInitializationFailedException exceptionWithClass: class]; } if OF_UNLIKELY (extra != NULL) *extra = (char *)instance + instanceSize + extraAlignment; return instance; } const char * _NSPrintForDebugger(id object) { return [[object description] cStringWithEncoding: [OFLocale encoding]]; } /* References for static linking */ void _references_to_categories_of_OFObject(void) { _OFObject_KeyValueCoding_reference = 1; _OFObject_Serialization_reference = 1; } @implementation OFObject + (void)load { #if !defined(OF_APPLE_RUNTIME) || defined(__OBJC2__) objc_setUncaughtExceptionHandler(uncaughtExceptionHandler); #endif #if defined(OF_APPLE_RUNTIME) /* * If the NSFoundationVersionNumber symbol is defined, we are linked * against Foundation. Since CoreFoundation sets its own forward * handler on load, we should not set ours, as this will break * Foundation. * * Unfortunately, there is no way to check if a forward handler has * already been set, so this is the best we can do. */ if (dlsym(RTLD_DEFAULT, "NSFoundationVersionNumber") == NULL) objc_setForwardHandler((void *)&OFForward, (void *)&OFForward_stret); #else objc_setForwardHandler((IMP)&OFForward, (IMP)&OFForward_stret); #endif objc_setEnumerationMutationHandler(enumerationMutationHandler); do { OFHashSeed = OFRandom32(); } while (OFHashSeed == 0); #ifdef OF_OBJFW_RUNTIME objc_setTaggedPointerSecret(sizeof(uintptr_t) == 4 ? (uintptr_t)OFRandom32() : (uintptr_t)OFRandom64()); #endif } + (void)unload { } + (void)initialize { } + (instancetype)alloc { return OFAllocObject(self, 0, 0, NULL); } + (instancetype)new { return [[self alloc] init]; } + (Class)class { return self; } + (OFString *)className { return [OFString stringWithCString: class_getName(self) encoding: OFStringEncodingASCII]; } + (bool)isSubclassOfClass: (Class)class { for (Class iter = self; iter != Nil; iter = class_getSuperclass(iter)) if (iter == class) return true; return false; } + (Class)superclass { return class_getSuperclass(self); } + (bool)instancesRespondToSelector: (SEL)selector { return class_respondsToSelector(self, selector); } + (bool)conformsToProtocol: (Protocol *)protocol { Class c; for (c = self; c != Nil; c = class_getSuperclass(c)) if (class_conformsToProtocol(c, protocol)) return true; return false; } + (IMP)instanceMethodForSelector: (SEL)selector { return class_getMethodImplementation(self, selector); } + (OFMethodSignature *)instanceMethodSignatureForSelector: (SEL)selector { const char *typeEncoding = typeEncodingForSelector(self, selector); if (typeEncoding == NULL) return nil; return [OFMethodSignature signatureWithObjCTypes: typeEncoding]; } + (OFString *)description { return [self className]; } + (IMP)replaceClassMethod: (SEL)selector withMethodFromClass: (Class)class { IMP method = [class methodForSelector: selector]; if (method == NULL) @throw [OFInvalidArgumentException exception]; return class_replaceMethod(object_getClass(self), selector, method, typeEncodingForSelector(object_getClass(class), selector)); } + (IMP)replaceInstanceMethod: (SEL)selector withMethodFromClass: (Class)class { IMP method = [class instanceMethodForSelector: selector]; if (method == NULL) @throw [OFInvalidArgumentException exception]; return class_replaceMethod(self, selector, method, typeEncodingForSelector(class, selector)); } + (void)inheritMethodsFromClass: (Class)class { Class superclass = [self superclass]; Method *methodList; unsigned int count; if ([self isSubclassOfClass: class]) return; methodList = class_copyMethodList(object_getClass(class), &count); @try { for (unsigned int i = 0; i < count; i++) { SEL selector = method_getName(methodList[i]); /* * Don't replace methods implemented in the receiving * class. */ if ([self methodForSelector: selector] != [superclass methodForSelector: selector]) continue; [self replaceClassMethod: selector withMethodFromClass: class]; } } @finally { free(methodList); } methodList = class_copyMethodList(class, &count); @try { for (unsigned int i = 0; i < count; i++) { SEL selector = method_getName(methodList[i]); /* * Don't replace methods implemented in the receiving * class. */ if ([self instanceMethodForSelector: selector] != [superclass instanceMethodForSelector: selector]) continue; [self replaceInstanceMethod: selector withMethodFromClass: class]; } } @finally { free(methodList); } [self inheritMethodsFromClass: superclass]; } + (bool)resolveClassMethod: (SEL)selector { return NO; } + (bool)resolveInstanceMethod: (SEL)selector { return NO; } - (instancetype)init { return self; } - (Class)class { return object_getClass(self); } - (Class)superclass { return class_getSuperclass(object_getClass(self)); } - (OFString *)className { return [OFString stringWithCString: object_getClassName(self) encoding: OFStringEncodingASCII]; } - (bool)isKindOfClass: (Class)class { for (Class iter = object_getClass(self); iter != Nil; iter = class_getSuperclass(iter)) if (iter == class) return true; return false; } - (bool)isMemberOfClass: (Class)class { return (object_getClass(self) == class); } - (bool)respondsToSelector: (SEL)selector { return class_respondsToSelector(object_getClass(self), selector); } - (bool)conformsToProtocol: (Protocol *)protocol { return [object_getClass(self) conformsToProtocol: protocol]; } - (IMP)methodForSelector: (SEL)selector { return class_getMethodImplementation(object_getClass(self), selector); } - (id)performSelector: (SEL)selector { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL) = (id (*)(id, SEL))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL) = (id (*)(id, SEL))objc_msgSend; #endif return imp(self, selector); } - (id)performSelector: (SEL)selector withObject: (id)object { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL, id) = (id (*)(id, SEL, id))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL, id) = (id (*)(id, SEL, id))objc_msgSend; #endif return imp(self, selector, object); } - (id)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL, id, id) = (id (*)(id, SEL, id, id))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL, id, id) = (id (*)(id, SEL, id, id))objc_msgSend; #endif return imp(self, selector, object1, object2); } - (id)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL, id, id, id) = (id (*)(id, SEL, id, id, id))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL, id, id, id) = (id (*)(id, SEL, id, id, id))objc_msgSend; #endif return imp(self, selector, object1, object2, object3); } - (id)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL, id, id, id, id) = (id (*)(id, SEL, id, id, id, id))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL, id, id, id, id) = (id (*)(id, SEL, id, id, id, id))objc_msgSend; #endif return imp(self, selector, object1, object2, object3, object4); } - (void)performSelector: (SEL)selector afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector repeats: false]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector object: object repeats: false]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 repeats: false]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 object: object3 repeats: false]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 object: object3 object: object4 repeats: false]; objc_autoreleasePoolPop(pool); } #ifdef OF_HAVE_THREADS - (void)performSelector: (SEL)selector onThread: (OFThread *)thread waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 object: object3 repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 object: object3 object: object4 repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector withObject: (id)object waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector withObject: (id)object1 withObject: (id)object2 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 object: object3 repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 object: object3 object: object4 repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector repeats: false]]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector object: object repeats: false]]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 repeats: false]]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 object: object3 repeats: false]]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 object: object3 object: object4 repeats: false]]; objc_autoreleasePoolPop(pool); } #endif - (OFMethodSignature *)methodSignatureForSelector: (SEL)selector { const char *typeEncoding = typeEncodingForSelector(object_getClass(self), selector); if (typeEncoding == NULL) return nil; return [OFMethodSignature signatureWithObjCTypes: typeEncoding]; } - (bool)isEqual: (id)object { return (object == self); } - (unsigned long)hash { uintptr_t ptr = (uintptr_t)self; unsigned long hash; OFHashInit(&hash); for (size_t i = 0; i < sizeof(ptr); i++) { OFHashAddByte(&hash, ptr & 0xFF); ptr >>= 8; } OFHashFinalize(&hash); return hash; } - (OFString *)description { /* Classes containing data should reimplement this! */ return [OFString stringWithFormat: @"<%@>", self.className]; } - (id)forwardingTargetForSelector: (SEL)selector { return nil; } - (void)doesNotRecognizeSelector: (SEL)selector { @throw [OFNotImplementedException exceptionWithSelector: selector object: self]; } - (instancetype)retain { #if defined(OF_HAVE_ATOMIC_OPS) OFAtomicIntIncrease(&PRE_IVARS->retainCount); #elif defined(OF_AMIGAOS) /* * On AmigaOS, we can only have one CPU. As increasing a variable is a * single instruction on M68K, we don't need Forbid() / Permit() on * M68K. */ # ifndef OF_AMIGAOS_M68K Forbid(); # endif PRE_IVARS->retainCount++; # ifndef OF_AMIGAOS_M68K Permit(); # endif #else OFEnsure(OFSpinlockLock(&PRE_IVARS->retainCountSpinlock) == 0); PRE_IVARS->retainCount++; OFEnsure(OFSpinlockUnlock(&PRE_IVARS->retainCountSpinlock) == 0); #endif return self; } - (unsigned int)retainCount { assert(PRE_IVARS->retainCount >= 0); return PRE_IVARS->retainCount; } - (void)release { #if defined(OF_HAVE_ATOMIC_OPS) OFReleaseMemoryBarrier(); if (OFAtomicIntDecrease(&PRE_IVARS->retainCount) <= 0) { OFAcquireMemoryBarrier(); [self dealloc]; } #elif defined(OF_AMIGAOS) int retainCount; Forbid(); retainCount = --PRE_IVARS->retainCount; Permit(); if (retainCount == 0) [self dealloc]; #else int retainCount; OFEnsure(OFSpinlockLock(&PRE_IVARS->retainCountSpinlock) == 0); retainCount = --PRE_IVARS->retainCount; OFEnsure(OFSpinlockUnlock(&PRE_IVARS->retainCountSpinlock) == 0); if (retainCount == 0) [self dealloc]; #endif } - (instancetype)autorelease { return _objc_rootAutorelease(self); } - (instancetype)self { return self; } - (bool)isProxy { return false; } - (bool)allowsWeakReference { return true; } - (bool)retainWeakReference { [self retain]; return true; } - (void)dealloc { objc_destructInstance(self); #if !defined(OF_HAVE_ATOMIC_OPS) && !defined(OF_AMIGAOS) OFSpinlockFree(&PRE_IVARS->retainCountSpinlock); #endif free((char *)self - PRE_IVARS_ALIGN); } /* Required to use properties with the Apple runtime */ - (id)copyWithZone: (void *)zone { if OF_UNLIKELY (zone != NULL) { [self doesNotRecognizeSelector: _cmd]; abort(); } return [(id)self copy]; } - (id)mutableCopyWithZone: (void *)zone { if OF_UNLIKELY (zone != NULL) { [self doesNotRecognizeSelector: _cmd]; abort(); } return [(id)self mutableCopy]; } /* * The following are needed as the root class is the superclass of the root * class's metaclass and thus instance methods can be sent to class objects as * well. */ + (id)retain { return self; } + (id)autorelease { return self; } + (unsigned int)retainCount { return OFMaxRetainCount; } + (void)release { } + (void)dealloc { OF_UNRECOGNIZED_SELECTOR } + (id)copy { return self; } + (id)mutableCopyWithZone: (void *)zone { OF_UNRECOGNIZED_SELECTOR } /* Required to use ObjFW from Swift */ + (instancetype)allocWithZone: (void *)zone { if OF_UNLIKELY (zone != NULL) { [self doesNotRecognizeSelector: _cmd]; abort(); } return [self alloc]; } @end