ObjFW  Artifact [fc6ec6273c]

Artifact fc6ec6273cbe7a564b68573148e13cbe2c475cc240103bd3437a5ee1018fa66d:

  • File src/OFSocket.h — part of check-in [0b4f713964] at 2022-10-30 18:58:13 on branch trunk — Remove AppleTalk support again

    It seems that neither Windows nor macOS support DDP sockets, but only
    the layers on top, while neither Linux nor NetBSD support the layers on
    top, but only provide DDP.

    It seems that DDP is not meant to be used directly, while Linux and
    NetBSD only provide the minimum to use netatalk, which is DDP. ObjFW
    would need to use the layers on top on Windows and macOS and implement
    those layers itself on Linux and NetBSD. This also means that no code
    would be shared between Linux / NetBSD and Windows / macOS, as it's
    impossible to have one implementation that works for everything. At this
    point, the effort required doesn't make sense. (user: js, size: 9155) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008-2022 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "objfw-defs.h"

#ifndef OF_HAVE_SOCKETS
# error No sockets available!
#endif

#include <stdbool.h>

#import "OFString.h"
#if defined(OF_HAVE_THREADS) && defined(OF_AMIGAOS)
# import "OFTLSKey.h"
#endif

#ifdef OF_HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef OF_HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef OF_HAVE_NETINET_TCP_H
# include <netinet/tcp.h>
#endif
#ifdef OF_HAVE_SYS_UN_H
# include <sys/un.h>
#endif
#ifdef OF_HAVE_AFUNIX_H
# include <afunix.h>
#endif
#ifdef OF_HAVE_NETIPX_IPX_H
# include <netipx/ipx.h>
#endif

#ifdef OF_WINDOWS
# include <windows.h>
# include <ws2tcpip.h>
# ifdef OF_HAVE_IPX
#  include <wsipx.h>
# endif
#endif

/** @file */

#ifdef OF_WII
# include <network.h>
#endif

#ifdef OF_PSP
# include <stdint.h>
#endif

#import "macros.h"

OF_ASSUME_NONNULL_BEGIN

#ifndef OF_WINDOWS
typedef int OFSocketHandle;
static const OFSocketHandle OFInvalidSocketHandle = -1;
#else
typedef SOCKET OFSocketHandle;
static const OFSocketHandle OFInvalidSocketHandle = INVALID_SOCKET;
#endif

#ifdef OF_WINDOWS
typedef short sa_family_t;
#endif

#ifdef OF_WII
typedef u8 sa_family_t;
#endif

#ifdef OF_MORPHOS
typedef long socklen_t;
typedef u_char sa_family_t;
typedef u_short in_port_t;
#endif

/**
 * @brief A socket address family.
 */
typedef enum {
	/** An unknown address family. */
	OFSocketAddressFamilyUnknown,
	/** IPv4 */
	OFSocketAddressFamilyIPv4,
	/** IPv6 */
	OFSocketAddressFamilyIPv6,
	/** UNIX */
	OFSocketAddressFamilyUNIX,
	/** IPX */
	OFSocketAddressFamilyIPX,
	/** Any address family */
	OFSocketAddressFamilyAny = 255
} OFSocketAddressFamily;

#ifndef OF_HAVE_IPV6
struct sockaddr_in6 {
	sa_family_t sin6_family;
	in_port_t sin6_port;
	uint32_t sin6_flowinfo;
	struct in6_addr {
		uint8_t s6_addr[16];
	} sin6_addr;
	uint32_t sin6_scope_id;
};
#endif

#if !defined(OF_HAVE_UNIX_SOCKETS) && !defined(OF_MORPHOS) && !defined(OF_MINT)
struct sockaddr_un {
	sa_family_t sun_family;
	char sun_path[108];
};
#endif

#ifndef OF_HAVE_IPX
# define IPX_NODE_LEN 6
struct sockaddr_ipx {
	sa_family_t sipx_family;
	uint32_t sipx_network;
	unsigned char sipx_node[IPX_NODE_LEN];
	uint16_t sipx_port;
	uint8_t sipx_type;
};
#endif
#ifdef OF_WINDOWS
# define IPX_NODE_LEN 6
# define sipx_family sa_family
# define sipx_network sa_netnum
# define sipx_node sa_nodenum
# define sipx_port sa_socket
#endif

/**
 * @struct OFSocketAddress OFSocket.h ObjFW/OFSocket.h
 *
 * @brief A struct which represents a host / port pair for a socket.
 */
typedef struct OF_BOXABLE {
	OFSocketAddressFamily family;
	/*
	 * We can't use struct sockaddr as it can contain variable length
	 * arrays.
	 */
	union {
		struct sockaddr_in in;
		struct sockaddr_in6 in6;
		struct sockaddr_un un;
		struct sockaddr_ipx ipx;
	} sockaddr;
	socklen_t length;
} OFSocketAddress;

#ifdef __cplusplus
extern "C" {
#endif
/**
 * @brief Parses the specified IP (either v4 or v6) and port into an
 *	  @ref OFSocketAddress.
 *
 * @param IP The IP to parse
 * @param port The port to use
 * @return The parsed IP and port as an OFSocketAddress
 * @throw OFInvalidFormatException The specified string is not a valid IP
 */
extern OFSocketAddress OFSocketAddressParseIP(OFString *IP, uint16_t port);

/**
 * @brief Parses the specified IPv4 and port into an @ref OFSocketAddress.
 *
 * @param IP The IPv4 to parse
 * @param port The port to use
 * @return The parsed IPv4 and port as an OFSocketAddress
 * @throw OFInvalidFormatException The specified string is not a valid IPv4
 */
extern OFSocketAddress OFSocketAddressParseIPv4(OFString *IP, uint16_t port);

/**
 * @brief Parses the specified IPv6 and port into an @ref OFSocketAddress.
 *
 * @param IP The IPv6 to parse
 * @param port The port to use
 * @return The parsed IPv6 and port as an OFSocketAddress
 * @throw OFInvalidFormatException The specified string is not a valid IPv6
 */
extern OFSocketAddress OFSocketAddressParseIPv6(OFString *IP, uint16_t port);

/**
 * @brief Creates a UNIX socket address from the specified path.
 *
 * @param path The path of the UNIX socket
 * @return A UNIX socket address with the specified path
 */
extern OFSocketAddress OFSocketAddressMakeUNIX(OFString *path);

/**
 * @brief Creates an IPX address for the specified network, node and port.
 *
 * @param network The IPX network
 * @param node The node in the IPX network
 * @param port The IPX port (sometimes called socket number) on the node
 * @return An IPX socket address with the specified node, network and port.
 */
extern OFSocketAddress OFSocketAddressMakeIPX(uint32_t network,
    const unsigned char node[_Nonnull IPX_NODE_LEN], uint16_t port);

/**
 * @brief Compares two OFSocketAddress for equality.
 *
 * @param address1 The address to compare with the second address
 * @param address2 The second address
 * @return Whether the two addresses are equal
 */
extern bool OFSocketAddressEqual(const OFSocketAddress *_Nonnull address1,
    const OFSocketAddress *_Nonnull address2);

/**
 * @brief Returns the hash for the specified @ref OFSocketAddress.
 *
 * @param address The address to hash
 * @return The hash for the specified OFSocketAddress
 */
extern unsigned long OFSocketAddressHash(
    const OFSocketAddress *_Nonnull address);

/**
 * @brief Converts the specified @ref OFSocketAddress to a string.
 *
 * @param address The address to convert to a string
 * @return The address as an IP string
 */
extern OFString *_Nonnull OFSocketAddressString(
    const OFSocketAddress *_Nonnull address);

/**
 * @brief Sets the IP port of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to set the port
 * @param port The port to set on the address
 */
extern void OFSocketAddressSetIPPort(OFSocketAddress *_Nonnull address,
    uint16_t port);

/**
 * @brief Returns the IP port of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to get the port
 * @return The port of the address
 */
extern uint16_t OFSocketAddressIPPort(const OFSocketAddress *_Nonnull address);

/**
 * @brief Gets the UNIX socket path of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to get the UNIX socket path
 * @return The UNIX socket path
 */
extern OFString *_Nullable OFSocketAddressUNIXPath(
    const OFSocketAddress *_Nonnull address);

/**
 * @brief Sets the IPX network of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to set the IPX network
 * @param network The IPX network to set on the address
 */
extern void OFSocketAddressSetIPXNetwork(OFSocketAddress *_Nonnull address,
    uint32_t network);

/**
 * @brief Returns the IPX network of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to get the IPX network
 * @return The IPX network of the address
 */
extern uint32_t OFSocketAddressIPXNetwork(
    const OFSocketAddress *_Nonnull address);

/**
 * @brief Sets the IPX node of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to set the IPX node
 * @param node The IPX node to set on the address
 */
extern void OFSocketAddressSetIPXNode(OFSocketAddress *_Nonnull address,
    const unsigned char node[_Nonnull IPX_NODE_LEN]);

/**
 * @brief Gets the IPX node of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to get the IPX node
 * @param node A byte array to store the IPX node of the address
 */
extern void OFSocketAddressGetIPXNode(const OFSocketAddress *_Nonnull address,
    unsigned char node[_Nonnull IPX_NODE_LEN]);

/**
 * @brief Sets the IPX port of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to set the port
 * @param port The port to set on the address
 */
extern void OFSocketAddressSetIPXPort(OFSocketAddress *_Nonnull address,
    uint16_t port);

/**
 * @brief Returns the IPX port of the specified @ref OFSocketAddress.
 *
 * @param address The address on which to get the port
 * @return The port of the address
 */
extern uint16_t OFSocketAddressIPXPort(const OFSocketAddress *_Nonnull address);

extern bool OFSocketInit(void);
#if defined(OF_HAVE_THREADS) && defined(OF_AMIGAOS) && !defined(OF_MORPHOS)
extern void OFSocketDeinit(void);
#endif
extern int OFSocketErrNo(void);
#if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
extern int OFGetSockName(OFSocketHandle sock, struct sockaddr *restrict addr,
    socklen_t *restrict addrLen);
#endif

#if defined(OF_HAVE_THREADS) && defined(OF_AMIGAOS) && !defined(OF_MORPHOS)
extern OFTLSKey OFSocketBaseKey;
# ifdef OF_AMIGAOS4
extern OFTLSKey OFSocketInterfaceKey;
# endif
#endif
#ifdef __cplusplus
}
#endif

OF_ASSUME_NONNULL_END