ObjFW  Artifact [faff25c759]

Artifact faff25c7591063877aaa8dbb850a944a1d1bd62b0a698ff5ae26eeb9ee42da0a:

  • File src/OFApplication.m — part of check-in [48980f2297] at 2015-11-29 11:43:05 on branch trunk — Make properties a requirement and clean up code

    This increases the required GCC version from 4.0 to 4.6 (exception:
    Apple GCC, which already supports this with >= 4.0 starting with OS X
    10.5). Since even GCC 4.6 is really old by now, there is no point in
    still supporting something even older and making the code ugly because
    of that. While some hardware and OS support was dropped from GCC 4.6
    compared to GCC 4.0, there is nothing in there that would be an
    interesting target with the exception of BeOS maybe - but a port to BeOS
    can also be achieved using the Haiku support. The other dropped OSes are
    mostly old versions of OSes while newer ones are still being supported
    (and those newer versions of those OSes still support the same
    hardware). (user: js, size: 10755) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015
 *   Jonathan Schleifer <js@webkeks.org>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "config.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include <signal.h>

#import "OFApplication.h"
#import "OFString.h"
#import "OFArray.h"
#import "OFDictionary.h"
#import "OFSystemInfo.h"
#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFThread.h"
#import "OFThread+Private.h"

#if defined(OF_MAC_OS_X)
# include <crt_externs.h>
#elif defined(OF_WINDOWS)
# include <windows.h>

extern int _CRT_glob;
extern void __wgetmainargs(int*, wchar_t***, wchar_t***, int, int*);
#elif !defined(OF_IOS)
extern char **environ;
#endif

#ifdef OF_PSP
# include <pspkerneltypes.h>
# include <psploadexec.h>
#endif

#ifdef OF_NINTENDO_DS
# define asm __asm__
# include <nds.h>
# undef asm
#endif

@interface OFApplication (OF_PRIVATE_CATEGORY)
- (void)OF_setArgumentCount: (int*)argc
	  andArgumentValues: (char**[])argv;
#ifdef OF_WINDOWS
- (void)OF_setArgumentCount: (int)argc
      andWideArgumentValues: (wchar_t*[])argv;
#endif
- (void)OF_run;
@end

static OFApplication *app = nil;

static void
atexitHandler(void)
{
	id <OFApplicationDelegate> delegate = [app delegate];

	if ([delegate respondsToSelector: @selector(applicationWillTerminate)])
		[delegate applicationWillTerminate];

	[delegate release];
}

#define SIGNAL_HANDLER(sig)					\
	static void						\
	handle##sig(int signal)					\
	{							\
		app->_##sig##Handler(app->_delegate,		\
		    @selector(applicationDidReceive##sig));	\
	}
SIGNAL_HANDLER(SIGINT)
#ifndef OF_WINDOWS
SIGNAL_HANDLER(SIGHUP)
SIGNAL_HANDLER(SIGUSR1)
SIGNAL_HANDLER(SIGUSR2)
#endif
#undef SIGNAL_HANDLER

int
of_application_main(int *argc, char **argv[], Class cls)
{
	id <OFApplicationDelegate> delegate;
#ifdef OF_WINDOWS
	wchar_t **wargv, **wenvp;
	int wargc, si = 0;
#endif

	if ([cls isSubclassOfClass: [OFApplication class]]) {
		fprintf(stderr, "FATAL ERROR:\n  Class %s is a subclass of "
		    "class OFApplication, but class\n  %s was specified as "
		    "application delegate!\n  Most likely, you wanted to "
		    "subclass OFObject instead or specified\n  the wrong class "
		    "with OF_APPLICATION_DELEGATE().\n",
		    class_getName(cls), class_getName(cls));
		exit(1);
	}

	app = [[OFApplication alloc] init];

	[app OF_setArgumentCount: argc
	       andArgumentValues: argv];

#ifdef OF_WINDOWS
	__wgetmainargs(&wargc, &wargv, &wenvp, _CRT_glob, &si);
	[app OF_setArgumentCount: wargc
	   andWideArgumentValues: wargv];
#endif

	delegate = [[cls alloc] init];
	[app setDelegate: delegate];

	[app OF_run];

	[delegate release];

	return 0;
}

@implementation OFApplication
@synthesize programName = _programName, arguments = _arguments;
@synthesize environment = _environment;

+ (OFApplication*)sharedApplication
{
	return app;
}

+ (OFString*)programName
{
	return [app programName];
}

+ (OFArray*)arguments
{
	return [app arguments];
}

+ (OFDictionary*)environment
{
	return [app environment];
}

+ (void)terminate
{
	exit(0);
}

+ (void)terminateWithStatus: (int)status
{
#ifdef OF_PSP
	sceKernelExitGame();
	abort();	/* sceKernelExitGame() is not marked noreturn */
#else
	exit(status);
#endif
}

- init
{
	self = [super init];

	@try {
		void *pool;
		OFMutableDictionary *environment;
#if defined(OF_MAC_OS_X)
		char **env = *_NSGetEnviron();
#elif defined(OF_WINDOWS)
		of_char16_t *env, *env0;
#elif !defined(OF_IOS)
		char **env = environ;
#else
		char *env;
#endif

		environment = [[OFMutableDictionary alloc] init];

		atexit(atexitHandler);
#if defined(OF_WINDOWS)
		env = env0 = GetEnvironmentStringsW();

		while (*env != 0) {
			OFString *tmp, *key, *value;
			size_t length, pos;

			pool = objc_autoreleasePoolPush();

			length = of_string_utf16_length(env);
			tmp = [OFString stringWithUTF16String: env
						       length: length];
			env += length + 1;

			/*
			 * cmd.exe seems to add some special variables which
			 * start with a "=", even though variable names are not
			 * allowed to contain a "=".
			 */
			if ([tmp hasPrefix: @"="]) {
				objc_autoreleasePoolPop(pool);
				continue;
			}

			pos = [tmp rangeOfString: @"="].location;
			if (pos == OF_NOT_FOUND) {
				fprintf(stderr, "Warning: Invalid environment "
				    "variable: %s\n", [tmp UTF8String]);
				continue;
			}

			key = [tmp substringWithRange: of_range(0, pos)];
			value = [tmp substringWithRange:
			    of_range(pos + 1, [tmp length] - pos - 1)];

			[environment setObject: value
					forKey: key];

			objc_autoreleasePoolPop(pool);
		}

		FreeEnvironmentStringsW(env0);
#elif !defined(OF_IOS)
		if (env != NULL) {
			for (; *env != NULL; env++) {
				OFString *key, *value;
				char *sep;
				const of_string_encoding_t encoding =
				    [OFSystemInfo native8BitEncoding];

				pool = objc_autoreleasePoolPush();

				if ((sep = strchr(*env, '=')) == NULL) {
					fprintf(stderr, "Warning: Invalid "
					    "environment variable: %s\n", *env);
					continue;
				}

				key = [OFString
				    stringWithCString: *env
					     encoding: encoding
					       length: sep - *env];
				value = [OFString
				    stringWithCString: sep + 1
					     encoding: encoding];

				[environment setObject: value
						forKey: key];

				objc_autoreleasePoolPop(pool);
			}
		}
#else
		/*
		 * iOS does not provide environ and Apple does not allow using
		 * _NSGetEnviron on iOS. Therefore, we just get a few common
		 * variables from the environment which applications might
		 * expect.
		 */
		pool = objc_autoreleasePoolPush();

		if ((env = getenv("HOME")) != NULL) {
			OFString *home = [[[OFString alloc]
			    initWithUTF8StringNoCopy: env
					freeWhenDone: false] autorelease];
			[environment setObject: home
					forKey: @"HOME"];
		}
		if ((env = getenv("PATH")) != NULL) {
			OFString *path = [[[OFString alloc]
			    initWithUTF8StringNoCopy: env
					freeWhenDone: false] autorelease];
			[environment setObject: path
					forKey: @"PATH"];
		}
		if ((env = getenv("SHELL")) != NULL) {
			OFString *shell = [[[OFString alloc]
			    initWithUTF8StringNoCopy: env
					freeWhenDone: false] autorelease];
			[environment setObject: shell
					forKey: @"SHELL"];
		}
		if ((env = getenv("TMPDIR")) != NULL) {
			OFString *tmpdir = [[[OFString alloc]
			    initWithUTF8StringNoCopy: env
					freeWhenDone: false] autorelease];
			[environment setObject: tmpdir
					forKey: @"TMPDIR"];
		}
		if ((env = getenv("USER")) != NULL) {
			OFString *user = [[[OFString alloc]
			    initWithUTF8StringNoCopy: env
					freeWhenDone: false] autorelease];
			[environment setObject: user
					forKey: @"USER"];
		}

		objc_autoreleasePoolPop(pool);
#endif

		[environment makeImmutable];
		_environment = environment;
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (void)dealloc
{
	[_arguments release];
	[_environment release];

	[super dealloc];
}

- (void)OF_setArgumentCount: (int*)argc
	  andArgumentValues: (char***)argv
{
#ifndef OF_WINDOWS
	void *pool = objc_autoreleasePoolPush();
	OFMutableArray *arguments;
	int i;
	of_string_encoding_t encoding;

	_argc = argc;
	_argv = argv;

	encoding = [OFSystemInfo native8BitEncoding];

# ifndef OF_NINTENDO_DS
	if (*argc > 0) {
# else
	if (__system_argv->argvMagic == ARGV_MAGIC &&
	    __system_argv->argc > 0) {
# endif
		_programName = [[OFString alloc] initWithCString: (*argv)[0]
							encoding: encoding];
		arguments = [[OFMutableArray alloc] init];
		_arguments = arguments;

		for (i = 1; i < *argc; i++)
			[arguments addObject:
			    [OFString stringWithCString: (*argv)[i]
					       encoding: encoding]];

		[arguments makeImmutable];
	}

	objc_autoreleasePoolPop(pool);
#else
	_argc = argc;
	_argv = argv;
#endif
}

#ifdef OF_WINDOWS
- (void)OF_setArgumentCount: (int)argc
      andWideArgumentValues: (wchar_t**)argv
{
	void *pool = objc_autoreleasePoolPush();
	OFMutableArray *arguments;
	int i;

	if (argc > 0) {
		_programName = [[OFString alloc] initWithUTF16String: argv[0]];
		arguments = [[OFMutableArray alloc] init];

		for (i = 1; i < argc; i++)
			[arguments addObject:
			    [OFString stringWithUTF16String: argv[i]]];

		[arguments makeImmutable];
		_arguments = arguments;
	}

	objc_autoreleasePoolPop(pool);
}
#endif

- (void)getArgumentCount: (int**)argc
       andArgumentValues: (char****)argv
{
	*argc = _argc;
	*argv = _argv;
}

- (id <OFApplicationDelegate>)delegate
{
	return _delegate;
}

- (void)setDelegate: (id <OFApplicationDelegate>)delegate
{
#ifdef HAVE_SIGACTION
	struct sigaction sa = { .sa_flags = SA_RESTART };
	sigemptyset(&sa.sa_mask);

# define REGISTER_SIGNAL(sig)						\
	if ([delegate respondsToSelector:				\
	    @selector(applicationDidReceive##sig)]) {			\
		_##sig##Handler = (void(*)(id, SEL))[(id)delegate	\
		    methodForSelector:					\
		    @selector(applicationDidReceive##sig)];		\
									\
		sa.sa_handler = handle##sig;				\
	} else								\
		sa.sa_handler = SIG_DFL;				\
									\
	OF_ENSURE(sigaction(sig, &sa, NULL) == 0);
#else
# define REGISTER_SIGNAL(sig)						\
	if ([delegate respondsToSelector:				\
	    @selector(applicationDidReceive##sig)]) {			\
		_##sig##Handler = (void(*)(id, SEL))[(id)delegate	\
		    methodForSelector:					\
		    @selector(applicationDidReceive##sig)];		\
		signal(sig, handle##sig);				\
	} else								\
		signal(sig, SIG_DFL);
#endif

	_delegate = delegate;

	REGISTER_SIGNAL(SIGINT)
#ifndef OF_WINDOWS
	REGISTER_SIGNAL(SIGHUP)
	REGISTER_SIGNAL(SIGUSR1)
	REGISTER_SIGNAL(SIGUSR2)
#endif

#undef REGISTER_SIGNAL
}

- (void)OF_run
{
	void *pool = objc_autoreleasePoolPush();
	OFRunLoop *runLoop;

#ifdef OF_HAVE_THREADS
	[OFThread OF_createMainThread];
	runLoop = [OFRunLoop currentRunLoop];
#else
	runLoop = [[[OFRunLoop alloc] init] autorelease];
#endif

	[OFRunLoop OF_setMainRunLoop: runLoop];

	objc_autoreleasePoolPop(pool);

	/*
	 * Note: runLoop is still valid after the release of the pool, as
	 * OF_setMainRunLoop: retained it. However, we only have a weak
	 * reference to it now, whereas we had a strong reference before.
	 */

	pool = objc_autoreleasePoolPush();
	[_delegate applicationDidFinishLaunching];
	objc_autoreleasePoolPop(pool);

	[runLoop run];
}

- (void)terminate
{
	exit(EXIT_SUCCESS);
}

- (void)terminateWithStatus: (int)status
{
	exit(status);
}
@end