/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OFApplication.h"
#import "OFArray.h"
#import "OFColor.h"
#import "OFDate.h"
#import "OFDictionary.h"
#import "OFNumber.h"
#import "OFStdIOStream.h"
#import "OFThread.h"
#import "OHCombinedJoyCons.h"
#import "OHExtendedGamepad.h"
#import "OHGameController.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerProfile.h"
#import "OHGamepad.h"
#import "OFReadFailedException.h"
#if defined(OF_NINTENDO_DS)
static size_t buttonsPerLine = 2;
#elif defined(OF_NINTENDO_3DS)
static size_t buttonsPerLine = 3;
#else
static size_t buttonsPerLine = 5;
#endif
#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
# define red maroon
# define yellow olive
# define gray silver
#endif
@interface GameControllerTests: OFObject <OFApplicationDelegate>
{
OFArray OF_GENERIC(OHGameController *) *_controllers;
OFDate *_lastControllersUpdate;
}
@end
OF_APPLICATION_DELEGATE(GameControllerTests)
static void printProfile(id <OHGameControllerProfile> profile)
{
OFArray OF_GENERIC(OFString *) *buttons =
profile.buttons.allKeys.sortedArray;
OFArray OF_GENERIC(OFString *) *axes = profile.axes.allKeys.sortedArray;
OFArray OF_GENERIC(OFString *) *directionalPads =
profile.directionalPads.allKeys.sortedArray;
size_t i;
i = 0;
for (OFString *name in buttons) {
OHGameControllerButton *button =
[profile.buttons objectForKey: name];
if (i++ == buttonsPerLine) {
[OFStdOut writeString: @"\n"];
i = 0;
}
if (button.value == 1)
[OFStdOut setForegroundColor: [OFColor red]];
else if (button.value > 0.5)
[OFStdOut setForegroundColor: [OFColor yellow]];
else if (button.value > 0)
[OFStdOut setForegroundColor: [OFColor green]];
else
[OFStdOut setForegroundColor: [OFColor gray]];
[OFStdOut writeFormat: @"[%@] ", name];
}
[OFStdOut setForegroundColor: [OFColor gray]];
[OFStdOut writeString: @"\n"];
i = 0;
for (OFString *name in axes) {
OHGameControllerAxis *axis = [profile.axes objectForKey: name];
if (i++ == buttonsPerLine) {
[OFStdOut writeString: @"\n"];
i = 0;
}
[OFStdOut writeFormat: @"%@: %5.2f ", name, axis.value];
}
if (axes.count > 0)
[OFStdOut writeString: @"\n"];
i = 0;
for (OFString *name in directionalPads) {
OHGameControllerDirectionalPad *directionalPad =
[profile.directionalPads objectForKey: name];
if (i++ == 2) {
[OFStdOut writeString: @"\n"];
i = 0;
}
[OFStdOut writeFormat:
@"%@: (%5.2f, %5.2f) ",
name,
directionalPad.xAxis.value, directionalPad.yAxis.value];
}
if (directionalPads.count > 0)
[OFStdOut writeString: @"\n"];
if ([profile conformsToProtocol: @protocol(OHGamepad)]) {
id <OHGamepad> gamepad = (id <OHGamepad>)profile;
[OFStdOut writeFormat:
@"[Map] North: %@ South: %@ West: %@ East: %@\n",
gamepad.northButton.name, gamepad.southButton.name,
gamepad.westButton.name, gamepad.eastButton.name];
[OFStdOut writeFormat:
@"[Map] Left Shoulder: %@ Right Shoulder: %@\n",
gamepad.leftShoulderButton.name,
gamepad.rightShoulderButton.name];
}
if ([profile conformsToProtocol: @protocol(OHExtendedGamepad)]) {
id <OHExtendedGamepad> extendedGamepad =
(id <OHExtendedGamepad>)profile;
[OFStdOut writeFormat:
@"[Map] Left Trigger: %@ Right Trigger: %@\n",
extendedGamepad.leftTriggerButton.name,
extendedGamepad.rightTriggerButton.name];
[OFStdOut writeFormat:
@"[Map] Left Thumbstick: %@ Right Thumbstick: %@\n",
extendedGamepad.leftThumbstickButton.name,
extendedGamepad.rightThumbstickButton.name];
}
if ([profile conformsToProtocol: @protocol(OHGamepad)]) {
id <OHGamepad> gamepad = (id <OHGamepad>)profile;
[OFStdOut writeFormat:
@"[Map] Menu: %@ Options: %@",
gamepad.menuButton.name, gamepad.optionsButton.name];
}
if ([profile conformsToProtocol: @protocol(OHExtendedGamepad)]) {
id <OHExtendedGamepad> extendedGamepad =
(id <OHExtendedGamepad>)profile;
[OFStdOut writeFormat: @" Home: %@",
extendedGamepad.homeButton.name];
}
if ([profile conformsToProtocol: @protocol(OHGamepad)])
[OFStdOut writeString: @"\n"];
}
@implementation GameControllerTests
- (void)applicationDidFinishLaunching: (OFNotification *)notification
{
#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
[OFStdIOStream setUpConsole];
#endif
for (;;) {
void *pool = objc_autoreleasePoolPush();
OHGameController *leftJoyCon = nil, *rightJoyCon = nil;
if (_lastControllersUpdate == nil ||
-[_lastControllersUpdate timeIntervalSinceNow] > 1) {
[_controllers release];
[_lastControllersUpdate release];
_controllers = [[OHGameController controllers] retain];
_lastControllersUpdate = [[OFDate alloc] init];
[OFStdOut clear];
}
[OFStdOut setCursorPosition: OFMakePoint(0, 0)];
for (OHGameController *controller in _controllers) {
id <OHGameControllerProfile> profile;
profile = controller.extendedGamepad;
if (profile == nil)
profile = controller.gamepad;
if (profile == nil)
profile = controller.rawProfile;
[OFStdOut setForegroundColor: [OFColor green]];
[OFStdOut writeLine: controller.description];
@try {
[controller retrieveState];
} @catch (OFReadFailedException *e) {
[OFStdOut setForegroundColor: [OFColor red]];
[OFStdOut writeString: e.description];
continue;
}
printProfile(profile);
if (controller.vendorID.unsignedShortValue ==
OHVendorIDNintendo) {
if (controller.productID.unsignedShortValue ==
OHProductIDLeftJoyCon)
leftJoyCon = controller;
if (controller.productID.unsignedShortValue ==
OHProductIDRightJoyCon)
rightJoyCon = controller;
}
}
if (leftJoyCon != nil && rightJoyCon != nil) {
OHCombinedJoyCons *combinedJoyCons = [OHCombinedJoyCons
gamepadWithLeftJoyCon: leftJoyCon
rightJoyCon: rightJoyCon];
[OFStdOut setForegroundColor: [OFColor green]];
[OFStdOut writeLine: @"Combined Joy-Cons"];
printProfile(combinedJoyCons);
}
#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
[OFThread waitForVerticalBlank];
#else
[OFThread sleepForTimeInterval: 1.f / 60.f];
#endif
objc_autoreleasePoolPop(pool);
}
}
@end