Artifact e13894eaecf36d3d36b54b3f8bd9d605281cf5d6a4dc9fd35f82741b31d1b5d2:
- File
src/hid/HIDGameControllerButton.h
— part of check-in
[39639cd987]
at
2024-06-02 21:24:25
on branch trunk
— Completely redesign and rewrite ObjFWHID
Right now only evdev is supported, support for others will be added back
later. (user: js, size: 1230) [annotate] [blame] [check-ins using]
/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #import "HIDGameControllerElement.h" OF_ASSUME_NONNULL_BEGIN /** * @brief An button of a game controller. */ @interface HIDGameControllerButton: HIDGameControllerElement { float _value; OF_RESERVE_IVARS(HIDGameControllerButton, 4) } /** * @brief Whether the game controller button is pressed. */ @property (readonly, nonatomic, getter=isPressed) bool pressed; /** * @brief The pressure with which the button is pressed. */ @property (nonatomic) float value; @end OF_ASSUME_NONNULL_END