Artifact c2e9c0c45aaa0cdcc0882564303a327ab5dc3815fb0f0bb56fa175c40960def8:
- File
src/hid/OHEvdevGameController.m
— part of check-in
[6b3b47c1f4]
at
2024-06-08 22:47:11
on branch trunk
— OHEvdevGameController: Default to Xbox buttons
The vast majority of controllers out there are Xbox 360-compatible
controllers, so let's use those button names by default. (user: js, size: 16414) [annotate] [blame] [check-ins using]
/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #include <errno.h> #include <fcntl.h> #include <unistd.h> #import "OHEvdevGameController.h" #import "OFArray.h" #import "OFDictionary.h" #import "OFFileManager.h" #import "OFLocale.h" #import "OFNumber.h" #import "OHEvdevDualSense.h" #import "OHEvdevGamepad.h" #import "OHGameControllerAxis.h" #import "OHGameControllerButton.h" #import "OHGameControllerProfile.h" #include <sys/ioctl.h> #include <linux/input.h> #import "OFInitializationFailedException.h" #import "OFInvalidArgumentException.h" #import "OFOpenItemFailedException.h" #import "OFOutOfRangeException.h" #import "OFReadFailedException.h" @interface OHEvdevGameControllerAxis: OHGameControllerAxis { @public int32_t _minValue, _maxValue; } @end @interface OHEvdevGameControllerProfile: OHGameControllerProfile - (instancetype)oh_initWithButtons: (OFDictionary *)buttons axes: (OFDictionary *)axes OF_METHOD_FAMILY(init); @end static const uint16_t buttonIDs[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_THUMBL, BTN_THUMBR, BTN_DPAD_UP, BTN_DPAD_DOWN, BTN_DPAD_LEFT, BTN_DPAD_RIGHT, BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, BTN_TRIGGER_HAPPY5, BTN_TRIGGER_HAPPY6, BTN_TRIGGER_HAPPY7, BTN_TRIGGER_HAPPY8, BTN_TRIGGER_HAPPY9, BTN_TRIGGER_HAPPY10, BTN_TRIGGER_HAPPY11, BTN_TRIGGER_HAPPY12, BTN_TRIGGER_HAPPY13, BTN_TRIGGER_HAPPY14, BTN_TRIGGER_HAPPY15, BTN_TRIGGER_HAPPY16, BTN_TRIGGER_HAPPY17, BTN_TRIGGER_HAPPY18, BTN_TRIGGER_HAPPY19, BTN_TRIGGER_HAPPY20, BTN_TRIGGER_HAPPY21, BTN_TRIGGER_HAPPY22, BTN_TRIGGER_HAPPY23, BTN_TRIGGER_HAPPY24, BTN_TRIGGER_HAPPY25, BTN_TRIGGER_HAPPY26, BTN_TRIGGER_HAPPY27, BTN_TRIGGER_HAPPY28, BTN_TRIGGER_HAPPY29, BTN_TRIGGER_HAPPY30, BTN_TRIGGER_HAPPY31, BTN_TRIGGER_HAPPY32, BTN_TRIGGER_HAPPY33, BTN_TRIGGER_HAPPY34, BTN_TRIGGER_HAPPY35, BTN_TRIGGER_HAPPY36, BTN_TRIGGER_HAPPY37, BTN_TRIGGER_HAPPY38, BTN_TRIGGER_HAPPY39, BTN_TRIGGER_HAPPY40 }; static const uint16_t axisIDs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ, ABS_THROTTLE, ABS_RUDDER, ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y, ABS_HAT3X, ABS_HAT3Y }; static OFString * buttonToName(uint16_t button, uint16_t vendorID, uint16_t productID) { if (vendorID == OHVendorIDSony && productID == OHProductIDDualSense) { switch (button) { case BTN_NORTH: return @"Triangle"; case BTN_SOUTH: return @"Cross"; case BTN_WEST: return @"Square"; case BTN_EAST: return @"Circle"; case BTN_TL: return @"L1"; case BTN_TR: return @"R1"; case BTN_TL2: return @"L2"; case BTN_TR2: return @"R2"; case BTN_THUMBL: return @"L3"; case BTN_THUMBR: return @"R3"; case BTN_START: return @"Options"; case BTN_SELECT: return @"Create"; case BTN_MODE: return @"PS"; } } switch (button) { case BTN_A: return @"A"; case BTN_B: return @"B"; case BTN_C: return @"C"; case BTN_X: return @"X"; case BTN_Y: return @"Y"; case BTN_Z: return @"Z"; case BTN_TL: return @"LB"; case BTN_TR: return @"RB"; case BTN_TL2: return @"LT"; case BTN_TR2: return @"RT"; case BTN_SELECT: return @"Back"; case BTN_START: return @"Start"; case BTN_MODE: return @"Guide"; case BTN_THUMBL: return @"LSB"; case BTN_THUMBR: return @"RSB"; case BTN_DPAD_UP: return @"D-Pad Up"; case BTN_DPAD_DOWN: return @"D-Pad Down"; case BTN_DPAD_LEFT: return @"D-Pad Left"; case BTN_DPAD_RIGHT: return @"D-Pad Right"; case BTN_TRIGGER_HAPPY1: return @"Trigger Happy 1"; case BTN_TRIGGER_HAPPY2: return @"Trigger Happy 2"; case BTN_TRIGGER_HAPPY3: return @"Trigger Happy 3"; case BTN_TRIGGER_HAPPY4: return @"Trigger Happy 4"; case BTN_TRIGGER_HAPPY5: return @"Trigger Happy 5"; case BTN_TRIGGER_HAPPY6: return @"Trigger Happy 6"; case BTN_TRIGGER_HAPPY7: return @"Trigger Happy 7"; case BTN_TRIGGER_HAPPY8: return @"Trigger Happy 8"; case BTN_TRIGGER_HAPPY9: return @"Trigger Happy 9"; case BTN_TRIGGER_HAPPY10: return @"Trigger Happy 10"; case BTN_TRIGGER_HAPPY11: return @"Trigger Happy 11"; case BTN_TRIGGER_HAPPY12: return @"Trigger Happy 12"; case BTN_TRIGGER_HAPPY13: return @"Trigger Happy 13"; case BTN_TRIGGER_HAPPY14: return @"Trigger Happy 14"; case BTN_TRIGGER_HAPPY15: return @"Trigger Happy 15"; case BTN_TRIGGER_HAPPY16: return @"Trigger Happy 16"; case BTN_TRIGGER_HAPPY17: return @"Trigger Happy 17"; case BTN_TRIGGER_HAPPY18: return @"Trigger Happy 18"; case BTN_TRIGGER_HAPPY19: return @"Trigger Happy 19"; case BTN_TRIGGER_HAPPY20: return @"Trigger Happy 20"; case BTN_TRIGGER_HAPPY21: return @"Trigger Happy 21"; case BTN_TRIGGER_HAPPY22: return @"Trigger Happy 22"; case BTN_TRIGGER_HAPPY23: return @"Trigger Happy 23"; case BTN_TRIGGER_HAPPY24: return @"Trigger Happy 24"; case BTN_TRIGGER_HAPPY25: return @"Trigger Happy 25"; case BTN_TRIGGER_HAPPY26: return @"Trigger Happy 26"; case BTN_TRIGGER_HAPPY27: return @"Trigger Happy 27"; case BTN_TRIGGER_HAPPY28: return @"Trigger Happy 28"; case BTN_TRIGGER_HAPPY29: return @"Trigger Happy 29"; case BTN_TRIGGER_HAPPY30: return @"Trigger Happy 30"; case BTN_TRIGGER_HAPPY31: return @"Trigger Happy 31"; case BTN_TRIGGER_HAPPY32: return @"Trigger Happy 32"; case BTN_TRIGGER_HAPPY33: return @"Trigger Happy 33"; case BTN_TRIGGER_HAPPY34: return @"Trigger Happy 34"; case BTN_TRIGGER_HAPPY35: return @"Trigger Happy 35"; case BTN_TRIGGER_HAPPY36: return @"Trigger Happy 36"; case BTN_TRIGGER_HAPPY37: return @"Trigger Happy 37"; case BTN_TRIGGER_HAPPY38: return @"Trigger Happy 38"; case BTN_TRIGGER_HAPPY39: return @"Trigger Happy 39"; case BTN_TRIGGER_HAPPY40: return @"Trigger Happy 40"; default: return nil; } } static OFString * axisToName(uint16_t axis) { switch (axis) { case ABS_X: return @"X"; case ABS_Y: return @"Y"; case ABS_Z: return @"Z"; case ABS_RX: return @"RX"; case ABS_RY: return @"RY"; case ABS_RZ: return @"RZ"; case ABS_THROTTLE: return @"Throttle"; case ABS_RUDDER: return @"Rudder"; case ABS_WHEEL: return @"Wheel"; case ABS_GAS: return @"Gas"; case ABS_BRAKE: return @"Brake"; case ABS_HAT0X: return @"HAT0X"; case ABS_HAT0Y: return @"HAT0Y"; case ABS_HAT1X: return @"HAT1X"; case ABS_HAT1Y: return @"HAT1Y"; case ABS_HAT2X: return @"HAT2X"; case ABS_HAT2Y: return @"HAT2Y"; case ABS_HAT3X: return @"HAT3X"; case ABS_HAT3Y: return @"HAT3Y"; default: return nil; } } static float scale(float value, float min, float max) { if (value < min) value = min; if (value > max) value = max; return ((value - min) / (max - min) * 2) - 1; } @implementation OHEvdevGameController @synthesize name = _name, rawProfile = _rawProfile; + (OFArray OF_GENERIC(OHGameController *) *)controllers { OFMutableArray *controllers = [OFMutableArray array]; void *pool = objc_autoreleasePoolPush(); for (OFString *device in [[OFFileManager defaultManager] contentsOfDirectoryAtPath: @"/dev/input"]) { OFString *path; OHGameController *controller; if (![device hasPrefix: @"event"]) continue; path = [@"/dev/input" stringByAppendingPathComponent: device]; @try { controller = [[[OHEvdevGameController alloc] oh_initWithPath: path] autorelease]; } @catch (OFOpenItemFailedException *e) { if (e.errNo == EACCES) continue; @throw e; } @catch (OFInvalidArgumentException *e) { /* Not a game controller. */ continue; } [controllers addObject: controller]; } [controllers sort]; [controllers makeImmutable]; objc_autoreleasePoolPop(pool); return controllers; } - (instancetype)oh_initWithPath: (OFString *)path { self = [super init]; @try { void *pool = objc_autoreleasePoolPush(); OFStringEncoding encoding = [OFLocale encoding]; struct input_id inputID; char name[128]; OFMutableDictionary *buttons, *axes; _path = [path copy]; if ((_fd = open([_path cStringWithEncoding: encoding], O_RDONLY | O_NONBLOCK)) == -1) @throw [OFOpenItemFailedException exceptionWithPath: _path mode: @"r" errNo: errno]; _evBits = OFAllocZeroedMemory(OFRoundUpToPowerOf2(OF_ULONG_BIT, EV_MAX) / OF_ULONG_BIT, sizeof(unsigned long)); if (ioctl(_fd, EVIOCGBIT(0, OFRoundUpToPowerOf2( OF_ULONG_BIT, EV_MAX) / OF_ULONG_BIT * sizeof(unsigned long)), _evBits) == -1) @throw [OFInitializationFailedException exception]; if (!OFBitSetIsSet(_evBits, EV_KEY)) @throw [OFInvalidArgumentException exception]; _keyBits = OFAllocZeroedMemory(OFRoundUpToPowerOf2(OF_ULONG_BIT, KEY_MAX) / OF_ULONG_BIT, sizeof(unsigned long)); if (ioctl(_fd, EVIOCGBIT(EV_KEY, OFRoundUpToPowerOf2( OF_ULONG_BIT, KEY_MAX) / OF_ULONG_BIT * sizeof(unsigned long)), _keyBits) == -1) @throw [OFInitializationFailedException exception]; if (!OFBitSetIsSet(_keyBits, BTN_GAMEPAD) && !OFBitSetIsSet(_keyBits, BTN_DPAD_UP)) @throw [OFInvalidArgumentException exception]; if (ioctl(_fd, EVIOCGID, &inputID) == -1) @throw [OFInvalidArgumentException exception]; _vendorID = inputID.vendor; _productID = inputID.product; if (ioctl(_fd, EVIOCGNAME(sizeof(name)), name) == -1) @throw [OFInitializationFailedException exception]; _name = [[OFString alloc] initWithCString: name encoding: encoding]; buttons = [OFMutableDictionary dictionary]; for (size_t i = 0; i < sizeof(buttonIDs) / sizeof(*buttonIDs); i++) { if (OFBitSetIsSet(_keyBits, buttonIDs[i])) { OFString *buttonName; OHGameControllerButton *button; buttonName = buttonToName(buttonIDs[i], _vendorID, _productID); if (buttonName == nil) continue; button = [[[OHGameControllerButton alloc] initWithName: buttonName] autorelease]; [buttons setObject: button forKey: buttonName]; } } [buttons makeImmutable]; axes = [OFMutableDictionary dictionary]; if (OFBitSetIsSet(_evBits, EV_ABS)) { _absBits = OFAllocZeroedMemory(OFRoundUpToPowerOf2( OF_ULONG_BIT, ABS_MAX) / OF_ULONG_BIT, sizeof(unsigned long)); if (ioctl(_fd, EVIOCGBIT(EV_ABS, OFRoundUpToPowerOf2( OF_ULONG_BIT, ABS_MAX) / OF_ULONG_BIT * sizeof(unsigned long)), _absBits) == -1) @throw [OFInitializationFailedException exception]; for (size_t i = 0; i < sizeof(axisIDs) / sizeof(*axisIDs); i++) { if (OFBitSetIsSet(_absBits, axisIDs[i])) { OFString *axisName; OHEvdevGameControllerAxis *axis; axisName = axisToName(axisIDs[i]); if (axisName == nil) continue; axis = [[[OHEvdevGameControllerAxis alloc] initWithName: axisName] autorelease]; [axes setObject: axis forKey: axisName]; } } } [axes makeImmutable]; _rawProfile = [[OHEvdevGameControllerProfile alloc] oh_initWithButtons: buttons axes: axes]; [self oh_pollState]; objc_autoreleasePoolPop(pool); } @catch (id e) { [self release]; @throw e; } return self; } - (void)dealloc { [_path release]; if (_fd != -1) close(_fd); OFFreeMemory(_evBits); OFFreeMemory(_keyBits); OFFreeMemory(_absBits); [_name release]; [_rawProfile release]; [super dealloc]; } - (OFNumber *)vendorID { return [OFNumber numberWithUnsignedShort: _vendorID]; } - (OFNumber *)productID { return [OFNumber numberWithUnsignedShort: _productID]; } - (void)oh_pollState { unsigned long keyState[OFRoundUpToPowerOf2(OF_ULONG_BIT, KEY_MAX) / OF_ULONG_BIT] = { 0 }; if (ioctl(_fd, EVIOCGKEY(sizeof(keyState)), &keyState) == -1) @throw [OFReadFailedException exceptionWithObject: self requestedLength: sizeof(keyState) errNo: errno]; for (size_t i = 0; i < sizeof(buttonIDs) / sizeof(*buttonIDs); i++) { OFString *name; OHGameControllerButton *button; if (!OFBitSetIsSet(_keyBits, buttonIDs[i])) continue; name = buttonToName(buttonIDs[i], _vendorID, _productID); if (name == nil) continue; button = [_rawProfile.buttons objectForKey: name]; if (button == nil) continue; if (OFBitSetIsSet(keyState, buttonIDs[i])) button.value = 1.f; else button.value = 0.f; } if (OFBitSetIsSet(_evBits, EV_ABS)) { for (size_t i = 0; i < sizeof(axisIDs) / sizeof(*axisIDs); i++) { struct input_absinfo info; OFString *name; OHEvdevGameControllerAxis *axis; if (!OFBitSetIsSet(_absBits, axisIDs[i])) continue; name = axisToName(axisIDs[i]); if (name == nil) continue; axis = (OHEvdevGameControllerAxis *) [_rawProfile.axes objectForKey: name]; if (axis == nil) continue; if (ioctl(_fd, EVIOCGABS(axisIDs[i]), &info) == -1) @throw [OFReadFailedException exceptionWithObject: self requestedLength: sizeof(info) errNo: errno]; axis->_minValue = info.minimum; axis->_maxValue = info.maximum; axis.value = scale(info.value, info.minimum, info.maximum); } } } - (void)retrieveState { void *pool = objc_autoreleasePoolPush(); struct input_event event; for (;;) { OFString *name; OHGameControllerButton *button; OHEvdevGameControllerAxis *axis; errno = 0; if (read(_fd, &event, sizeof(event)) < (int)sizeof(event)) { if (errno == EWOULDBLOCK) { objc_autoreleasePoolPop(pool); return; } @throw [OFReadFailedException exceptionWithObject: self requestedLength: sizeof(event) errNo: errno]; } if (_discardUntilReport) { if (event.type == EV_SYN && event.value == SYN_REPORT) { _discardUntilReport = false; [self oh_pollState]; } continue; } switch (event.type) { case EV_SYN: if (event.value == SYN_DROPPED) { _discardUntilReport = true; continue; } break; case EV_KEY: name = buttonToName(event.code, _vendorID, _productID); if (name == nil) continue; button = [_rawProfile.buttons objectForKey: name]; if (button == nil) continue; if (event.value) button.value = 1.f; else button.value = 0.f; break; case EV_ABS: name = axisToName(event.code); if (name == nil) continue; axis = (OHEvdevGameControllerAxis *) [_rawProfile.axes objectForKey: name]; if (axis == nil) continue; axis.value = scale(event.value, axis->_minValue, axis->_maxValue); break; } } } - (OHGamepad *)gamepad { @try { if (_vendorID == OHVendorIDSony && _productID == OHProductIDDualSense) return [[[OHEvdevDualSense alloc] initWithController: self] autorelease]; else return [[[OHEvdevGamepad alloc] initWithController: self] autorelease]; } @catch (OFInvalidArgumentException *e) { return nil; } } - (OFComparisonResult)compare: (OHEvdevGameController *)otherController { unsigned long long selfIndex, otherIndex; if (![otherController isKindOfClass: [OHEvdevGameController class]]) @throw [OFInvalidArgumentException exception]; selfIndex = [_path substringFromIndex: 16].unsignedLongLongValue; otherIndex = [otherController->_path substringFromIndex: 16] .unsignedLongLongValue; if (selfIndex > otherIndex) return OFOrderedDescending; if (selfIndex < otherIndex) return OFOrderedAscending; return OFOrderedSame; } @end @implementation OHEvdevGameControllerAxis @end @implementation OHEvdevGameControllerProfile - (instancetype)oh_initWithButtons: (OFDictionary *)buttons axes: (OFDictionary *)axes { self = [super init]; @try { _buttons = [buttons retain]; _axes = [axes retain]; } @catch (id e) { [self release]; @throw e; } return self; } @end