Artifact c2480d6470d6cdd3f7e6659c57ddc9546b894c6a87cb5aaf76a32551efadf190:
- File
src/OFObject.m
— part of check-in
[aeb403a1ed]
at
2020-10-10 14:27:37
on branch trunk
— OFObject: Change type of -[hash] to unsigned long
The internal hash is still 32 bit in most places, but this way, it is at
least not baked into the API and ABI and can be upgraded later, should
that ever be necessary. (user: js, size: 31608) [annotate] [blame] [check-ins using]
/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, * 2018, 2019, 2020 * Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #ifdef OF_APPLE_RUNTIME # include <dlfcn.h> #endif #ifdef HAVE_GETRANDOM # include <sys/random.h> #endif #import "OFObject.h" #import "OFArray.h" #import "OFLocale.h" #import "OFMethodSignature.h" #import "OFRunLoop.h" #import "OFThread.h" #import "OFTimer.h" #import "OFAllocFailedException.h" #import "OFEnumerationMutationException.h" #import "OFInitializationFailedException.h" #import "OFInvalidArgumentException.h" #import "OFMemoryNotPartOfObjectException.h" #import "OFNotImplementedException.h" #import "OFOutOfMemoryException.h" #import "OFOutOfRangeException.h" #if defined(OF_APPLE_RUNTIME) && __OBJC2__ # import <objc/objc-exception.h> #elif defined(OF_OBJFW_RUNTIME) # import "ObjFWRT.h" #endif #ifdef OF_WINDOWS # include <windows.h> #endif #ifdef OF_AMIGAOS # include <proto/exec.h> #endif #import "OFString.h" #if defined(OF_HAVE_ATOMIC_OPS) # import "atomic.h" #elif defined(OF_HAVE_THREADS) # import "mutex.h" #endif #ifdef OF_APPLE_RUNTIME extern id _Nullable _objc_rootAutorelease(id _Nullable object); #endif #if defined(OF_HAVE_FORWARDING_TARGET_FOR_SELECTOR) extern id of_forward(id, SEL, ...); extern struct stret of_forward_stret(id, SEL, ...); #else # define of_forward of_method_not_found # define of_forward_stret of_method_not_found_stret #endif struct pre_ivar { int retainCount; #if !defined(OF_HAVE_ATOMIC_OPS) && !defined(OF_AMIGAOS) of_spinlock_t retainCountSpinlock; #endif struct pre_mem *firstMem, *lastMem; }; struct pre_mem { struct pre_mem *prev, *next; id owner; }; #define PRE_IVARS_ALIGN ((sizeof(struct pre_ivar) + \ (OF_BIGGEST_ALIGNMENT - 1)) & ~(OF_BIGGEST_ALIGNMENT - 1)) #define PRE_IVARS ((struct pre_ivar *)(void *)((char *)self - PRE_IVARS_ALIGN)) #define PRE_MEM_ALIGN ((sizeof(struct pre_mem) + \ (OF_BIGGEST_ALIGNMENT - 1)) & ~(OF_BIGGEST_ALIGNMENT - 1)) #define PRE_MEM(mem) ((struct pre_mem *)(void *)((char *)mem - PRE_MEM_ALIGN)) static struct { Class isa; } allocFailedException; uint32_t of_hash_seed; #if !defined(HAVE_ARC4RANDOM) && !defined(HAVE_GETRANDOM) static void initRandom(void) { struct timeval tv; # ifdef HAVE_RANDOM gettimeofday(&tv, NULL); srandom((unsigned)(tv.tv_sec ^ tv.tv_usec)); # else gettimeofday(&tv, NULL); srand((unsigned)(tv.tv_sec ^ tv.tv_usec)); # endif } #endif uint16_t of_random16(void) { #if defined(HAVE_ARC4RANDOM) return arc4random(); #elif defined(HAVE_GETRANDOM) uint16_t buffer; OF_ENSURE(getrandom(&buffer, sizeof(buffer), 0) == sizeof(buffer)); return buffer; #else static of_once_t onceControl = OF_ONCE_INIT; of_once(&onceControl, initRandom); # ifdef HAVE_RANDOM return random() & 0xFFFF; # else return rand() & 0xFFFF; # endif #endif } uint32_t of_random32(void) { #if defined(HAVE_ARC4RANDOM) return arc4random(); #elif defined(HAVE_GETRANDOM) uint32_t buffer; OF_ENSURE(getrandom(&buffer, sizeof(buffer), 0) == sizeof(buffer)); return buffer; #else return ((uint32_t)of_random16() << 16) | of_random16(); #endif } uint64_t of_random64(void) { #if defined(HAVE_ARC4RANDOM_BUF) uint64_t buffer; arc4random_buf(&buffer, sizeof(buffer)); return buffer; #elif defined(HAVE_GETRANDOM) uint64_t buffer; OF_ENSURE(getrandom(&buffer, sizeof(buffer), 0) == sizeof(buffer)); return buffer; #else return ((uint64_t)of_random32() << 32) | of_random32(); #endif } static const char * typeEncodingForSelector(Class class, SEL selector) { Method method; if ((method = class_getInstanceMethod(class, selector)) == NULL) return NULL; return method_getTypeEncoding(method); } #if !defined(OF_APPLE_RUNTIME) || defined(__OBJC2__) static void uncaughtExceptionHandler(id exception) { OFString *description = [exception description]; OFArray *backtrace = nil; of_string_encoding_t encoding = [OFLocale encoding]; fprintf(stderr, "\nRuntime error: Unhandled exception:\n%s\n", [description cStringWithEncoding: encoding]); if ([exception respondsToSelector: @selector(backtrace)]) backtrace = [exception backtrace]; if (backtrace != nil) { OFString *s = [backtrace componentsJoinedByString: @"\n "]; fprintf(stderr, "\nBacktrace:\n %s\n\n", [s cStringWithEncoding: encoding]); } abort(); } #endif static void enumerationMutationHandler(id object) { @throw [OFEnumerationMutationException exceptionWithObject: object]; } void OF_NO_RETURN_FUNC of_method_not_found(id object, SEL selector) { [object doesNotRecognizeSelector: selector]; /* * Just in case doesNotRecognizeSelector: returned, even though it must * never return. */ abort(); OF_UNREACHABLE } void OF_NO_RETURN_FUNC of_method_not_found_stret(void *stret, id object, SEL selector) { of_method_not_found(object, selector); } id of_alloc_object(Class class, size_t extraSize, size_t extraAlignment, void **extra) { OFObject *instance; size_t instanceSize; instanceSize = class_getInstanceSize(class); if OF_UNLIKELY (extraAlignment > 1) extraAlignment = ((instanceSize + extraAlignment - 1) & ~(extraAlignment - 1)) - extraAlignment; instance = calloc(1, PRE_IVARS_ALIGN + instanceSize + extraAlignment + extraSize); if OF_UNLIKELY (instance == nil) { allocFailedException.isa = [OFAllocFailedException class]; @throw (id)&allocFailedException; } ((struct pre_ivar *)instance)->retainCount = 1; #if !defined(OF_HAVE_ATOMIC_OPS) && !defined(OF_AMIGAOS) if OF_UNLIKELY (!of_spinlock_new( &((struct pre_ivar *)instance)->retainCountSpinlock)) { free(instance); @throw [OFInitializationFailedException exceptionWithClass: class]; } #endif instance = (OFObject *)(void *)((char *)instance + PRE_IVARS_ALIGN); if (!objc_constructInstance(class, instance)) { free((char *)instance - PRE_IVARS_ALIGN); @throw [OFInitializationFailedException exceptionWithClass: class]; } if OF_UNLIKELY (extra != NULL) *extra = (char *)instance + instanceSize + extraAlignment; return instance; } const char * _NSPrintForDebugger(id object) { return [[object description] cStringWithEncoding: [OFLocale encoding]]; } /* References for static linking */ void _references_to_categories_of_OFObject(void) { _OFObject_KeyValueCoding_reference = 1; _OFObject_Serialization_reference = 1; } @implementation OFObject + (void)load { #if !defined(OF_APPLE_RUNTIME) || defined(__OBJC2__) objc_setUncaughtExceptionHandler(uncaughtExceptionHandler); #endif #if defined(OF_APPLE_RUNTIME) /* * If the NSFoundationVersionNumber symbol is defined, we are linked * against Foundation. Since CoreFoundation sets its own forward * handler on load, we should not set ours, as this will break * Foundation. * * Unfortunately, there is no way to check if a forward handler has * already been set, so this is the best we can do. */ if (dlsym(RTLD_DEFAULT, "NSFoundationVersionNumber") == NULL) objc_setForwardHandler((void *)&of_forward, (void *)&of_forward_stret); #else objc_setForwardHandler((IMP)&of_forward, (IMP)&of_forward_stret); #endif objc_setEnumerationMutationHandler(enumerationMutationHandler); do { of_hash_seed = of_random32(); } while (of_hash_seed == 0); #ifdef OF_OBJFW_RUNTIME objc_setTaggedPointerSecret(sizeof(uintptr_t) == 4 ? (uintptr_t)of_random32() : (uintptr_t)of_random64()); #endif } + (void)unload { } + (void)initialize { } + (instancetype)alloc { return of_alloc_object(self, 0, 0, NULL); } + (instancetype)new { return [[self alloc] init]; } + (Class)class { return self; } + (OFString *)className { return [OFString stringWithCString: class_getName(self) encoding: OF_STRING_ENCODING_ASCII]; } + (bool)isSubclassOfClass: (Class)class { for (Class iter = self; iter != Nil; iter = class_getSuperclass(iter)) if (iter == class) return true; return false; } + (Class)superclass { return class_getSuperclass(self); } + (bool)instancesRespondToSelector: (SEL)selector { return class_respondsToSelector(self, selector); } + (bool)conformsToProtocol: (Protocol *)protocol { Class c; for (c = self; c != Nil; c = class_getSuperclass(c)) if (class_conformsToProtocol(c, protocol)) return true; return false; } + (IMP)instanceMethodForSelector: (SEL)selector { return class_getMethodImplementation(self, selector); } + (OFMethodSignature *)instanceMethodSignatureForSelector: (SEL)selector { const char *typeEncoding = typeEncodingForSelector(self, selector); if (typeEncoding == NULL) return nil; return [OFMethodSignature signatureWithObjCTypes: typeEncoding]; } + (OFString *)description { return [self className]; } + (IMP)replaceClassMethod: (SEL)selector withMethodFromClass: (Class)class { IMP method = [class methodForSelector: selector]; if (method == NULL) @throw [OFInvalidArgumentException exception]; return class_replaceMethod(object_getClass(self), selector, method, typeEncodingForSelector(object_getClass(class), selector)); } + (IMP)replaceInstanceMethod: (SEL)selector withMethodFromClass: (Class)class { IMP method = [class instanceMethodForSelector: selector]; if (method == NULL) @throw [OFInvalidArgumentException exception]; return class_replaceMethod(self, selector, method, typeEncodingForSelector(class, selector)); } + (void)inheritMethodsFromClass: (Class)class { Class superclass = [self superclass]; Method *methodList; unsigned int count; if ([self isSubclassOfClass: class]) return; methodList = class_copyMethodList(object_getClass(class), &count); @try { for (unsigned int i = 0; i < count; i++) { SEL selector = method_getName(methodList[i]); /* * Don't replace methods implemented in the receiving * class. */ if ([self methodForSelector: selector] != [superclass methodForSelector: selector]) continue; [self replaceClassMethod: selector withMethodFromClass: class]; } } @finally { free(methodList); } methodList = class_copyMethodList(class, &count); @try { for (unsigned int i = 0; i < count; i++) { SEL selector = method_getName(methodList[i]); /* * Don't replace methods implemented in the receiving * class. */ if ([self instanceMethodForSelector: selector] != [superclass instanceMethodForSelector: selector]) continue; [self replaceInstanceMethod: selector withMethodFromClass: class]; } } @finally { free(methodList); } [self inheritMethodsFromClass: superclass]; } + (bool)resolveClassMethod: (SEL)selector { return NO; } + (bool)resolveInstanceMethod: (SEL)selector { return NO; } - (instancetype)init { return self; } - (Class)class { return object_getClass(self); } - (Class)superclass { return class_getSuperclass(object_getClass(self)); } - (OFString *)className { return [OFString stringWithCString: object_getClassName(self) encoding: OF_STRING_ENCODING_ASCII]; } - (bool)isKindOfClass: (Class)class { for (Class iter = object_getClass(self); iter != Nil; iter = class_getSuperclass(iter)) if (iter == class) return true; return false; } - (bool)isMemberOfClass: (Class)class { return (object_getClass(self) == class); } - (bool)respondsToSelector: (SEL)selector { return class_respondsToSelector(object_getClass(self), selector); } - (bool)conformsToProtocol: (Protocol *)protocol { return [object_getClass(self) conformsToProtocol: protocol]; } - (IMP)methodForSelector: (SEL)selector { return class_getMethodImplementation(object_getClass(self), selector); } - (id)performSelector: (SEL)selector { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL) = (id (*)(id, SEL))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL) = (id (*)(id, SEL))objc_msgSend; #endif return imp(self, selector); } - (id)performSelector: (SEL)selector withObject: (id)object { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL, id) = (id (*)(id, SEL, id))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL, id) = (id (*)(id, SEL, id))objc_msgSend; #endif return imp(self, selector, object); } - (id)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL, id, id) = (id (*)(id, SEL, id, id))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL, id, id) = (id (*)(id, SEL, id, id))objc_msgSend; #endif return imp(self, selector, object1, object2); } - (id)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL, id, id, id) = (id (*)(id, SEL, id, id, id))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL, id, id, id) = (id (*)(id, SEL, id, id, id))objc_msgSend; #endif return imp(self, selector, object1, object2, object3); } - (id)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 { #if defined(OF_OBJFW_RUNTIME) id (*imp)(id, SEL, id, id, id, id) = (id (*)(id, SEL, id, id, id, id))objc_msg_lookup(self, selector); #elif defined(OF_APPLE_RUNTIME) id (*imp)(id, SEL, id, id, id, id) = (id (*)(id, SEL, id, id, id, id))objc_msgSend; #endif return imp(self, selector, object1, object2, object3, object4); } - (void)performSelector: (SEL)selector afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector repeats: false]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector object: object repeats: false]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 repeats: false]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 object: object3 repeats: false]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 object: object3 object: object4 repeats: false]; objc_autoreleasePoolPop(pool); } #ifdef OF_HAVE_THREADS - (void)performSelector: (SEL)selector onThread: (OFThread *)thread waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 object: object3 repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 object: object3 object: object4 repeats: false]; [thread.runLoop addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector withObject: (id)object waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector withObject: (id)object1 withObject: (id)object2 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 object: object3 repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelectorOnMainThread: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 waitUntilDone: (bool)waitUntilDone { void *pool = objc_autoreleasePoolPush(); OFTimer *timer = [OFTimer timerWithTimeInterval: 0 target: self selector: selector object: object1 object: object2 object: object3 object: object4 repeats: false]; [[OFRunLoop mainRunLoop] addTimer: timer]; if (waitUntilDone) [timer waitUntilDone]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector repeats: false]]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector object: object repeats: false]]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 repeats: false]]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 object: object3 repeats: false]]; objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 afterDelay: (of_time_interval_t)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self selector: selector object: object1 object: object2 object: object3 object: object4 repeats: false]]; objc_autoreleasePoolPop(pool); } #endif - (OFMethodSignature *)methodSignatureForSelector: (SEL)selector { const char *typeEncoding = typeEncodingForSelector(object_getClass(self), selector); if (typeEncoding == NULL) return nil; return [OFMethodSignature signatureWithObjCTypes: typeEncoding]; } - (bool)isEqual: (id)object { return (object == self); } - (unsigned long)hash { uintptr_t ptr = (uintptr_t)self; uint32_t hash; OF_HASH_INIT(hash); for (size_t i = 0; i < sizeof(ptr); i++) { OF_HASH_ADD(hash, ptr & 0xFF); ptr >>= 8; } OF_HASH_FINALIZE(hash); return hash; } - (OFString *)description { /* Classes containing data should reimplement this! */ return [OFString stringWithFormat: @"<%@>", self.className]; } - (void *)allocMemoryWithSize: (size_t)size { void *pointer; struct pre_mem *preMem; if OF_UNLIKELY (size == 0) return NULL; if OF_UNLIKELY (size > SIZE_MAX - PRE_IVARS_ALIGN) @throw [OFOutOfRangeException exception]; if OF_UNLIKELY ((pointer = malloc(PRE_MEM_ALIGN + size)) == NULL) @throw [OFOutOfMemoryException exceptionWithRequestedSize: size]; preMem = pointer; preMem->owner = self; preMem->prev = PRE_IVARS->lastMem; preMem->next = NULL; if OF_LIKELY (PRE_IVARS->lastMem != NULL) PRE_IVARS->lastMem->next = preMem; if OF_UNLIKELY (PRE_IVARS->firstMem == NULL) PRE_IVARS->firstMem = preMem; PRE_IVARS->lastMem = preMem; return (char *)pointer + PRE_MEM_ALIGN; } - (void *)allocMemoryWithSize: (size_t)size count: (size_t)count { if OF_UNLIKELY (count > SIZE_MAX / size) @throw [OFOutOfRangeException exception]; return [self allocMemoryWithSize: size * count]; } - (void *)allocZeroedMemoryWithSize: (size_t)size { void *pointer; struct pre_mem *preMem; if OF_UNLIKELY (size == 0) return NULL; if OF_UNLIKELY (size > SIZE_MAX - PRE_IVARS_ALIGN) @throw [OFOutOfRangeException exception]; if OF_UNLIKELY ((pointer = calloc(1, PRE_MEM_ALIGN + size)) == NULL) @throw [OFOutOfMemoryException exceptionWithRequestedSize: size]; preMem = pointer; preMem->owner = self; preMem->prev = PRE_IVARS->lastMem; if OF_LIKELY (PRE_IVARS->lastMem != NULL) PRE_IVARS->lastMem->next = preMem; if OF_UNLIKELY (PRE_IVARS->firstMem == NULL) PRE_IVARS->firstMem = preMem; PRE_IVARS->lastMem = preMem; return (char *)pointer + PRE_MEM_ALIGN; } - (void *)allocZeroedMemoryWithSize: (size_t)size count: (size_t)count { if OF_UNLIKELY (count > SIZE_MAX / size) @throw [OFOutOfRangeException exception]; return [self allocZeroedMemoryWithSize: size * count]; } - (void *)resizeMemory: (void *)pointer size: (size_t)size { void *new; struct pre_mem *preMem; if OF_UNLIKELY (pointer == NULL) return [self allocMemoryWithSize: size]; if OF_UNLIKELY (size == 0) { [self freeMemory: pointer]; return NULL; } if OF_UNLIKELY (PRE_MEM(pointer)->owner != self) @throw [OFMemoryNotPartOfObjectException exceptionWithPointer: pointer object: self]; if OF_UNLIKELY ((new = realloc(PRE_MEM(pointer), PRE_MEM_ALIGN + size)) == NULL) @throw [OFOutOfMemoryException exceptionWithRequestedSize: size]; preMem = new; if OF_UNLIKELY (preMem != PRE_MEM(pointer)) { if OF_LIKELY (preMem->prev != NULL) preMem->prev->next = preMem; if OF_LIKELY (preMem->next != NULL) preMem->next->prev = preMem; if OF_UNLIKELY (PRE_IVARS->firstMem == PRE_MEM(pointer)) PRE_IVARS->firstMem = preMem; if OF_UNLIKELY (PRE_IVARS->lastMem == PRE_MEM(pointer)) PRE_IVARS->lastMem = preMem; } return (char *)new + PRE_MEM_ALIGN; } - (void *)resizeMemory: (void *)pointer size: (size_t)size count: (size_t)count { if OF_UNLIKELY (pointer == NULL) return [self allocMemoryWithSize: size count: count]; if OF_UNLIKELY (size == 0 || count == 0) { [self freeMemory: pointer]; return NULL; } if OF_UNLIKELY (count > SIZE_MAX / size) @throw [OFOutOfRangeException exception]; return [self resizeMemory: pointer size: size * count]; } - (void)freeMemory: (void *)pointer { if OF_UNLIKELY (pointer == NULL) return; if OF_UNLIKELY (PRE_MEM(pointer)->owner != self) @throw [OFMemoryNotPartOfObjectException exceptionWithPointer: pointer object: self]; if OF_LIKELY (PRE_MEM(pointer)->prev != NULL) PRE_MEM(pointer)->prev->next = PRE_MEM(pointer)->next; if OF_LIKELY (PRE_MEM(pointer)->next != NULL) PRE_MEM(pointer)->next->prev = PRE_MEM(pointer)->prev; if OF_UNLIKELY (PRE_IVARS->firstMem == PRE_MEM(pointer)) PRE_IVARS->firstMem = PRE_MEM(pointer)->next; if OF_UNLIKELY (PRE_IVARS->lastMem == PRE_MEM(pointer)) PRE_IVARS->lastMem = PRE_MEM(pointer)->prev; /* To detect double-free */ PRE_MEM(pointer)->owner = nil; free(PRE_MEM(pointer)); } - (id)forwardingTargetForSelector: (SEL)selector { return nil; } - (void)doesNotRecognizeSelector: (SEL)selector { @throw [OFNotImplementedException exceptionWithSelector: selector object: self]; } - (instancetype)retain { #if defined(OF_HAVE_ATOMIC_OPS) of_atomic_int_inc(&PRE_IVARS->retainCount); #elif defined(OF_AMIGAOS) /* * On AmigaOS, we can only have one CPU. As increasing a variable is a * single instruction on M68K, we don't need Forbid() / Permit() on * M68K. */ # ifndef OF_AMIGAOS_M68K Forbid(); # endif PRE_IVARS->retainCount++; # ifndef OF_AMIGAOS_M68K Permit(); # endif #else OF_ENSURE(of_spinlock_lock(&PRE_IVARS->retainCountSpinlock)); PRE_IVARS->retainCount++; OF_ENSURE(of_spinlock_unlock(&PRE_IVARS->retainCountSpinlock)); #endif return self; } - (unsigned int)retainCount { assert(PRE_IVARS->retainCount >= 0); return PRE_IVARS->retainCount; } - (void)release { #if defined(OF_HAVE_ATOMIC_OPS) of_memory_barrier_release(); if (of_atomic_int_dec(&PRE_IVARS->retainCount) <= 0) { of_memory_barrier_acquire(); [self dealloc]; } #elif defined(OF_AMIGAOS) int retainCount; Forbid(); retainCount = --PRE_IVARS->retainCount; Permit(); if (retainCount == 0) [self dealloc]; #else int retainCount; OF_ENSURE(of_spinlock_lock(&PRE_IVARS->retainCountSpinlock)); retainCount = --PRE_IVARS->retainCount; OF_ENSURE(of_spinlock_unlock(&PRE_IVARS->retainCountSpinlock)); if (retainCount == 0) [self dealloc]; #endif } - (instancetype)autorelease { return _objc_rootAutorelease(self); } - (instancetype)self { return self; } - (bool)isProxy { return false; } - (bool)allowsWeakReference { return true; } - (bool)retainWeakReference { [self retain]; return true; } - (void)dealloc { struct pre_mem *iter; objc_destructInstance(self); iter = PRE_IVARS->firstMem; while (iter != NULL) { struct pre_mem *next = iter->next; /* * We can use owner as a sentinel to prevent exploitation in * case there is a buffer underflow somewhere. */ OF_ENSURE(iter->owner == self); free(iter); iter = next; } free((char *)self - PRE_IVARS_ALIGN); } /* Required to use properties with the Apple runtime */ - (id)copyWithZone: (void *)zone { if OF_UNLIKELY (zone != NULL) { [self doesNotRecognizeSelector: _cmd]; abort(); } return [(id)self copy]; } - (id)mutableCopyWithZone: (void *)zone { if OF_UNLIKELY (zone != NULL) { [self doesNotRecognizeSelector: _cmd]; abort(); } return [(id)self mutableCopy]; } /* * Those are needed as the root class is the superclass of the root class's * metaclass and thus instance methods can be sent to class objects as well. */ + (void *)allocMemoryWithSize: (size_t)size { OF_UNRECOGNIZED_SELECTOR } + (void *)allocMemoryWithSize: (size_t)size count: (size_t)count { OF_UNRECOGNIZED_SELECTOR } + (void *)resizeMemory: (void *)pointer size: (size_t)size { OF_UNRECOGNIZED_SELECTOR } + (void *)resizeMemory: (void *)pointer size: (size_t)size count: (size_t)count { OF_UNRECOGNIZED_SELECTOR } + (void)freeMemory: (void *)pointer { OF_UNRECOGNIZED_SELECTOR } + (id)retain { return self; } + (id)autorelease { return self; } + (unsigned int)retainCount { return OF_RETAIN_COUNT_MAX; } + (void)release { } + (void)dealloc { OF_UNRECOGNIZED_SELECTOR } + (id)copy { return self; } + (id)mutableCopyWithZone: (void *)zone { OF_UNRECOGNIZED_SELECTOR } /* Required to use ObjFW from Swift */ + (instancetype)allocWithZone: (void *)zone { if OF_UNLIKELY (zone != NULL) { [self doesNotRecognizeSelector: _cmd]; abort(); } return [self alloc]; } @end