/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
* 2018, 2019, 2020
* Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
/*
* This file tries to make writing UTF-8 strings to the console "just work" on
* Windows.
*
* While Windows does provide a way to change the codepage of the console to
* UTF-8, unfortunately, different Windows versions handle that differently.
* For example, on Windows XP, when using Windows XP's console, changing the
* codepage to UTF-8 mostly breaks write() and completely breaks read():
* write() suddenly returns the number of characters - instead of bytes -
* written and read() just returns 0 as soon as a Unicode character is being
* read.
*
* Therefore, instead of just using the UTF-8 codepage, this captures all reads
* and writes to of_std{in,out,err} on the low level, interprets the buffer as
* UTF-8 and converts to / from UTF-16 to use ReadConsoleW() / WriteConsoleW().
* Doing so is safe, as the console only supports text anyway and thus it does
* not matter if binary gets garbled by the conversion (e.g. because invalid
* UTF-8 gets converted to U+FFFD).
*
* In order to not do this when redirecting input / output to a file (as the
* file would then be read / written in the wrong encoding and break reading /
* writing binary), it checks that the handle is indeed a console.
*/
#define OF_STDIO_STREAM_WIN32_CONSOLE_M
#include "config.h"
#include <assert.h>
#include <errno.h>
#include <io.h>
#import "OFWin32ConsoleStdIOStream.h"
#import "OFColor.h"
#import "OFData.h"
#import "OFStdIOStream+Private.h"
#import "OFString.h"
#import "OFSystemInfo.h"
#import "OFInvalidArgumentException.h"
#import "OFInvalidEncodingException.h"
#import "OFOutOfRangeException.h"
#import "OFReadFailedException.h"
#import "OFWriteFailedException.h"
#include <windows.h>
static of_string_encoding_t
codepageToEncoding(UINT codepage)
{
switch (codepage) {
case 437:
return OF_STRING_ENCODING_CODEPAGE_437;
case 850:
return OF_STRING_ENCODING_CODEPAGE_850;
case 858:
return OF_STRING_ENCODING_CODEPAGE_858;
case 1251:
return OF_STRING_ENCODING_WINDOWS_1251;
case 1252:
return OF_STRING_ENCODING_WINDOWS_1252;
default:
@throw [OFInvalidEncodingException exception];
}
}
@implementation OFWin32ConsoleStdIOStream
+ (void)load
{
int fd;
if (self != [OFWin32ConsoleStdIOStream class])
return;
if ((fd = _fileno(stdin)) >= 0)
of_stdin = [[OFWin32ConsoleStdIOStream alloc]
of_initWithFileDescriptor: fd];
if ((fd = _fileno(stdout)) >= 0)
of_stdout = [[OFWin32ConsoleStdIOStream alloc]
of_initWithFileDescriptor: fd];
if ((fd = _fileno(stderr)) >= 0)
of_stderr = [[OFWin32ConsoleStdIOStream alloc]
of_initWithFileDescriptor: fd];
}
- (instancetype)of_initWithFileDescriptor: (int)fd
{
self = [super of_initWithFileDescriptor: fd];
@try {
DWORD mode;
CONSOLE_SCREEN_BUFFER_INFO csbi;
_handle = (HANDLE)_get_osfhandle(fd);
if (_handle == INVALID_HANDLE_VALUE)
@throw [OFInvalidArgumentException exception];
/* Not a console: Treat it as a regular OFStdIOStream */
if (!GetConsoleMode(_handle, &mode))
object_setClass(self, [OFStdIOStream class]);
if (GetConsoleScreenBufferInfo(_handle, &csbi))
_attributes = csbi.wAttributes;
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- (size_t)lowlevelReadIntoBuffer: (void *)buffer_
length: (size_t)length
{
void *pool = objc_autoreleasePoolPush();
char *buffer = buffer_;
of_char16_t *UTF16;
size_t j = 0;
if (length > UINT32_MAX)
@throw [OFOutOfRangeException exception];
UTF16 = [self allocMemoryWithSize: sizeof(of_char16_t)
count: length];
@try {
DWORD UTF16Len;
OFMutableData *rest = nil;
size_t i = 0;
if ([OFSystemInfo isWindowsNT]) {
if (!ReadConsoleW(_handle, UTF16, (DWORD)length,
&UTF16Len, NULL))
@throw [OFReadFailedException
exceptionWithObject: self
requestedLength: length * 2
errNo: EIO];
} else {
of_string_encoding_t encoding;
OFString *string;
size_t stringLen;
if (!ReadConsoleA(_handle, (char *)UTF16, (DWORD)length,
&UTF16Len, NULL))
@throw [OFReadFailedException
exceptionWithObject: self
requestedLength: length
errNo: EIO];
encoding = codepageToEncoding(GetConsoleCP());
string = [OFString stringWithCString: (char *)UTF16
encoding: encoding
length: UTF16Len];
stringLen = string.UTF16StringLength;
if (stringLen > length)
@throw [OFOutOfRangeException exception];
UTF16Len = (DWORD)stringLen;
memcpy(UTF16, string.UTF16String, stringLen);
}
if (UTF16Len > 0 && _incompleteUTF16Surrogate != 0) {
of_unichar_t c =
(((_incompleteUTF16Surrogate & 0x3FF) << 10) |
(UTF16[0] & 0x3FF)) + 0x10000;
char UTF8[4];
size_t UTF8Len;
if ((UTF8Len = of_string_utf8_encode(c, UTF8)) == 0)
@throw [OFInvalidEncodingException exception];
if (UTF8Len <= length) {
memcpy(buffer, UTF8, UTF8Len);
j += UTF8Len;
} else {
if (rest == nil)
rest = [OFMutableData data];
[rest addItems: UTF8
count: UTF8Len];
}
_incompleteUTF16Surrogate = 0;
i++;
}
for (; i < UTF16Len; i++) {
of_unichar_t c = UTF16[i];
char UTF8[4];
size_t UTF8Len;
/* Missing high surrogate */
if ((c & 0xFC00) == 0xDC00)
@throw [OFInvalidEncodingException exception];
if ((c & 0xFC00) == 0xD800) {
of_char16_t next;
if (UTF16Len <= i + 1) {
_incompleteUTF16Surrogate = c;
if (rest != nil) {
const char *items = rest.items;
size_t count = rest.count;
[self unreadFromBuffer: items
length: count];
}
objc_autoreleasePoolPop(pool);
return j;
}
next = UTF16[i + 1];
if ((next & 0xFC00) != 0xDC00)
@throw [OFInvalidEncodingException
exception];
c = (((c & 0x3FF) << 10) | (next & 0x3FF)) +
0x10000;
i++;
}
if ((UTF8Len = of_string_utf8_encode(c, UTF8)) == 0)
@throw [OFInvalidEncodingException exception];
if (j + UTF8Len <= length) {
memcpy(buffer + j, UTF8, UTF8Len);
j += UTF8Len;
} else {
if (rest == nil)
rest = [OFMutableData data];
[rest addItems: UTF8
count: UTF8Len];
}
}
if (rest != nil)
[self unreadFromBuffer: rest.items
length: rest.count];
} @finally {
[self freeMemory: UTF16];
}
objc_autoreleasePoolPop(pool);
return j;
}
- (size_t)lowlevelWriteBuffer: (const void *)buffer_
length: (size_t)length
{
const char *buffer = buffer_;
of_char16_t *tmp;
size_t i = 0, j = 0;
if (length > SIZE_MAX / 2)
@throw [OFOutOfRangeException exception];
if (_incompleteUTF8SurrogateLen > 0) {
of_unichar_t c;
of_char16_t UTF16[2];
ssize_t UTF8Len;
size_t toCopy;
DWORD UTF16Len, bytesWritten;
UTF8Len = -of_string_utf8_decode(
_incompleteUTF8Surrogate, _incompleteUTF8SurrogateLen, &c);
OF_ENSURE(UTF8Len > 0);
toCopy = UTF8Len - _incompleteUTF8SurrogateLen;
if (toCopy > length)
toCopy = length;
memcpy(_incompleteUTF8Surrogate + _incompleteUTF8SurrogateLen,
buffer, toCopy);
_incompleteUTF8SurrogateLen += toCopy;
if (_incompleteUTF8SurrogateLen < (size_t)UTF8Len)
return 0;
UTF8Len = of_string_utf8_decode(
_incompleteUTF8Surrogate, _incompleteUTF8SurrogateLen, &c);
if (UTF8Len <= 0 || c > 0x10FFFF) {
assert(UTF8Len == 0 || UTF8Len < -4);
UTF16[0] = 0xFFFD;
UTF16Len = 1;
} else {
if (c > 0xFFFF) {
c -= 0x10000;
UTF16[0] = 0xD800 | (c >> 10);
UTF16[1] = 0xDC00 | (c & 0x3FF);
UTF16Len = 2;
} else {
UTF16[0] = c;
UTF16Len = 1;
}
}
if ([OFSystemInfo isWindowsNT]) {
if (!WriteConsoleW(_handle, UTF16, UTF16Len,
&bytesWritten, NULL))
@throw [OFWriteFailedException
exceptionWithObject: self
requestedLength: UTF16Len * 2
bytesWritten: bytesWritten * 2
errNo: EIO];
} else {
void *pool = objc_autoreleasePoolPush();
OFString *string = [OFString
stringWithUTF16String: UTF16
length: UTF16Len];
of_string_encoding_t encoding =
codepageToEncoding(GetConsoleOutputCP());
size_t nativeLen = [string
cStringLengthWithEncoding: encoding];
if (nativeLen > UINT32_MAX)
@throw [OFOutOfRangeException exception];
if (!WriteConsoleA(_handle,
[string cStringWithEncoding: encoding],
(DWORD)nativeLen, &bytesWritten, NULL))
@throw [OFWriteFailedException
exceptionWithObject: self
requestedLength: nativeLen
bytesWritten: bytesWritten
errNo: EIO];
objc_autoreleasePoolPop(pool);
}
if (bytesWritten != UTF16Len)
@throw [OFWriteFailedException
exceptionWithObject: self
requestedLength: UTF16Len * 2
bytesWritten: bytesWritten * 2
errNo: 0];
_incompleteUTF8SurrogateLen = 0;
i += toCopy;
}
tmp = [self allocMemoryWithSize: sizeof(of_char16_t)
count: length * 2];
@try {
DWORD bytesWritten;
while (i < length) {
of_unichar_t c;
ssize_t UTF8Len;
UTF8Len = of_string_utf8_decode(buffer + i, length - i,
&c);
if (UTF8Len < 0 && UTF8Len >= -4) {
OF_ENSURE(length - i < 4);
memcpy(_incompleteUTF8Surrogate, buffer + i,
length - i);
_incompleteUTF8SurrogateLen = length - i;
break;
}
if (UTF8Len <= 0 || c > 0x10FFFF) {
tmp[j++] = 0xFFFD;
i++;
continue;
}
if (c > 0xFFFF) {
c -= 0x10000;
tmp[j++] = 0xD800 | (c >> 10);
tmp[j++] = 0xDC00 | (c & 0x3FF);
} else
tmp[j++] = c;
i += UTF8Len;
}
if (j > UINT32_MAX)
@throw [OFOutOfRangeException exception];
if ([OFSystemInfo isWindowsNT]) {
if (!WriteConsoleW(_handle, tmp, (DWORD)j,
&bytesWritten, NULL))
@throw [OFWriteFailedException
exceptionWithObject: self
requestedLength: j * 2
bytesWritten: bytesWritten * 2
errNo: EIO];
} else {
void *pool = objc_autoreleasePoolPush();
OFString *string = [OFString stringWithUTF16String: tmp
length: j];
of_string_encoding_t encoding =
codepageToEncoding(GetConsoleOutputCP());
size_t nativeLen = [string
cStringLengthWithEncoding: encoding];
if (nativeLen > UINT32_MAX)
@throw [OFOutOfRangeException exception];
if (!WriteConsoleA(_handle,
[string cStringWithEncoding: encoding],
(DWORD)nativeLen, &bytesWritten, NULL))
@throw [OFWriteFailedException
exceptionWithObject: self
requestedLength: nativeLen
bytesWritten: bytesWritten
errNo: EIO];
objc_autoreleasePoolPop(pool);
}
if (bytesWritten != j)
@throw [OFWriteFailedException
exceptionWithObject: self
requestedLength: j * 2
bytesWritten: bytesWritten * 2
errNo: 0];
} @finally {
[self freeMemory: tmp];
}
/*
* We do not count in bytes when writing to the Win32 console. But
* since any incomplete write is an exception here anyway, we can just
* return length.
*/
return length;
}
- (int)columns
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return -1;
return csbi.dwSize.X;
}
- (int)rows
{
/*
* The buffer size returned is almost always larger than the window
* size, so this is useless.
*/
return -1;
}
- (void)setForegroundColor: (OFColor *)color
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
float red, green, blue;
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.wAttributes &= ~(FOREGROUND_RED | FOREGROUND_GREEN |
FOREGROUND_BLUE | FOREGROUND_INTENSITY);
[color getRed: &red
green: &green
blue: &blue
alpha: NULL];
if (red >= 0.25)
csbi.wAttributes |= FOREGROUND_RED;
if (green >= 0.25)
csbi.wAttributes |= FOREGROUND_GREEN;
if (blue >= 0.25)
csbi.wAttributes |= FOREGROUND_BLUE;
if (red >= 0.75 || green >= 0.75 || blue >= 0.75)
csbi.wAttributes |= FOREGROUND_INTENSITY;
SetConsoleTextAttribute(_handle, csbi.wAttributes);
}
- (void)setBackgroundColor: (OFColor *)color
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
float red, green, blue;
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.wAttributes &= ~(BACKGROUND_RED | BACKGROUND_GREEN |
BACKGROUND_BLUE | BACKGROUND_INTENSITY);
[color getRed: &red
green: &green
blue: &blue
alpha: NULL];
if (red >= 0.25)
csbi.wAttributes |= BACKGROUND_RED;
if (green >= 0.25)
csbi.wAttributes |= BACKGROUND_GREEN;
if (blue >= 0.25)
csbi.wAttributes |= BACKGROUND_BLUE;
if (red >= 0.75 || green >= 0.75 || blue >= 0.75)
csbi.wAttributes |= BACKGROUND_INTENSITY;
SetConsoleTextAttribute(_handle, csbi.wAttributes);
}
- (void)reset
{
SetConsoleTextAttribute(_handle, _attributes);
}
- (void)clear
{
static COORD zero = { 0, 0 };
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD bytesWritten;
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
if (!FillConsoleOutputCharacter(_handle, ' ',
csbi.dwSize.X * csbi.dwSize.Y, zero, &bytesWritten))
return;
if (!FillConsoleOutputAttribute(_handle, csbi.wAttributes,
csbi.dwSize.X * csbi.dwSize.Y, zero, &bytesWritten))
return;
SetConsoleCursorPosition(_handle, zero);
}
- (void)eraseLine
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD bytesWritten;
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.dwCursorPosition.X = 0;
if (!FillConsoleOutputCharacter(_handle, ' ', csbi.dwSize.X,
csbi.dwCursorPosition, &bytesWritten))
return;
FillConsoleOutputAttribute(_handle, csbi.wAttributes, csbi.dwSize.X,
csbi.dwCursorPosition, &bytesWritten);
}
- (void)setCursorColumn: (unsigned int)column
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.dwCursorPosition.X = column;
SetConsoleCursorPosition(_handle, csbi.dwCursorPosition);
}
- (void)setCursorPosition: (of_point_t)position
{
if (position.x < 0 || position.y < 0)
@throw [OFInvalidArgumentException exception];
SetConsoleCursorPosition(_handle, (COORD){ position.x, position.y });
}
- (void)setRelativeCursorPosition: (of_point_t)position
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.dwCursorPosition.X += position.x;
csbi.dwCursorPosition.Y += position.y;
SetConsoleCursorPosition(_handle, csbi.dwCursorPosition);
}
@end