Artifact ae5afaaea800882d8cc8706484e66dae7642c50be9c9c3e7fb23129531d5f606:
- File
src/OFLocalization.m
— part of check-in
[fe2cbe0021]
at
2018-04-22 16:13:04
on branch trunk
— runtime: Define BOOL to be the same as bool
As we define the ABI, we can just replace BOOL with bool everywhere,
including in ObjFW itself. For the Apple platforms where BOOL and bool
are different, this is not a problem as BOOL and bool are passed and
returned the same way in the ABI.This still defines BOOL to bool for compatibility, except on AmigaOS and
Wii, which both have its own BOOL type. (user: js, size: 10403) [annotate] [blame] [check-ins using]
/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, * 2018 * Jonathan Schleifer <js@heap.zone> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <locale.h> #import "OFLocalization.h" #import "OFString.h" #import "OFArray.h" #import "OFDictionary.h" #import "OFInitializationFailedException.h" #import "OFInvalidArgumentException.h" #import "OFInvalidEncodingException.h" #import "OFOpenItemFailedException.h" #ifdef OF_AMIGAOS # ifdef OF_AMIGAOS4 # define __NOLIBBASE__ # define __NOGLOBALIFACE__ # define __USE_INLINE__ # endif # include <proto/dos.h> # include <proto/exec.h> # include <proto/locale.h> #endif static OFLocalization *sharedLocalization = nil; #ifdef OF_AMIGAOS4 extern struct ExecIFace *IExec; static struct Library *DOSBase = NULL; static struct DOSIFace *IDOS = NULL; static struct Library *LocaleBase = NULL; static struct LocaleIFace *ILocale = NULL; OF_DESTRUCTOR() { if (ILocale != NULL) DropInterface(ILocale); if (LocaleBase != NULL) CloseLibrary(LocaleBase); if (IDOS != NULL) DropInterface(IDOS); if (DOSBase != NULL) CloseLibrary(DOSBase); } #endif #ifndef OF_AMIGAOS static void parseLocale(char *locale, of_string_encoding_t *encoding, OFString **language, OFString **territory) { if ((locale = of_strdup(locale)) == NULL) return; @try { const of_string_encoding_t enc = OF_STRING_ENCODING_ASCII; char *tmp; /* We don't care for extras behind the @ */ if ((tmp = strrchr(locale, '@')) != NULL) *tmp = '\0'; /* Encoding */ if ((tmp = strrchr(locale, '.')) != NULL) { *tmp++ = '\0'; @try { if (encoding != NULL) *encoding = of_string_parse_encoding( [OFString stringWithCString: tmp encoding: enc]); } @catch (OFInvalidEncodingException *e) { } } /* Territory */ if ((tmp = strrchr(locale, '_')) != NULL) { *tmp++ = '\0'; if (territory != NULL) *territory = [OFString stringWithCString: tmp encoding: enc]; } if (language != NULL) *language = [OFString stringWithCString: locale encoding: enc]; } @finally { free(locale); } } #endif @implementation OFLocalization @synthesize language = _language, territory = _territory, encoding = _encoding; @synthesize decimalPoint = _decimalPoint; #ifdef OF_AMIGAOS4 + (void)initialize { if (self != [OFLocalization class]) return; if ((DOSBase = OpenLibrary("dos.library", 36)) == NULL) @throw [OFInitializationFailedException exceptionWithClass: self]; if ((IDOS = (struct DOSIFace *) GetInterface(DOSBase, "main", 1, NULL)) == NULL) @throw [OFInitializationFailedException exceptionWithClass: self]; if ((LocaleBase = OpenLibrary("locale.library", 38)) == NULL) @throw [OFInitializationFailedException exceptionWithClass: self]; if ((ILocale = (struct LocaleIFace *) GetInterface(LocaleBase, "main", 1, NULL)) == NULL) @throw [OFInitializationFailedException exceptionWithClass: self]; } #endif + (OFLocalization *)sharedLocalization { return sharedLocalization; } + (OFString *)language { return [sharedLocalization language]; } + (OFString *)territory { return [sharedLocalization territory]; } + (of_string_encoding_t)encoding { return [sharedLocalization encoding]; } + (OFString *)decimalPoint { return [sharedLocalization decimalPoint]; } #ifdef OF_HAVE_FILES + (void)addLanguageDirectory: (OFString *)path { [sharedLocalization addLanguageDirectory: path]; } #endif - (instancetype)init { self = [super init]; @try { #ifndef OF_AMIGAOS char *locale, *messagesLocale = NULL; if (sharedLocalization != nil) @throw [OFInitializationFailedException exceptionWithClass: [OFLocalization class]]; _encoding = OF_STRING_ENCODING_UTF_8; _decimalPoint = @"."; _localizedStrings = [[OFMutableArray alloc] init]; if ((locale = setlocale(LC_ALL, "")) != NULL) _decimalPoint = [[OFString alloc] initWithCString: localeconv()->decimal_point encoding: _encoding]; # ifdef LC_MESSAGES messagesLocale = setlocale(LC_MESSAGES, ""); # endif if (messagesLocale == NULL) messagesLocale = locale; if (messagesLocale != NULL) { void *pool = objc_autoreleasePoolPush(); parseLocale(messagesLocale, &_encoding, &_language, &_territory); [_language retain]; [_territory retain]; objc_autoreleasePoolPop(pool); } #else void *pool = objc_autoreleasePoolPush(); char buffer[32]; struct Locale *locale; /* * Returns an empty string on MorphOS + libnix, but still * applies it so that printf etc. work as expected. */ setlocale(LC_ALL, ""); # ifdef OF_MORPHOS if (GetVar("CODEPAGE", buffer, sizeof(buffer), 0) > 0) { # else if (GetVar("Charset", buffer, sizeof(buffer), 0) > 0) { # endif of_string_encoding_t ASCII = OF_STRING_ENCODING_ASCII; @try { _encoding = of_string_parse_encoding( [OFString stringWithCString: buffer encoding: ASCII]); } @catch (OFInvalidEncodingException *e) { _encoding = OF_STRING_ENCODING_ISO_8859_1; } } else _encoding = OF_STRING_ENCODING_ISO_8859_1; /* * Get it via localeconv() instead of from the Locale struct, * to make sure we and printf etc. have the same expectations. */ _decimalPoint = [[OFString alloc] initWithCString: localeconv()->decimal_point encoding: _encoding]; _localizedStrings = [[OFMutableArray alloc] init]; if (GetVar("Language", buffer, sizeof(buffer), 0) > 0) _language = [[OFString alloc] initWithCString: buffer encoding: _encoding]; if ((locale = OpenLocale(NULL)) != NULL) { @try { union { uint32_t u32; char c[4]; } territory; size_t length; territory.u32 = OF_BSWAP32_IF_LE(locale->loc_CountryCode); for (length = 0; length < 4; length++) if (territory.c[length] == 0) break; _territory = [[OFString alloc] initWithCString: territory.c encoding: _encoding length: length]; } @finally { CloseLocale(locale); } } objc_autoreleasePoolPop(pool); #endif } @catch (id e) { [self release]; @throw e; } sharedLocalization = self; return self; } - (void)dealloc { [_language release]; [_territory release]; [_decimalPoint release]; [_localizedStrings release]; [super dealloc]; } #ifdef OF_HAVE_FILES - (void)addLanguageDirectory: (OFString *)path { void *pool; OFString *mapPath, *language, *territory, *languageFile; OFDictionary *map; if (_language == nil) return; pool = objc_autoreleasePoolPush(); mapPath = [path stringByAppendingPathComponent: @"languages.json"]; @try { map = [[OFString stringWithContentsOfFile: mapPath] JSONValue]; } @catch (OFOpenItemFailedException *e) { objc_autoreleasePoolPop(pool); return; } language = [_language lowercaseString]; territory = [_territory lowercaseString]; if (territory == nil) territory = @""; languageFile = [[map objectForKey: language] objectForKey: territory]; if (languageFile == nil) languageFile = [[map objectForKey: language] objectForKey: @""]; if (languageFile == nil) { objc_autoreleasePoolPop(pool); return; } languageFile = [path stringByAppendingPathComponent: [languageFile stringByAppendingString: @".json"]]; [_localizedStrings addObject: [[OFString stringWithContentsOfFile: languageFile] JSONValue]]; objc_autoreleasePoolPop(pool); } #endif - (OFString *)localizedStringForID: (OFConstantString *)ID fallback: (OFConstantString *)fallback, ... { OFString *ret; va_list args; va_start(args, fallback); ret = [self localizedStringForID: ID fallback: fallback arguments: args]; va_end(args); return ret; } - (OFString *)localizedStringForID: (OFConstantString *)ID fallback: (OFConstantString *)fallback arguments: (va_list)arguments { OFMutableString *ret = [OFMutableString string]; void *pool = objc_autoreleasePoolPush(); const char *UTF8String = NULL; size_t last, UTF8StringLength; int state = 0; for (OFDictionary *strings in _localizedStrings) { id string = [strings objectForKey: ID]; if (string == nil) continue; if ([string isKindOfClass: [OFArray class]]) string = [string componentsJoinedByString: @""]; UTF8String = [string UTF8String]; UTF8StringLength = [string UTF8StringLength]; break; } if (UTF8String == NULL) { UTF8String = [fallback UTF8String]; UTF8StringLength = [fallback UTF8StringLength]; } state = 0; last = 0; for (size_t i = 0; i < UTF8StringLength; i++) { switch (state) { case 0: if (UTF8String[i] == '%') { [ret appendUTF8String: UTF8String + last length: i - last]; last = i + 1; state = 1; } break; case 1: if (UTF8String[i] == '[') { last = i + 1; state = 2; } else { [ret appendString: @"%"]; state = 0; } break; case 2: if (UTF8String[i] == ']') { va_list argsCopy; OFConstantString *name; OFString *var = [OFString stringWithUTF8String: UTF8String + last length: i - last]; /* * We loop, as most of the time, we only have * one or maybe two variables, meaning looping * is faster than constructing a dictionary. */ va_copy(argsCopy, arguments); while ((name = va_arg(argsCopy, OFConstantString *)) != nil) { id value = va_arg(argsCopy, id); if (value == nil) @throw [OFInvalidArgumentException exception]; if ([name isEqual: var]) { [ret appendString: [value description]]; break; } } last = i + 1; state = 0; } break; } } switch (state) { case 1: [ret appendString: @"%"]; /* Explicit fall-through */ case 0: [ret appendUTF8String: UTF8String + last length: UTF8StringLength - last]; break; } objc_autoreleasePoolPop(pool); [ret makeImmutable]; return ret; } @end