ObjFW  Artifact [ae5afaaea8]

Artifact ae5afaaea800882d8cc8706484e66dae7642c50be9c9c3e7fb23129531d5f606:

  • File src/OFLocalization.m — part of check-in [fe2cbe0021] at 2018-04-22 16:13:04 on branch trunk — runtime: Define BOOL to be the same as bool

    As we define the ABI, we can just replace BOOL with bool everywhere,
    including in ObjFW itself. For the Apple platforms where BOOL and bool
    are different, this is not a problem as BOOL and bool are passed and
    returned the same way in the ABI.

    This still defines BOOL to bool for compatibility, except on AmigaOS and
    Wii, which both have its own BOOL type. (user: js, size: 10403) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
 *               2018
 *   Jonathan Schleifer <js@heap.zone>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "config.h"

#include <locale.h>

#import "OFLocalization.h"
#import "OFString.h"
#import "OFArray.h"
#import "OFDictionary.h"

#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFInvalidEncodingException.h"
#import "OFOpenItemFailedException.h"

#ifdef OF_AMIGAOS
# ifdef OF_AMIGAOS4
#  define __NOLIBBASE__
#  define __NOGLOBALIFACE__
#  define __USE_INLINE__
# endif
# include <proto/dos.h>
# include <proto/exec.h>
# include <proto/locale.h>
#endif

static OFLocalization *sharedLocalization = nil;

#ifdef OF_AMIGAOS4
extern struct ExecIFace *IExec;
static struct Library *DOSBase = NULL;
static struct DOSIFace *IDOS = NULL;
static struct Library *LocaleBase = NULL;
static struct LocaleIFace *ILocale = NULL;

OF_DESTRUCTOR()
{
	if (ILocale != NULL)
		DropInterface(ILocale);

	if (LocaleBase != NULL)
		CloseLibrary(LocaleBase);

	if (IDOS != NULL)
		DropInterface(IDOS);

	if (DOSBase != NULL)
		CloseLibrary(DOSBase);
}
#endif

#ifndef OF_AMIGAOS
static void
parseLocale(char *locale, of_string_encoding_t *encoding,
    OFString **language, OFString **territory)
{
	if ((locale = of_strdup(locale)) == NULL)
		return;

	@try {
		const of_string_encoding_t enc = OF_STRING_ENCODING_ASCII;
		char *tmp;

		/* We don't care for extras behind the @ */
		if ((tmp = strrchr(locale, '@')) != NULL)
			*tmp = '\0';

		/* Encoding */
		if ((tmp = strrchr(locale, '.')) != NULL) {
			*tmp++ = '\0';

			@try {
				if (encoding != NULL)
					*encoding = of_string_parse_encoding(
					    [OFString stringWithCString: tmp
							       encoding: enc]);
			} @catch (OFInvalidEncodingException *e) {
			}
		}

		/* Territory */
		if ((tmp = strrchr(locale, '_')) != NULL) {
			*tmp++ = '\0';

			if (territory != NULL)
				*territory = [OFString stringWithCString: tmp
								encoding: enc];
		}

		if (language != NULL)
			*language = [OFString stringWithCString: locale
						       encoding: enc];
	} @finally {
		free(locale);
	}
}
#endif

@implementation OFLocalization
@synthesize language = _language, territory = _territory, encoding = _encoding;
@synthesize decimalPoint = _decimalPoint;

#ifdef OF_AMIGAOS4
+ (void)initialize
{
	if (self != [OFLocalization class])
		return;

	if ((DOSBase = OpenLibrary("dos.library", 36)) == NULL)
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];

	if ((IDOS = (struct DOSIFace *)
	    GetInterface(DOSBase, "main", 1, NULL)) == NULL)
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];

	if ((LocaleBase = OpenLibrary("locale.library", 38)) == NULL)
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];

	if ((ILocale = (struct LocaleIFace *)
	    GetInterface(LocaleBase, "main", 1, NULL)) == NULL)
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}
#endif

+ (OFLocalization *)sharedLocalization
{
	return sharedLocalization;
}

+ (OFString *)language
{
	return [sharedLocalization language];
}

+ (OFString *)territory
{
	return [sharedLocalization territory];
}

+ (of_string_encoding_t)encoding
{
	return [sharedLocalization encoding];
}

+ (OFString *)decimalPoint
{
	return [sharedLocalization decimalPoint];
}

#ifdef OF_HAVE_FILES
+ (void)addLanguageDirectory: (OFString *)path
{
	[sharedLocalization addLanguageDirectory: path];
}
#endif

- (instancetype)init
{
	self = [super init];

	@try {
#ifndef OF_AMIGAOS
		char *locale, *messagesLocale = NULL;

		if (sharedLocalization != nil)
			@throw [OFInitializationFailedException
			    exceptionWithClass: [OFLocalization class]];

		_encoding = OF_STRING_ENCODING_UTF_8;
		_decimalPoint = @".";
		_localizedStrings = [[OFMutableArray alloc] init];

		if ((locale = setlocale(LC_ALL, "")) != NULL)
			_decimalPoint = [[OFString alloc]
			    initWithCString: localeconv()->decimal_point
				   encoding: _encoding];

# ifdef LC_MESSAGES
		messagesLocale = setlocale(LC_MESSAGES, "");
# endif
		if (messagesLocale == NULL)
			messagesLocale = locale;

		if (messagesLocale != NULL) {
			void *pool = objc_autoreleasePoolPush();

			parseLocale(messagesLocale, &_encoding,
			    &_language, &_territory);

			[_language retain];
			[_territory retain];

			objc_autoreleasePoolPop(pool);
		}
#else
		void *pool = objc_autoreleasePoolPush();
		char buffer[32];
		struct Locale *locale;

		/*
		 * Returns an empty string on MorphOS + libnix, but still
		 * applies it so that printf etc. work as expected.
		 */
		setlocale(LC_ALL, "");

# ifdef OF_MORPHOS
		if (GetVar("CODEPAGE", buffer, sizeof(buffer), 0) > 0) {
# else
		if (GetVar("Charset", buffer, sizeof(buffer), 0) > 0) {
# endif
			of_string_encoding_t ASCII = OF_STRING_ENCODING_ASCII;

			@try {
				_encoding = of_string_parse_encoding(
				    [OFString stringWithCString: buffer
						       encoding: ASCII]);
			} @catch (OFInvalidEncodingException *e) {
				_encoding = OF_STRING_ENCODING_ISO_8859_1;
			}
		} else
			_encoding = OF_STRING_ENCODING_ISO_8859_1;

		/*
		 * Get it via localeconv() instead of from the Locale struct,
		 * to make sure we and printf etc. have the same expectations.
		 */
		_decimalPoint = [[OFString alloc]
		    initWithCString: localeconv()->decimal_point
			   encoding: _encoding];

		_localizedStrings = [[OFMutableArray alloc] init];

		if (GetVar("Language", buffer, sizeof(buffer), 0) > 0)
			_language = [[OFString alloc]
			    initWithCString: buffer
				   encoding: _encoding];

		if ((locale = OpenLocale(NULL)) != NULL) {
			@try {
				union {
					uint32_t u32;
					char c[4];
				} territory;
				size_t length;

				territory.u32 =
				    OF_BSWAP32_IF_LE(locale->loc_CountryCode);

				for (length = 0; length < 4; length++)
					if (territory.c[length] == 0)
						break;

				_territory = [[OFString alloc]
				    initWithCString: territory.c
					   encoding: _encoding
					     length: length];
			} @finally {
				CloseLocale(locale);
			}
		}

		objc_autoreleasePoolPop(pool);
#endif
	} @catch (id e) {
		[self release];
		@throw e;
	}

	sharedLocalization = self;

	return self;
}

- (void)dealloc
{
	[_language release];
	[_territory release];
	[_decimalPoint release];
	[_localizedStrings release];

	[super dealloc];
}

#ifdef OF_HAVE_FILES
- (void)addLanguageDirectory: (OFString *)path
{
	void *pool;
	OFString *mapPath, *language, *territory, *languageFile;
	OFDictionary *map;

	if (_language == nil)
		return;

	pool = objc_autoreleasePoolPush();

	mapPath = [path stringByAppendingPathComponent: @"languages.json"];
	@try {
		map = [[OFString stringWithContentsOfFile: mapPath] JSONValue];
	} @catch (OFOpenItemFailedException *e) {
		objc_autoreleasePoolPop(pool);
		return;
	}

	language = [_language lowercaseString];
	territory = [_territory lowercaseString];

	if (territory == nil)
		territory = @"";

	languageFile = [[map objectForKey: language] objectForKey: territory];
	if (languageFile == nil)
		languageFile = [[map objectForKey: language]
		    objectForKey: @""];

	if (languageFile == nil) {
		objc_autoreleasePoolPop(pool);
		return;
	}

	languageFile = [path stringByAppendingPathComponent:
	    [languageFile stringByAppendingString: @".json"]];

	[_localizedStrings addObject:
	    [[OFString stringWithContentsOfFile: languageFile] JSONValue]];

	objc_autoreleasePoolPop(pool);
}
#endif

- (OFString *)localizedStringForID: (OFConstantString *)ID
			  fallback: (OFConstantString *)fallback, ...
{
	OFString *ret;
	va_list args;

	va_start(args, fallback);
	ret = [self localizedStringForID: ID
				fallback: fallback
			       arguments: args];
	va_end(args);

	return ret;
}

- (OFString *)localizedStringForID: (OFConstantString *)ID
			  fallback: (OFConstantString *)fallback
			 arguments: (va_list)arguments
{
	OFMutableString *ret = [OFMutableString string];
	void *pool = objc_autoreleasePoolPush();
	const char *UTF8String = NULL;
	size_t last, UTF8StringLength;
	int state = 0;

	for (OFDictionary *strings in _localizedStrings) {
		id string = [strings objectForKey: ID];

		if (string == nil)
			continue;

		if ([string isKindOfClass: [OFArray class]])
			string = [string componentsJoinedByString: @""];

		UTF8String = [string UTF8String];
		UTF8StringLength = [string UTF8StringLength];
		break;
	}

	if (UTF8String == NULL) {
		UTF8String = [fallback UTF8String];
		UTF8StringLength = [fallback UTF8StringLength];
	}

	state = 0;
	last = 0;
	for (size_t i = 0; i < UTF8StringLength; i++) {
		switch (state) {
		case 0:
			if (UTF8String[i] == '%') {
				[ret appendUTF8String: UTF8String + last
					       length: i - last];

				last = i + 1;
				state = 1;
			}
			break;
		case 1:
			if (UTF8String[i] == '[') {
				last = i + 1;
				state = 2;
			} else {
				[ret appendString: @"%"];
				state = 0;
			}
			break;
		case 2:
			if (UTF8String[i] == ']') {
				va_list argsCopy;
				OFConstantString *name;

				OFString *var = [OFString
				    stringWithUTF8String: UTF8String + last
						  length: i - last];

				/*
				 * We loop, as most of the time, we only have
				 * one or maybe two variables, meaning looping
				 * is faster than constructing a dictionary.
				 */
				va_copy(argsCopy, arguments);
				while ((name = va_arg(argsCopy,
				    OFConstantString *)) != nil) {
					id value = va_arg(argsCopy, id);

					if (value == nil)
						@throw
						    [OFInvalidArgumentException
						    exception];

					if ([name isEqual: var]) {
						[ret appendString:
						    [value description]];
						break;
					}
				}

				last = i + 1;
				state = 0;
			}
			break;
		}
	}
	switch (state) {
	case 1:
		[ret appendString: @"%"];
		/* Explicit fall-through */
	case 0:
		[ret appendUTF8String: UTF8String + last
			       length: UTF8StringLength - last];
		break;
	}

	objc_autoreleasePoolPop(pool);

	[ret makeImmutable];

	return ret;
}
@end