ObjFW  Artifact [94f4198362]

Artifact 94f41983626ad1999b06c87bcc76f493c9a280e063b0a97c5b11f339ce9ef841:

  • File src/OFObject.h — part of check-in [13ee56edf3] at 2014-06-21 21:43:43 on branch trunk — Move all macros from OFObject.h to macros.h

    This means that OFObject.h imports macros.h now, making it unnecessary
    to manually import macros.h in almost every file. And while at it, also
    import autorelease.h in OFObject.h, so that this doesn't need to be
    manually imported in almost every file as well. (user: js, size: 26570) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014
 *   Jonathan Schleifer <js@webkeks.org>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#import "objfw-defs.h"

#ifndef __STDC_LIMIT_MACROS
# define __STDC_LIMIT_MACROS
#endif
#ifndef __STDC_CONSTANT_MACROS
# define __STDC_CONSTANT_MACROS
#endif

#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>

#import "macros.h"
#import "autorelease.h"

/*! @file */

/*!
 * @brief A result of a comparison.
 */
typedef enum {
	/*! The left object is smaller than the right */
	OF_ORDERED_ASCENDING = -1,
	/*! Both objects are equal */
	OF_ORDERED_SAME = 0,
	/*! The left object is bigger than the right */
	OF_ORDERED_DESCENDING = 1
} of_comparison_result_t;

/*!
 * @brief An enum for storing endianess.
 */
typedef enum {
	/*! Most significant byte first (big endian) */
	OF_BYTE_ORDER_BIG_ENDIAN,
	/*! Least significant byte first (little endian) */
	OF_BYTE_ORDER_LITTLE_ENDIAN
} of_byte_order_t;

/*!
 * @struct of_range_t OFObject.h ObjFW/OFObject.h
 *
 * @brief A range.
 */
typedef struct {
	/*! The start of the range */
	size_t location;
	/*! The length of the range */
	size_t length;
} of_range_t;

/*!
 * @brief Creates a new of_range_t.
 *
 * @param start The starting index of the range
 * @param length The length of the range
 * @return An of_range with the specified start and length
 */
static OF_INLINE of_range_t OF_CONST_FUNC
of_range(size_t start, size_t length)
{
	of_range_t range = { start, length };

	return range;
}

/*!
 * @brief A time interval in seconds.
 */
typedef double of_time_interval_t;

/*!
 * @struct of_point_t OFObject.h ObjFW/OFObject.h
 *
 * @brief A point.
 */
typedef struct {
	/*! The x coordinate of the point */
	float x;
	/*! The y coordinate of the point */
	float y;
} of_point_t;

/*!
 * @brief Creates a new of_point_t.
 *
 * @param x The x coordinate of the point
 * @param y The x coordinate of the point
 * @return An of_point_t with the specified coordinates
 */
static OF_INLINE of_point_t OF_CONST_FUNC
of_point(float x, float y)
{
	of_point_t point = { x, y };

	return point;
}

/*!
 * @struct of_dimension_t OFObject.h ObjFW/OFObject.h
 *
 * @brief A dimension.
 */
typedef struct {
	/*! The width of the dimension */
	float width;
	/*! The height of the dimension */
	float height;
} of_dimension_t;

/*!
 * @brief Creates a new of_dimension_t.
 *
 * @param width The width of the dimension
 * @param height The height of the dimension
 * @return An of_dimension_t with the specified width and height
 */
static OF_INLINE of_dimension_t OF_CONST_FUNC
of_dimension(float width, float height)
{
	of_dimension_t dimension = { width, height };

	return dimension;
}

/*!
 * @struct of_rectangle_t OFObject.h ObjFW/OFObject.h
 *
 * @brief A rectangle.
 */
typedef struct {
	/*! The point from where the rectangle originates */
	of_point_t origin;
	/*! The size of the rectangle */
	of_dimension_t size;
} of_rectangle_t;

/*!
 * @brief Creates a new of_rectangle_t.
 *
 * @param x The x coordinate of the top left corner of the rectangle
 * @param y The y coordinate of the top left corner of the rectangle
 * @param width The width of the rectangle
 * @param height The height of the rectangle
 * @return An of_rectangle_t with the specified origin and size
 */
static OF_INLINE of_rectangle_t OF_CONST_FUNC
of_rectangle(float x, float y, float width, float height)
{
	of_rectangle_t rectangle = {
		of_point(x, y),
		of_dimension(width, height)
	};

	return rectangle;
}

@class OFString;
@class OFThread;

/*!
 * @protocol OFObject OFObject.h ObjFW/OFObject.h
 *
 * @brief The protocol which all root classes implement.
 */
@protocol OFObject
/*!
 * @brief Returns the class of the object.
 *
 * @return The class of the object
 */
- (Class)class;

/*!
 * @brief Returns the superclass of the object.
 *
 * @return The superclass of the object
 */
- (Class)superclass;

/*!
 * @brief Returns a boolean whether the object of the specified kind.
 *
 * @param class_ The class whose kind is checked
 * @return A boolean whether the object is of the specified kind
 */
- (bool)isKindOfClass: (Class)class_;

/*!
 * @brief Returns a boolean whether the object is a member of the specified
 *	  class.
 *
 * @param class_ The class for which the receiver is checked
 * @return A boolean whether the object is a member of the specified class
 */
- (bool)isMemberOfClass: (Class)class_;

/*!
 * @brief Returns a boolean whether the object responds to the specified
 *	  selector.
 *
 * @param selector The selector which should be checked for respondance
 * @return A boolean whether the objects responds to the specified selector
 */
- (bool)respondsToSelector: (SEL)selector;

/*!
 * @brief Checks whether the object conforms to the specified protocol.
 *
 * @param protocol The protocol which should be checked for conformance
 * @return A boolean whether the object conforms to the specified protocol
 */
- (bool)conformsToProtocol: (Protocol*)protocol;

/*!
 * @brief Returns the implementation for the specified selector.
 *
 * @param selector The selector for which the method should be returned
 * @return The implementation for the specified selector
 */
- (IMP)methodForSelector: (SEL)selector;

/*!
 * @brief Returns the type encoding for the specified selector.
 *
 * @param selector The selector for which the type encoding should be returned
 * @return The type encoding for the specified selector
 */
- (const char*)typeEncodingForSelector: (SEL)selector;

/*!
 * @brief Performs the specified selector.
 *
 * @param selector The selector to perform
 * @return The object returned by the method specified by the selector
 */
- (id)performSelector: (SEL)selector;

/*!
 * @brief Performs the specified selector with the specified object.
 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @return The object returned by the method specified by the selector
 */
- (id)performSelector: (SEL)selector
	   withObject: (id)object;

/*!
 * @brief Performs the specified selector with the specified objects.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @return The object returned by the method specified by the selector
 */
- (id)performSelector: (SEL)selector
	   withObject: (id)object1
	   withObject: (id)object2;

/*!
 * @brief Checks two objects for equality.
 *
 * Classes containing data (like strings, arrays, lists etc.) should reimplement
 * this!
 *
 * @warning If you reimplement this, you also need to reimplement @ref hash to
 *	    return the same hash for objects which are equal!
 *
 * @param object The object which should be tested for equality
 * @return A boolean whether the object is equal to the specified object
 */
- (bool)isEqual: (id)object;

/*!
 * @brief Calculates a hash for the object.
 *
 * Classes containing data (like strings, arrays, lists etc.) should reimplement
 * this!
 *
 * @warning If you reimplement this, you also need to reimplement @ref isEqual:
 *	    to behave in a way compatible to your reimplementation of this
 *	    method!
 *
 * @return A 32 bit hash for the object
 */
- (uint32_t)hash;

/*!
 * @brief Increases the retain count.
 *
 * Each time an object is released, the retain count gets decreased and the
 * object deallocated if it reaches 0.
 */
- retain;

/*!
 * @brief Returns the retain count.
 *
 * @return The retain count
 */
- (unsigned int)retainCount;

/*!
 * @brief Decreases the retain count.
 *
 * Each time an object is released, the retain count gets decreased and the
 * object deallocated if it reaches 0.
 */
- (void)release;

/*!
 * @brief Adds the object to the topmost OFAutoreleasePool of the thread's
 *	  autorelease pool stack.
 *
 * @return The object
 */
- autorelease;

/*!
 * @brief Returns the receiver.
 *
 * @return The receiver
 */
- self;

/*!
 * @brief Returns whether the object is a proxy object.
 *
 * @return A boolean whether the object is a proxy object
 */
- (bool)isProxy;
@end

/*!
 * @class OFObject OFObject.h ObjFW/OFObject.h
 *
 * @brief The root class for all other classes inside ObjFW.
 */
OF_ROOT_CLASS
@interface OFObject <OFObject>
{
@private
	Class _isa;
}

/*!
 * @brief A method which is called once when the class is loaded into the
 *	  runtime.
 *
 * Derived classes can override this to execute their own code when the class
 * is loaded.
 */
+ (void)load;

/*!
 * @brief A method which is called when the class is unloaded from the runtime.
 *
 * Derived classes can override this to execute their own code when the class
 * is unloaded.
 *
 * @warning This is not supported by the Apple runtime and currently only
 *	    called by the ObjFW runtime when objc_unregister_class() or
 *	    objc_exit() has been called!
 *	    In the future, this might also be called by the ObjFW runtime when
 *	    the class is part of a plugin that has been unloaded.
 */
+ (void)unload;

/*!
 * @brief A method which is called the moment before the first call to the class
 *	  is being made.
 *
 * Derived classes can override this to execute their own code on
 * initialization. They should make sure to not execute any code if self is not
 * the class itself, as it might happen that the method was called for a
 * subclass which did not override this method.
 */
+ (void)initialize;

/*!
 * @brief Allocates memory for an instance of the class and sets up the memory
 *	  pool for the object.
 *
 * This method will never return nil, instead, it will throw an
 * OFAllocFailedException.
 *
 * @return The allocated object
 */
+ alloc;

/*!
 * @brief Allocates memory for a new instance and calls @ref init on it.
 * @return An allocated and initialized object
 */
+ new;

/*!
 * @brief Returns the class.
 *
 * @return The class
 */
+ (Class)class;

/*!
 * @brief Returns the name of the class as a string.
 *
 * @return The name of the class as a string
 */
+ (OFString*)className;

/*!
 * @brief Returns a boolean whether the class is a subclass of the specified
 *	  class.
 *
 * @param class_ The class which is checked for being a superclass
 * @return A boolean whether the class is a subclass of the specified class
 */
+ (bool)isSubclassOfClass: (Class)class_;

/*!
 * @brief Returns the superclass of the class.
 *
 * @return The superclass of the class
 */
+ (Class)superclass;

/*!
 * @brief Checks whether instances of the class respond to a given selector.
 *
 * @param selector The selector which should be checked for respondance
 * @return A boolean whether instances of the class respond to the specified
 *	   selector
 */
+ (bool)instancesRespondToSelector: (SEL)selector;

/*!
 * @brief Checks whether the class conforms to a given protocol.
 *
 * @param protocol The protocol which should be checked for conformance
 * @return A boolean whether the class conforms to the specified protocol
 */
+ (bool)conformsToProtocol: (Protocol*)protocol;

/*!
 * @brief Returns the implementation of the instance method for the specified
 *	  selector.
 *
 * @param selector The selector for which the method should be returned
 * @return The implementation of the instance method for the specified selector
 *	   or nil if it isn't implemented
 */
+ (IMP)instanceMethodForSelector: (SEL)selector;

/*!
 * @brief Returns the type encoding of the instance method for the specified
 *	  selector.
 *
 * @param selector The selector for which the type encoding should be returned
 * @return The type encoding of the instance method for the specified selector
 */
+ (const char*)typeEncodingForInstanceSelector: (SEL)selector;

/*!
 * @brief Returns a description for the class, which is usually the class name.
 *
 * This is mostly for debugging purposes.
 *
 * @return A description for the class, which is usually the class name
 */
+ (OFString*)description;

/*!
 * @brief Replaces a class method with a class method from another class.
 *
 * @param selector The selector of the class method to replace
 * @param class_ The class from which the new class method should be taken
 * @return The old implementation
 */
+ (IMP)replaceClassMethod: (SEL)selector
      withMethodFromClass: (Class)class_;

/*!
 * @brief Replaces an instance method with an instance method from another
 *	  class.
 *
 * @param selector The selector of the instance method to replace
 * @param class_ The class from which the new instance method should be taken
 * @return The old implementation
 */
+ (IMP)replaceInstanceMethod: (SEL)selector
	 withMethodFromClass: (Class)class_;

/*!
 * @brief Replaces or adds a class method.
 *
 * If the method already exists, it is replaced and the old implementation
 * returned. If the method does not exist, it is added with the specified type
 * encoding.
 *
 * @param selector The selector for the new method
 * @param implementation The implementation for the new method
 * @param typeEncoding The type encoding for the new method
 * @return The old implementation or nil if the method was added
 */
+ (IMP)replaceClassMethod: (SEL)selector
       withImplementation: (IMP)implementation
	     typeEncoding: (const char*)typeEncoding;

/*!
 * @brief Replaces or adds an instance method.
 *
 * If the method already exists, it is replaced and the old implementation
 * returned. If the method does not exist, it is added with the specified type
 * encoding.
 *
 * @param selector The selector for the new method
 * @param implementation The implementation for the new method
 * @param typeEncoding The type encoding for the new method
 * @return The old implementation or nil if the method was added
 */
+ (IMP)replaceInstanceMethod: (SEL)selector
	  withImplementation: (IMP)implementation
		typeEncoding: (const char*)typeEncoding;

/*!
 * @brief Adds all methods from the specified class to the class that is the
 *	  receiver.
 *
 * Methods implemented by the receiving class itself will not be overridden,
 * however methods implemented by its superclass will. Therefore it behaves
 * similar as if the specified class is the superclass of the receiver.
 *
 * All methods from the superclasses of the specified class will also be added.
 *
 * If the specified class is a superclass of the receiving class, nothing is
 * done.
 *
 * The methods which will be added from the specified class are not allowed to
 * use super or access instance variables, instead they have to use accessors.
 *
 * @param class_ The class from which the instance methods should be inherited
 */
+ (void)inheritMethodsFromClass: (Class)class_;

/*!
 * @brief Try to resolve the specified class method.
 *
 * This method is called if a class method was not found, so that an
 * implementation can be provided at runtime.
 *
 * @return Whether the method has been added to the class
 */
+ (bool)resolveClassMethod: (SEL)selector;

/*!
 * @brief Try to resolve the specified instance method.
 *
 * This method is called if an instance method was not found, so that an
 * implementation can be provided at runtime.
 *
 * @return Whether the method has been added to the class
 */
+ (bool)resolveInstanceMethod: (SEL)selector;

/*!
 * @brief Returns the class.
 *
 * This method exists so that classes can be used in collections requiring
 * conformance to the OFCopying protocol.
 *
 * @return The class of the object
 */
+ copy;

/*!
 * @brief Initializes an already allocated object.
 *
 * Derived classes may override this, but need to do
 * @code
 *   self = [super init]
 * @endcode
 * before they do any initialization themselves. @ref init may never return nil,
 * instead an exception (for example OFInitializationFailedException) should be
 * thrown.
 *
 * @return An initialized object
 */
- init;

/*!
 * @brief Returns the name of the object's class.
 *
 * @return The name of the object's class
 */
- (OFString*)className;

/*!
 * @brief Returns a description for the object.
 *
 * This is mostly for debugging purposes.
 *
 * @return A description for the object
 */
- (OFString*)description;

/*!
 * @brief Allocates memory and stores it in the object's memory pool.
 *
 * It will be free'd automatically when the object is deallocated.
 *
 * @param size The size of the memory to allocate
 * @return A pointer to the allocated memory
 */
- (void*)allocMemoryWithSize: (size_t)size;

/*!
 * @brief Allocates memory for the specified number of items and stores it in
 *	  the object's memory pool.
 *
 * It will be free'd automatically when the object is deallocated.
 *
 * @param size The size of each item to allocate
 * @param count The number of items to allocate
 * @return A pointer to the allocated memory
 */
- (void*)allocMemoryWithSize: (size_t)size
		       count: (size_t)count;

/*!
 * @brief Resizes memory in the object's memory pool to the specified size.
 *
 * If the pointer is NULL, this is equivalent to allocating memory.
 * If the size is 0, this is equivalent to freeing memory.
 *
 * @param pointer A pointer to the already allocated memory
 * @param size The new size for the memory chunk
 * @return A pointer to the resized memory chunk
 */
- (void*)resizeMemory: (void*)pointer
		 size: (size_t)size;

/*!
 * @brief Resizes memory in the object's memory pool to the specific number of
 *	  items of the specified size.
 *
 * If the pointer is NULL, this is equivalent to allocating memory.
 * If the size or number of items is 0, this is equivalent to freeing memory.
 *
 * @param pointer A pointer to the already allocated memory
 * @param size The size of each item to resize to
 * @param count The number of items to resize to
 * @return A pointer to the resized memory chunk
 */
- (void*)resizeMemory: (void*)pointer
		 size: (size_t)size
		count: (size_t)count;

/*!
 * @brief Frees allocated memory and removes it from the object's memory pool.
 *
 * Does nothing if the pointer is NULL.
 *
 * @param pointer A pointer to the allocated memory
 */
- (void)freeMemory: (void*)pointer;

/*!
 * @brief Deallocates the object.
 *
 * It is automatically called when the retain count reaches zero.
 *
 * This also frees all memory in its memory pool.
 */
- (void)dealloc;

/*!
 * @brief Performs the specified selector after the specified delay.
 *
 * @param selector The selector to perform
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	     afterDelay: (of_time_interval_t)delay;

/*!
 * @brief Performs the specified selector with the specified object after the
 *	  specified delay.
 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	     withObject: (id)object
	     afterDelay: (of_time_interval_t)delay;

/*!
 * @brief Performs the specified selector with the specified objects after the
 *	  specified delay.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	     withObject: (id)object1
	     withObject: (id)object2
	     afterDelay: (of_time_interval_t)delay;

#ifdef OF_HAVE_THREADS
/*!
 * @brief Performs the specified selector on the specified thread.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	  waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the specified thread with the
 *	  specified object.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (id)object
	  waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the specified thread with the
 *	  specified objects.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (id)object1
	     withObject: (id)object2
	  waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the main thread.
 *
 * @param selector The selector to perform
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelectorOnMainThread: (SEL)selector
		      waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the main thread with the specified
 *	  object.
 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (id)object
		      waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the main thread with the specified
 *	  objects.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (id)object1
			 withObject: (id)object2
		      waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the specified thread after the
 *	  specified delay.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     afterDelay: (of_time_interval_t)delay;

/*!
 * @brief Performs the specified selector on the specified thread with the
 *	  specified object after the specified delay.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (id)object
	     afterDelay: (of_time_interval_t)delay;

/*!
 * @brief Performs the specified selector on the specified thread with the
 *	  specified objects after the specified delay.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (id)object1
	     withObject: (id)object2
	     afterDelay: (of_time_interval_t)delay;
#endif

/*!
 * @brief This method is called when @ref resolveClassMethod: or
 *	  @ref resolveInstanceMethod: returned false. It should return a target
 *	  to which the message should be forwarded.
 *
 * @note When the message should not be forwarded, you should not return nil,
 *	 but instead return the result of the superclass!
 *
 * @return The target to forward the message to
 */
- (id)forwardingTargetForSelector: (SEL)selector;

/*!
 * @brief Handles messages which are not understood by the receiver.
 *
 * @warning If you override this method, you must make sure that it never
 *	    returns.
 *
 * @param selector The selector not understood by the receiver
 */
- (void)doesNotRecognizeSelector: (SEL)selector OF_METHOD_NORETURN;
@end

/*!
 * @protocol OFCopying OFObject.h ObjFW/OFObject.h
 *
 * @brief A protocol for the creation of copies.
 */
@protocol OFCopying
/*!
 * @brief Copies the object.
 *
 * For classes which can be immutable or mutable, this returns an immutable
 * copy. If only a mutable version of the class exists, it creates a mutable
 * copy.
 *
 * @return A copy of the object
 */
- copy;
@end

/*!
 * @protocol OFMutableCopying OFObject.h ObjFW/OFObject.h
 *
 * @brief A protocol for the creation of mutable copies.
 *
 * This protocol is implemented by objects that can be mutable and immutable
 * and allows returning a mutable copy.
 */
@protocol OFMutableCopying
/*!
 * @brief Creates a mutable copy of the object.
 *
 * @return A mutable copy of the object
 */
- mutableCopy;
@end

/*!
 * @protocol OFComparing OFObject.h ObjFW/OFObject.h
 *
 * @brief A protocol for comparing objects.
 *
 * This protocol is implemented by objects that can be compared.
 */
@protocol OFComparing <OFObject>
/*!
 * @brief Compares the object with another object.
 *
 * @param object An object to compare the object to
 * @return The result of the comparison
 */
- (of_comparison_result_t)compare: (id <OFComparing>)object;
@end

#import "OFObject+Serialization.h"

#ifdef __cplusplus
extern "C" {
#endif
extern id of_alloc_object(Class class_, size_t extraSize, size_t extraAlignment,
    void **extra);
extern uint32_t of_hash_seed;
#ifdef __cplusplus
}
#endif