/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
* 2018
* Jonathan Schleifer <js@heap.zone>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#include <assert.h>
#include <errno.h>
#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFDictionary.h"
#ifdef OF_HAVE_SOCKETS
# import "OFKernelEventObserver.h"
#endif
#import "OFThread.h"
#ifdef OF_HAVE_THREADS
# import "OFMutex.h"
# import "OFCondition.h"
#endif
#import "OFSortedList.h"
#import "OFTimer.h"
#import "OFTimer+Private.h"
#import "OFDate.h"
#import "OFObserveFailedException.h"
static OFRunLoop *mainRunLoop = nil;
#ifdef OF_HAVE_SOCKETS
@interface OFRunLoop_QueueItem: OFObject
{
@public
id _target;
SEL _selector;
id _context;
}
- (bool)handleObject: (id)object;
@end
@interface OFRunLoop_ReadQueueItem: OFRunLoop_QueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_stream_async_read_block_t _block;
# endif
void *_buffer;
size_t _length;
}
@end
@interface OFRunLoop_ExactReadQueueItem: OFRunLoop_QueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_stream_async_read_block_t _block;
# endif
void *_buffer;
size_t _exactLength, _readLength;
}
@end
@interface OFRunLoop_ReadLineQueueItem: OFRunLoop_QueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_stream_async_read_line_block_t _block;
# endif
of_string_encoding_t _encoding;
}
@end
@interface OFRunLoop_WriteQueueItem: OFRunLoop_QueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_stream_async_write_block_t _block;
# endif
const void *_buffer;
size_t _length, _writtenLength;
}
@end
@interface OFRunLoop_AcceptQueueItem: OFRunLoop_QueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_tcp_socket_async_accept_block_t _block;
# endif
}
@end
@interface OFRunLoop_UDPReceiveQueueItem: OFRunLoop_QueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_udp_socket_async_receive_block_t _block;
# endif
void *_buffer;
size_t _length;
}
@end
@interface OFRunLoop_UDPSendQueueItem: OFRunLoop_QueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_udp_socket_async_send_block_t _block;
# endif
const void *_buffer;
size_t _length;
of_socket_address_t _receiver;
}
@end
@implementation OFRunLoop_QueueItem
- (bool)handleObject: (id)object
{
OF_UNRECOGNIZED_SELECTOR
}
- (void)dealloc
{
[_target release];
[_context release];
[super dealloc];
}
@end
@implementation OFRunLoop_ReadQueueItem
- (bool)handleObject: (id)object
{
size_t length;
id exception = nil;
@try {
length = [object readIntoBuffer: _buffer
length: _length];
} @catch (id e) {
length = 0;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(object, _buffer, length, exception);
else {
# endif
bool (*func)(id, SEL, OFStream *, void *, size_t, id, id) =
(bool (*)(id, SEL, OFStream *, void *, size_t, id, id))
[_target methodForSelector: _selector];
return func(_target, _selector, object, _buffer, length,
_context, exception);
# ifdef OF_HAVE_BLOCKS
}
# endif
}
# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoop_ExactReadQueueItem
- (bool)handleObject: (id)object
{
size_t length;
id exception = nil;
@try {
length = [object readIntoBuffer: (char *)_buffer + _readLength
length: _exactLength - _readLength];
} @catch (id e) {
length = 0;
exception = e;
}
_readLength += length;
if (_readLength != _exactLength && ![object isAtEndOfStream] &&
exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
if (!_block(object, _buffer, _readLength, exception))
return false;
_readLength = 0;
return true;
} else {
# endif
bool (*func)(id, SEL, OFStream *, void *, size_t, id, id) =
(bool (*)(id, SEL, OFStream *, void *, size_t, id, id))
[_target methodForSelector: _selector];
if (!func(_target, _selector, object, _buffer, _readLength,
_context, exception))
return false;
_readLength = 0;
return true;
# ifdef OF_HAVE_BLOCKS
}
# endif
}
# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoop_ReadLineQueueItem
- (bool)handleObject: (id)object
{
OFString *line;
id exception = nil;
@try {
line = [object tryReadLineWithEncoding: _encoding];
} @catch (id e) {
line = nil;
exception = e;
}
if (line == nil && ![object isAtEndOfStream] && exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(object, line, exception);
else {
# endif
bool (*func)(id, SEL, OFStream *, OFString *, id, id) =
(bool (*)(id, SEL, OFStream *, OFString *, id, id))
[_target methodForSelector: _selector];
return func(_target, _selector, object, line, _context,
exception);
# ifdef OF_HAVE_BLOCKS
}
# endif
}
# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoop_WriteQueueItem
- (bool)handleObject: (id)object
{
size_t length;
id exception = nil;
@try {
length = [object writeBuffer: (char *)_buffer + _writtenLength
length: _length - _writtenLength];
} @catch (id e) {
length = 0;
exception = e;
}
_writtenLength += length;
if (_writtenLength != _length && exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
_length = _block(object, &_buffer, _writtenLength, exception);
if (_length == 0)
return false;
_writtenLength = 0;
return true;
} else {
# endif
bool (*func)(id, SEL, OFStream *, const void *, size_t, id,
id) = (bool (*)(id, SEL, OFStream *, const void *, size_t,
id, id))[_target methodForSelector: _selector];
_length = func(_target, _selector, object, &_buffer,
_writtenLength, _context, exception);
if (_length == 0)
return false;
_writtenLength = 0;
return true;
# ifdef OF_HAVE_BLOCKS
}
# endif
}
# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoop_AcceptQueueItem
- (bool)handleObject: (id)object
{
OFTCPSocket *newSocket;
id exception = nil;
@try {
newSocket = [object accept];
} @catch (id e) {
newSocket = nil;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(object, newSocket, exception);
else {
# endif
bool (*func)(id, SEL, OFTCPSocket *, OFTCPSocket *, id, id) =
(bool (*)(id, SEL, OFTCPSocket *, OFTCPSocket *, id, id))
[_target methodForSelector: _selector];
return func(_target, _selector, object, newSocket, _context,
exception);
# ifdef OF_HAVE_BLOCKS
}
# endif
}
# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoop_UDPReceiveQueueItem
- (bool)handleObject: (id)object
{
size_t length;
of_socket_address_t address;
id exception = nil;
@try {
length = [object receiveIntoBuffer: _buffer
length: _length
sender: &address];
} @catch (id e) {
length = 0;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(object, _buffer, length, address, exception);
else {
# endif
bool (*func)(id, SEL, OFUDPSocket *, void *, size_t,
of_socket_address_t, id, id) =
(bool (*)(id, SEL, OFUDPSocket *, void *, size_t,
of_socket_address_t, id, id))
[_target methodForSelector: _selector];
return func(_target, _selector, object, _buffer, length,
address, _context, exception);
# ifdef OF_HAVE_BLOCKS
}
# endif
}
# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoop_UDPSendQueueItem
- (bool)handleObject: (id)object
{
id exception = nil;
@try {
[object sendBuffer: _buffer
length: _length
receiver: &_receiver];
} @catch (id e) {
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
_length = _block(object, &_buffer,
(exception == nil ? _length : 0), &_receiver, exception);
return (_length > 0);
} else {
# endif
size_t (*func)(id, SEL, OFUDPSocket *, const void *, size_t,
of_socket_address_t *, id, id) =
(size_t (*)(id, SEL, OFUDPSocket *, const void *, size_t,
of_socket_address_t *, id, id))
[_target methodForSelector: _selector];
_length = func(_target, _selector, object, &_buffer,
(exception == nil ? _length : 0), &_receiver, _context,
exception);
return (_length > 0);
# ifdef OF_HAVE_BLOCKS
}
# endif
}
# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
[_block release];
[super dealloc];
}
# endif
@end
#endif
@implementation OFRunLoop
+ (OFRunLoop *)mainRunLoop
{
return mainRunLoop;
}
+ (OFRunLoop *)currentRunLoop
{
#ifdef OF_HAVE_THREADS
return [[OFThread currentThread] runLoop];
#else
return [self mainRunLoop];
#endif
}
+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop
{
mainRunLoop = [runLoop retain];
}
#ifdef OF_HAVE_SOCKETS
# define ADD_READ(type, object, code) \
void *pool = objc_autoreleasePoolPush(); \
OFRunLoop *runLoop = [self currentRunLoop]; \
OFList *queue = [runLoop->_readQueues objectForKey: object]; \
type *queueItem; \
\
if (queue == nil) { \
queue = [OFList list]; \
[runLoop->_readQueues setObject: queue \
forKey: object]; \
} \
\
if ([queue count] == 0) \
[runLoop->_kernelEventObserver \
addObjectForReading: object]; \
\
queueItem = [[[type alloc] init] autorelease]; \
code \
[queue appendObject: queueItem]; \
\
objc_autoreleasePoolPop(pool);
# define ADD_WRITE(type, object, code) \
void *pool = objc_autoreleasePoolPush(); \
OFRunLoop *runLoop = [self currentRunLoop]; \
OFList *queue = [runLoop->_writeQueues objectForKey: object]; \
type *queueItem; \
\
if (queue == nil) { \
queue = [OFList list]; \
[runLoop->_writeQueues setObject: queue \
forKey: object]; \
} \
\
if ([queue count] == 0) \
[runLoop->_kernelEventObserver \
addObjectForWriting: object]; \
\
queueItem = [[[type alloc] init] autorelease]; \
code \
[queue appendObject: queueItem]; \
\
objc_autoreleasePoolPop(pool);
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
length: (size_t)length
target: (id)target
selector: (SEL)selector
context: (id)context
{
ADD_READ(OFRunLoop_ReadQueueItem, stream, {
queueItem->_target = [target retain];
queueItem->_selector = selector;
queueItem->_context = [context retain];
queueItem->_buffer = buffer;
queueItem->_length = length;
})
}
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
exactLength: (size_t)exactLength
target: (id)target
selector: (SEL)selector
context: (id)context
{
ADD_READ(OFRunLoop_ExactReadQueueItem, stream, {
queueItem->_target = [target retain];
queueItem->_selector = selector;
queueItem->_context = [context retain];
queueItem->_buffer = buffer;
queueItem->_exactLength = exactLength;
})
}
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
stream
encoding: (of_string_encoding_t)encoding
target: (id)target
selector: (SEL)selector
context: (id)context
{
ADD_READ(OFRunLoop_ReadLineQueueItem, stream, {
queueItem->_target = [target retain];
queueItem->_selector = selector;
queueItem->_context = [context retain];
queueItem->_encoding = encoding;
})
}
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
stream
buffer: (const void *)buffer
length: (size_t)length
target: (id)target
selector: (SEL)selector
context: (id)context
{
ADD_WRITE(OFRunLoop_WriteQueueItem, stream, {
queueItem->_target = [target retain];
queueItem->_selector = selector;
queueItem->_context = [context retain];
queueItem->_buffer = buffer;
queueItem->_length = length;
})
}
+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream
target: (id)target
selector: (SEL)selector
context: (id)context
{
ADD_READ(OFRunLoop_AcceptQueueItem, stream, {
queueItem->_target = [target retain];
queueItem->_selector = selector;
queueItem->_context = [context retain];
})
}
+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
buffer: (void *)buffer
length: (size_t)length
target: (id)target
selector: (SEL)selector
context: (id)context
{
ADD_READ(OFRunLoop_UDPReceiveQueueItem, sock, {
queueItem->_target = [target retain];
queueItem->_selector = selector;
queueItem->_context = [context retain];
queueItem->_buffer = buffer;
queueItem->_length = length;
})
}
+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
buffer: (const void *)buffer
length: (size_t)length
receiver: (of_socket_address_t)receiver
target: (id)target
selector: (SEL)selector
context: (id)context
{
ADD_WRITE(OFRunLoop_UDPSendQueueItem, sock, {
queueItem->_target = [target retain];
queueItem->_selector = selector;
queueItem->_context = [context retain];
queueItem->_buffer = buffer;
queueItem->_length = length;
queueItem->_receiver = receiver;
})
}
# ifdef OF_HAVE_BLOCKS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
length: (size_t)length
block: (of_stream_async_read_block_t)block
{
ADD_READ(OFRunLoop_ReadQueueItem, stream, {
queueItem->_block = [block copy];
queueItem->_buffer = buffer;
queueItem->_length = length;
})
}
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
exactLength: (size_t)exactLength
block: (of_stream_async_read_block_t)block
{
ADD_READ(OFRunLoop_ExactReadQueueItem, stream, {
queueItem->_block = [block copy];
queueItem->_buffer = buffer;
queueItem->_exactLength = exactLength;
})
}
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
stream
encoding: (of_string_encoding_t)encoding
block: (of_stream_async_read_line_block_t)block
{
ADD_READ(OFRunLoop_ReadLineQueueItem, stream, {
queueItem->_block = [block copy];
queueItem->_encoding = encoding;
})
}
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
stream
buffer: (const void *)buffer
length: (size_t)length
block: (of_stream_async_write_block_t)block
{
ADD_WRITE(OFRunLoop_WriteQueueItem, stream, {
queueItem->_block = [block copy];
queueItem->_buffer = buffer;
queueItem->_length = length;
})
}
+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream
block: (of_tcp_socket_async_accept_block_t)block
{
ADD_READ(OFRunLoop_AcceptQueueItem, stream, {
queueItem->_block = [block copy];
})
}
+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
buffer: (void *)buffer
length: (size_t)length
block: (of_udp_socket_async_receive_block_t)
block
{
ADD_READ(OFRunLoop_UDPReceiveQueueItem, sock, {
queueItem->_block = [block copy];
queueItem->_buffer = buffer;
queueItem->_length = length;
})
}
+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
buffer: (const void *)buffer
length: (size_t)length
receiver: (of_socket_address_t)receiver
block: (of_udp_socket_async_send_block_t)block
{
ADD_WRITE(OFRunLoop_UDPSendQueueItem, sock, {
queueItem->_block = [block copy];
queueItem->_buffer = buffer;
queueItem->_length = length;
queueItem->_receiver = receiver;
})
}
# endif
# undef ADD_READ
# undef ADD_WRITE
+ (void)of_cancelAsyncRequestsForObject: (id)object
{
void *pool = objc_autoreleasePoolPush();
OFRunLoop *runLoop = [self currentRunLoop];
OFList *queue;
if ((queue = [runLoop->_writeQueues objectForKey: object]) != nil) {
assert([queue count] > 0);
/*
* Clear the queue now, in case this has been called from a
* handler, as otherwise, we'd do the cleanups below twice.
*/
[queue removeAllObjects];
[runLoop->_kernelEventObserver removeObjectForWriting: object];
[runLoop->_writeQueues removeObjectForKey: object];
}
if ((queue = [runLoop->_readQueues objectForKey: object]) != nil) {
assert([queue count] > 0);
/*
* Clear the queue now, in case this has been called from a
* handler, as otherwise, we'd do the cleanups below twice.
*/
[queue removeAllObjects];
[runLoop->_kernelEventObserver removeObjectForReading: object];
[runLoop->_readQueues removeObjectForKey: object];
}
objc_autoreleasePoolPop(pool);
}
#endif
- (instancetype)init
{
self = [super init];
@try {
_timersQueue = [[OFSortedList alloc] init];
#ifdef OF_HAVE_THREADS
_timersQueueLock = [[OFMutex alloc] init];
#endif
#if defined(OF_HAVE_SOCKETS)
_kernelEventObserver = [[OFKernelEventObserver alloc] init];
[_kernelEventObserver setDelegate: self];
_readQueues = [[OFMutableDictionary alloc] init];
_writeQueues = [[OFMutableDictionary alloc] init];
#elif defined(OF_HAVE_THREADS)
_condition = [[OFCondition alloc] init];
#endif
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- (void)dealloc
{
[_timersQueue release];
#ifdef OF_HAVE_THREADS
[_timersQueueLock release];
#endif
#if defined(OF_HAVE_SOCKETS)
[_kernelEventObserver release];
[_readQueues release];
[_writeQueues release];
#elif defined(OF_HAVE_THREADS)
[_condition release];
#endif
[super dealloc];
}
- (void)addTimer: (OFTimer *)timer
{
#ifdef OF_HAVE_THREADS
[_timersQueueLock lock];
@try {
#endif
[_timersQueue insertObject: timer];
#ifdef OF_HAVE_THREADS
} @finally {
[_timersQueueLock unlock];
}
#endif
[timer of_setInRunLoop: self];
#if defined(OF_HAVE_SOCKETS)
[_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
[_condition signal];
#endif
}
- (void)of_removeTimer: (OFTimer *)timer
{
#ifdef OF_HAVE_THREADS
[_timersQueueLock lock];
@try {
#endif
of_list_object_t *iter;
for (iter = [_timersQueue firstListObject]; iter != NULL;
iter = iter->next) {
if ([iter->object isEqual: timer]) {
[_timersQueue removeListObject: iter];
break;
}
}
#ifdef OF_HAVE_THREADS
} @finally {
[_timersQueueLock unlock];
}
#endif
}
#ifdef OF_HAVE_SOCKETS
- (void)objectIsReadyForReading: (id)object
{
/*
* Retain the queue so that it doesn't disappear from us because the
* handler called -[cancelAsyncRequests].
*/
OFList OF_GENERIC(OF_KINDOF(OFRunLoop_ReadQueueItem *)) *queue =
[[_readQueues objectForKey: object] retain];
assert(queue != nil);
@try {
if (![[queue firstObject] handleObject: object]) {
of_list_object_t *listObject = [queue firstListObject];
/*
* The handler might have called -[cancelAsyncRequests]
* so that our queue is now empty, in which case we
* should do nothing.
*/
if (listObject != NULL) {
/*
* Make sure we keep the target until after we
* are done removing the object. The reason for
* this is that the target might call
* -[cancelAsyncRequests] in its dealloc.
*/
[[listObject->object retain] autorelease];
[queue removeListObject: listObject];
if ([queue count] == 0) {
[_kernelEventObserver
removeObjectForReading: object];
[_readQueues
removeObjectForKey: object];
}
}
}
} @finally {
[queue release];
}
}
- (void)objectIsReadyForWriting: (id)object
{
/*
* Retain the queue so that it doesn't disappear from us because the
* handler called -[cancelAsyncRequests].
*/
OFList OF_GENERIC(OF_KINDOF(OFRunLoop_WriteQueueItem *)) *queue =
[[_writeQueues objectForKey: object] retain];
assert(queue != nil);
@try {
if (![[queue firstObject] handleObject: object]) {
of_list_object_t *listObject = [queue firstListObject];
/*
* The handler might have called -[cancelAsyncRequests]
* so that our queue is now empty, in which case we
* should do nothing.
*/
if (listObject != NULL) {
/*
* Make sure we keep the target until after we
* are done removing the object. The reason for
* this is that the target might call
* -[cancelAsyncRequests] in its dealloc.
*/
[[listObject->object retain] autorelease];
[queue removeListObject: listObject];
if ([queue count] == 0) {
[_kernelEventObserver
removeObjectForWriting: object];
[_writeQueues
removeObjectForKey: object];
}
}
}
} @finally {
[queue release];
}
}
#endif
- (void)run
{
[self runUntilDate: nil];
}
- (void)runUntilDate: (OFDate *)deadline
{
_stop = false;
for (;;) {
void *pool = objc_autoreleasePoolPush();
OFDate *now = [OFDate date];
OFDate *nextTimer;
for (;;) {
OFTimer *timer;
#ifdef OF_HAVE_THREADS
[_timersQueueLock lock];
@try {
#endif
of_list_object_t *listObject =
[_timersQueue firstListObject];
if (listObject != NULL && [[listObject->object
fireDate] compare: now] !=
OF_ORDERED_DESCENDING) {
timer = [[listObject->object
retain] autorelease];
[_timersQueue removeListObject:
listObject];
[timer of_setInRunLoop: nil];
} else
break;
#ifdef OF_HAVE_THREADS
} @finally {
[_timersQueueLock unlock];
}
#endif
if ([timer isValid])
[timer fire];
}
#ifdef OF_HAVE_THREADS
[_timersQueueLock lock];
@try {
#endif
nextTimer = [[_timersQueue firstObject] fireDate];
#ifdef OF_HAVE_THREADS
} @finally {
[_timersQueueLock unlock];
}
#endif
/* Watch for I/O events until the next timer is due */
if (nextTimer != nil || deadline != nil) {
of_time_interval_t timeout;
if (nextTimer != nil && deadline == nil)
timeout = [nextTimer timeIntervalSinceNow];
else if (nextTimer == nil && deadline != nil)
timeout = [deadline timeIntervalSinceNow];
else
timeout = [[nextTimer earlierDate: deadline]
timeIntervalSinceNow];
if (timeout < 0)
timeout = 0;
#if defined(OF_HAVE_SOCKETS)
@try {
[_kernelEventObserver
observeForTimeInterval: timeout];
} @catch (OFObserveFailedException *e) {
if ([e errNo] != EINTR)
@throw e;
}
#elif defined(OF_HAVE_THREADS)
[_condition lock];
[_condition waitForTimeInterval: timeout];
[_condition unlock];
#else
[OFThread sleepForTimeInterval: timeout];
#endif
} else {
/*
* No more timers and no deadline: Just watch for I/O
* until we get an event. If a timer is added by
* another thread, it cancels the observe.
*/
#if defined(OF_HAVE_SOCKETS)
@try {
[_kernelEventObserver observe];
} @catch (OFObserveFailedException *e) {
if ([e errNo] != EINTR)
@throw e;
}
#elif defined(OF_HAVE_THREADS)
[_condition lock];
[_condition wait];
[_condition unlock];
#else
[OFThread sleepForTimeInterval: 86400];
#endif
}
if (_stop || (deadline != nil &&
[deadline compare: now] != OF_ORDERED_DESCENDING)) {
objc_autoreleasePoolPop(pool);
break;
}
objc_autoreleasePoolPop(pool);
}
_stop = false;
}
- (void)stop
{
_stop = true;
#if defined(OF_HAVE_SOCKETS)
[_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
[_condition signal];
#endif
}
@end