ObjFW  Artifact [87b40649c1]

Artifact 87b40649c173997e65f815932bfccec88141ca05454cc66d200515186e46fd99:

  • File src/OFThread.m — part of check-in [fe2cbe0021] at 2018-04-22 16:13:04 on branch trunk — runtime: Define BOOL to be the same as bool

    As we define the ABI, we can just replace BOOL with bool everywhere,
    including in ObjFW itself. For the Apple platforms where BOOL and bool
    are different, this is not a problem as BOOL and bool are passed and
    returned the same way in the ABI.

    This still defines BOOL to bool for compatibility, except on AmigaOS and
    Wii, which both have its own BOOL type. (user: js, size: 9221) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
 *               2018
 *   Jonathan Schleifer <js@heap.zone>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#define OF_THREAD_M
#define _POSIX_TIMERS
#define __NO_EXT_QNX

#include "config.h"

#include <stdlib.h>
#include <math.h>
#include <time.h>

#ifdef OF_HAVE_SCHED_YIELD
# include <sched.h>
#endif
#include "unistd_wrapper.h"

#include "platform.h"

#ifdef OF_MORPHOS
# include <proto/dos.h>
#endif

#ifdef OF_WII
# define nanosleep ogc_nanosleep
# include <ogcsys.h>
# undef nanosleep
#endif

#ifdef OF_NINTENDO_3DS
# include <3ds/svc.h>
#endif

#import "OFThread.h"
#import "OFThread+Private.h"
#import "OFAutoreleasePool+Private.h"
#import "OFAutoreleasePool.h"
#import "OFDate.h"
#import "OFDictionary.h"
#import "OFList.h"
#import "OFLocalization.h"
#import "OFRunLoop.h"
#import "OFString.h"

#ifdef OF_WINDOWS
# include <windows.h>
#endif

#ifdef OF_NINTENDO_DS
# define asm __asm__
# include <nds.h>
# undef asm
#endif

#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFNotImplementedException.h"
#import "OFOutOfRangeException.h"
#ifdef OF_HAVE_THREADS
# import "OFThreadJoinFailedException.h"
# import "OFThreadStartFailedException.h"
# import "OFThreadStillRunningException.h"
#endif

#ifdef OF_HAVE_ATOMIC_OPS
# import "atomic.h"
#endif

#ifdef OF_DJGPP
# define lrint(x) rint(x)
#endif

#ifdef OF_HAVE_THREADS
# import "threading.h"

static of_tlskey_t threadSelfKey;
static OFThread *mainThread;

static void
callMain(id object)
{
	OFThread *thread = (OFThread *)object;
	OFString *name;

	if (!of_tlskey_set(threadSelfKey, thread))
		@throw [OFInitializationFailedException
		    exceptionWithClass: [thread class]];

	thread->_pool = objc_autoreleasePoolPush();

	name = [thread name];
	if (name != nil)
		of_thread_set_name(
		    [name cStringWithEncoding: [OFLocalization encoding]]);
	else
		of_thread_set_name(object_getClassName(thread));

	/*
	 * Nasty workaround for thread implementations which can't return a
	 * pointer on join.
	 */
# ifdef OF_HAVE_BLOCKS
	if (thread->_threadBlock != NULL)
		thread->_returnValue = [thread->_threadBlock() retain];
	else
# endif
		thread->_returnValue = [[thread main] retain];

	[thread handleTermination];

	thread->_running = OF_THREAD_WAITING_FOR_JOIN;

	objc_autoreleasePoolPop(thread->_pool);
	[OFAutoreleasePool of_handleThreadTermination];

	[thread release];
}
#endif

@implementation OFThread
#ifdef OF_HAVE_THREADS
@synthesize name = _name;
# ifdef OF_HAVE_BLOCKS
@synthesize threadBlock = _threadBlock;
# endif

+ (void)initialize
{
	if (self != [OFThread class])
		return;

	if (!of_tlskey_new(&threadSelfKey))
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}

+ (instancetype)thread
{
	return [[[self alloc] init] autorelease];
}

# ifdef OF_HAVE_BLOCKS
+ (instancetype)threadWithThreadBlock: (of_thread_block_t)threadBlock
{
	return [[[self alloc] initWithThreadBlock: threadBlock] autorelease];
}
# endif

+ (OFThread *)currentThread
{
	return of_tlskey_get(threadSelfKey);
}

+ (OFThread *)mainThread
{
	return mainThread;
}

+ (OFMutableDictionary *)threadDictionary
{
	OFThread *thread = of_tlskey_get(threadSelfKey);

	if (thread == nil)
		return nil;

	if (thread->_threadDictionary == nil)
		thread->_threadDictionary = [[OFMutableDictionary alloc] init];

	return thread->_threadDictionary;
}
#endif

+ (void)sleepForTimeInterval: (of_time_interval_t)timeInterval
{
	if (timeInterval < 0)
		return;

#if defined(OF_WINDOWS)
	if (timeInterval * 1000 > UINT_MAX)
		@throw [OFOutOfRangeException exception];

	Sleep((unsigned int)(timeInterval * 1000));
#elif defined(HAVE_NANOSLEEP)
	struct timespec rqtp;

	rqtp.tv_sec = (time_t)timeInterval;
	rqtp.tv_nsec = lrint((timeInterval - rqtp.tv_sec) * 1000000000);

	if (rqtp.tv_sec != floor(timeInterval))
		@throw [OFOutOfRangeException exception];

	nanosleep(&rqtp, NULL);
#elif defined(OF_MORPHOS)
	if (timeInterval * 50 > ULONG_MAX)
		@throw [OFOutOfRangeException exception];

	Delay(timeInterval * 50);
#elif defined(OF_NINTENDO_DS)
	uint64_t counter;

	if (timeInterval > UINT64_MAX / 60)
		@throw [OFOutOfRangeException exception];

	counter = timeInterval * 60;
	while (counter--)
		swiWaitForVBlank();
#elif defined(OF_NINTENDO_3DS)
	if (timeInterval * 1000000000 > INT64_MAX)
		@throw [OFOutOfRangeException exception];

	svcSleepThread((int64_t)(timeInterval * 1000000000));
#else
	if (timeInterval > UINT_MAX)
		@throw [OFOutOfRangeException exception];

	sleep((unsigned int)timeInterval);
	usleep((unsigned int)lrint(
	    (timeInterval - floor(timeInterval)) * 1000000));
#endif
}

+ (void)sleepUntilDate: (OFDate *)date
{
	[self sleepForTimeInterval: [date timeIntervalSinceNow]];
}

+ (void)yield
{
#ifdef OF_HAVE_SCHED_YIELD
	sched_yield();
#else
	[self sleepForTimeInterval: 0];
#endif
}

#ifdef OF_HAVE_THREADS
+ (void)terminate
{
	[self terminateWithObject: nil];

	/*
	 * For some reason, Clang thinks terminateWithObject: can return - even
	 * though it is declared OF_NO_RETURN - and warns that terminate
	 * returns while being declared OF_NO_RETURN.
	 */
	OF_UNREACHABLE
}

+ (void)terminateWithObject: (id)object
{
	OFThread *thread = of_tlskey_get(threadSelfKey);

	if (thread != nil) {
		thread->_returnValue = [object retain];

		[thread handleTermination];

		thread->_running = OF_THREAD_WAITING_FOR_JOIN;
		objc_autoreleasePoolPop(thread->_pool);
	}

	[OFAutoreleasePool of_handleThreadTermination];

	[thread release];

	of_thread_exit();
}

+ (void)setName: (OFString *)name
{
	[[OFThread currentThread] setName: name];

	if (name != nil)
		of_thread_set_name(
		    [name cStringWithEncoding: [OFLocalization encoding]]);
	else
		of_thread_set_name(class_getName([self class]));
}

+ (OFString *)name
{
	return [[OFThread currentThread] name];
}

+ (void)of_createMainThread
{
	mainThread = [[OFThread alloc] init];
	mainThread->_thread = of_thread_current();

	if (!of_tlskey_set(threadSelfKey, mainThread))
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}

- (instancetype)init
{
	self = [super init];

	@try {
		if (!of_thread_attr_init(&_attr))
			@throw [OFInitializationFailedException
			    exceptionWithClass: [self class]];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

# ifdef OF_HAVE_BLOCKS
- (instancetype)initWithThreadBlock: (of_thread_block_t)threadBlock
{
	self = [self init];

	@try {
		_threadBlock = [threadBlock copy];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}
# endif

- (id)main
{
	[[OFRunLoop currentRunLoop] run];

	return nil;
}

- (void)handleTermination
{
	OFRunLoop *oldRunLoop = _runLoop;
	_runLoop = nil;
	[oldRunLoop release];

	[_threadDictionary release];
	_threadDictionary = nil;
}

- (void)start
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	if (_running == OF_THREAD_WAITING_FOR_JOIN) {
		of_thread_detach(_thread);
		[_returnValue release];
	}

	[self retain];

	_running = OF_THREAD_RUNNING;

	if (!of_thread_new(&_thread, callMain, self, &_attr)) {
		[self release];
		@throw [OFThreadStartFailedException exceptionWithThread: self];
	}
}

- (id)join
{
	if (_running == OF_THREAD_NOT_RUNNING || !of_thread_join(_thread))
		@throw [OFThreadJoinFailedException exceptionWithThread: self];

	_running = OF_THREAD_NOT_RUNNING;

	return _returnValue;
}

- (id)copy
{
	return [self retain];
}

- (OFRunLoop *)runLoop
{
# if defined(OF_HAVE_ATOMIC_OPS) && !defined(__clang_analyzer__)
	if (_runLoop == nil) {
		OFRunLoop *tmp = [[OFRunLoop alloc] init];

		if (!of_atomic_ptr_cmpswap((void **)&_runLoop, nil, tmp))
			[tmp release];
	}
# else
	@synchronized (self) {
		if (_runLoop == nil)
			_runLoop = [[OFRunLoop alloc] init];
	}
# endif

	return _runLoop;
}

- (float)priority
{
	return _attr.priority;
}

- (void)setPriority: (float)priority
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	_attr.priority = priority;
}

- (size_t)stackSize
{
	return _attr.stackSize;
}

- (void)setStackSize: (size_t)stackSize
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	_attr.stackSize = stackSize;
}

- (void)dealloc
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	/*
	 * We should not be running anymore, but call detach in order to free
	 * the resources.
	 */
	if (_running == OF_THREAD_WAITING_FOR_JOIN)
		of_thread_detach(_thread);

	[_returnValue release];
# ifdef OF_HAVE_BLOCKS
	[_threadBlock release];
# endif

	[super dealloc];
}
#else
- (instancetype)init
{
	OF_INVALID_INIT_METHOD
}
#endif
@end