ObjFW  Artifact [6cfd14d520]

Artifact 6cfd14d520a4fab1097951ac355277abce437f51884abed2a51a6f62cd4a605c:

  • File src/OFAutoreleasePool.m — part of check-in [e1e7ffa903] at 2011-09-22 23:25:42 on branch trunk — Exceptions are now autoreleased.

    This is safe as an "exception loop" can't happen, since if allocating
    an exception fails, it throws an OFAllocFailedException which is
    preallocated and can always be thrown.

    So, the worst case would be that an autorelease of an exception fails,
    triggering an OFOutOfMemoryException for which there is no memory,
    resulting in an OFAllocFailedException to be thrown. (user: js, size: 4213) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008, 2009, 2010, 2011
 *   Jonathan Schleifer <js@webkeks.org>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "config.h"

#include <stdlib.h>

#import "OFAutoreleasePool.h"
#import "OFArray.h"

#import "OFInitializationFailedException.h"
#import "OFNotImplementedException.h"

#ifdef OF_THREADS
# import "threading.h"
static of_tlskey_t firstKey, lastKey;
#else
static OFAutoreleasePool *firstPool = nil, *lastPool = nil;
#endif

#define GROW_SIZE 16

@implementation OFAutoreleasePool
#ifdef OF_THREADS
+ (void)initialize
{
	if (self != [OFAutoreleasePool class])
		return;

	if (!of_tlskey_new(&firstKey) || !of_tlskey_new(&lastKey))
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}
#endif

+ (void)addObject: (id)object
{
#ifdef OF_THREADS
	id lastPool = of_tlskey_get(lastKey);
#endif

	if (lastPool == nil) {
		@try {
			[[self alloc] init];
		} @catch (id e) {
			[object release];
			@throw e;
		}

#ifdef OF_THREADS
		lastPool = of_tlskey_get(lastKey);
#endif
	}

	if (lastPool == nil) {
		[object release];
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
	}

	@try {
		[lastPool _addObject: object];
	} @catch (id e) {
		[object release];
		@throw e;
	}
}

+ (void)_releaseAll
{
#ifdef OF_THREADS
	[of_tlskey_get(firstKey) release];
#else
	[firstPool release];
#endif
}

- init
{
	self = [super init];

	@try {
#ifdef OF_THREADS
		id firstPool = of_tlskey_get(firstKey);
		previousPool = of_tlskey_get(lastKey);

		if (!of_tlskey_set(lastKey, self))
			@throw [OFInitializationFailedException
			    exceptionWithClass: isa];
#else
		previousPool = lastPool;
		lastPool = self;
#endif

		if (firstPool == nil) {
#ifdef OF_THREADS
			if (!of_tlskey_set(firstKey, self)) {
				of_tlskey_set(lastKey, previousPool);
				@throw [OFInitializationFailedException
				    exceptionWithClass: isa];
			}
#else
			firstPool = self;
#endif
		}

		if (previousPool != nil)
			previousPool->nextPool = self;

		size = GROW_SIZE;
		objects = [self allocMemoryForNItems: GROW_SIZE
					      ofSize: sizeof(id)];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (void)_addObject: (id)object
{
	if (count + 1 > size) {
		objects = [self resizeMemory: objects
				    toNItems: size + GROW_SIZE
				      ofSize: sizeof(id)];
		size += GROW_SIZE;
	}

	objects[count] = object;
	count++;
}

- (void)releaseObjects
{
	size_t i;

	[nextPool releaseObjects];

	for (i = 0; i < count; i++)
		[objects[i] release];

	count = 0;
}

- (void)release
{
	[self dealloc];
}

- (void)drain
{
	[self dealloc];
}

- (void)dealloc
{
	size_t i;

	[nextPool dealloc];

	for (i = 0; i < count; i++)
		[objects[i] release];

	/*
	 * If of_tlskey_set fails, this is a real problem. The best we can do
	 * is to not change the pool below the current pool and stop
	 * deallocation. This way, new objects will be added to the current
	 * pool, but released when the pool below gets released - and maybe
	 * the pool itself will be released as well then, because maybe
	 * of_tlskey_set will work this time.
	 */
#ifdef OF_THREADS
	if (!of_tlskey_set(lastKey, previousPool))
		return;
#else
	lastPool = previousPool;
#endif

	if (previousPool != nil)
		previousPool->nextPool = nil;

	/*
	 * If of_tlskey_set fails here, this is even worse, as this will
	 * definitely be a memory leak. But this should never happen anyway.
	 */
#ifdef OF_THREADS
	if (of_tlskey_get(firstKey) == self)
		if (!of_tlskey_set(firstKey, nil))
			return;
#else
	if (firstPool == self)
		firstPool = nil;
#endif

	[super dealloc];
}

- retain
{
	@throw [OFNotImplementedException exceptionWithClass: isa
						    selector: _cmd];
}

- autorelease
{
	@throw [OFNotImplementedException exceptionWithClass: isa
						    selector: _cmd];
}
@end