ObjFW  Artifact [6bf58b8f5f]

Artifact 6bf58b8f5fa99322db7c80a8ca64e21e0c274af3339eae5dad06e566d6ebdda7:

  • File src/OFThread.m — part of check-in [3d16a30f41] at 2013-06-22 12:12:36 on branch trunk — Rework exceptions.

    This mostly removes the argument for the class in which the exception
    occurred. As backtraces were recently added for all platforms, the
    passed class does not give any extra information on where the exception
    occurred anymore.

    This also removes a few other arguments which were not too helpful. In
    the past, the idea was to pass as many arguments as possible so that it
    is easier to find the origin of the exception. However, as backtraces
    are a much better way to find the origin, those are not useful anymore
    and just make the exception more cumbersome to use. The rule is now to
    only pass arguments that might help in recovering from the exception or
    provide information that is otherwise not easily accessible. (user: js, size: 7640) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013
 *   Jonathan Schleifer <js@webkeks.org>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "config.h"

#define OF_THREAD_M

#define _POSIX_TIMERS
#define __NO_EXT_QNX

#include <stdlib.h>
#include <math.h>
#include <time.h>

#ifndef _WIN32
# include <unistd.h>
#endif

#ifdef OF_HAVE_SCHED_YIELD
# include <sched.h>
#endif

#if defined(OF_HAVE_THREADS) && defined(__HAIKU__)
# include <kernel/OS.h>
#endif

#import "OFRunLoop.h"
#import "OFThread.h"
#import "OFList.h"
#import "OFDate.h"
#import "OFSortedList.h"
#import "OFAutoreleasePool.h"

#ifdef _WIN32
# include <windows.h>
#endif

#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFNotImplementedException.h"
#import "OFOutOfRangeException.h"
#ifdef OF_HAVE_THREADS
# import "OFThreadJoinFailedException.h"
# import "OFThreadStartFailedException.h"
# import "OFThreadStillRunningException.h"
#endif

#ifdef OF_HAVE_ATOMIC_OPS
# import "atomic.h"
#endif
#import "autorelease.h"

#ifdef OF_HAVE_THREADS
# import "threading.h"

static of_tlskey_t threadSelfKey;
static OFThread *mainThread;

static id
call_main(id object)
{
	OFThread *thread = (OFThread*)object;

	if (!of_tlskey_set(threadSelfKey, thread))
		@throw [OFInitializationFailedException
		    exceptionWithClass: [thread class]];

	objc_autoreleasePoolPush();

	/*
	 * Nasty workaround for thread implementations which can't return a
	 * value on join.
	 */
# ifdef OF_HAVE_BLOCKS
	if (thread->_block != NULL)
		thread->_returnValue = [thread->_block() retain];
	else
# endif
		thread->_returnValue = [[thread main] retain];

	[thread handleTermination];

	thread->_running = OF_THREAD_WAITING_FOR_JOIN;

	[OFTLSKey OF_callAllDestructors];
# ifdef OF_OBJFW_RUNTIME
	/*
	 * As the values returned by objc_autoreleasePoolPush() in the ObjFW
	 * runtime are not actually pointers, but sequential numbers, 0 means
	 * we pop everything.
	 */
	objc_autoreleasePoolPop(0);
# endif

	[thread release];

	return 0;
}

static void
set_thread_name(OFThread *thread)
{
# ifdef __HAIKU__
	OFString *name = thread->_name;

	if (name == nil)
		name = [thread className];

	rename_thread(get_pthread_thread_id(thread->_thread),
	    [name UTF8String]);
# endif
}
#endif

@implementation OFThread
#ifdef OF_HAVE_THREADS
# if defined(OF_HAVE_PROPERTIES) && defined(OF_HAVE_BLOCKS)
@synthesize block = _block;
# endif

+ (void)initialize
{
	if (self != [OFThread class])
		return;

	if (!of_tlskey_new(&threadSelfKey))
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}

+ (instancetype)thread
{
	return [[[self alloc] init] autorelease];
}

# ifdef OF_HAVE_BLOCKS
+ (instancetype)threadWithBlock: (of_thread_block_t)block
{
	return [[[self alloc] initWithBlock: block] autorelease];
}
# endif

+ (void)setObject: (id)object
	forTLSKey: (OFTLSKey*)key
{
	id oldObject = of_tlskey_get(key->_key);

	if (!of_tlskey_set(key->_key, [object retain]))
		/* FIXME: Find a better exception */
		@throw [OFInvalidArgumentException exception];

	[oldObject release];
}

+ (id)objectForTLSKey: (OFTLSKey*)key
{
	return [[(id)of_tlskey_get(key->_key) retain] autorelease];
}

+ (OFThread*)currentThread
{
	return [[(id)of_tlskey_get(threadSelfKey) retain] autorelease];
}

+ (OFThread*)mainThread
{
	return mainThread;
}
#endif

+ (void)sleepForTimeInterval: (double)seconds
{
	if (seconds < 0)
		@throw [OFOutOfRangeException exception];

#if defined(HAVE_NANOSLEEP)
	struct timespec rqtp;

	rqtp.tv_sec = (time_t)seconds;
	rqtp.tv_nsec = lrint((seconds - rqtp.tv_sec) * 1000000000);

	if (rqtp.tv_sec != floor(seconds))
		@throw [OFOutOfRangeException exception];

	nanosleep(&rqtp, NULL);
#elif !defined(_WIN32)
	if (seconds > UINT_MAX)
		@throw [OFOutOfRangeException exception];

	sleep((unsigned int)seconds);
	usleep((useconds_t)lrint((seconds - floor(seconds)) * 1000000));
#else
	if (seconds * 1000 > UINT_MAX)
		@throw [OFOutOfRangeException exception];

	Sleep((unsigned int)(seconds * 1000));
#endif
}

+ (void)sleepUntilDate: (OFDate*)date
{
	[self sleepForTimeInterval: [date timeIntervalSinceNow]];
}

+ (void)yield
{
#ifdef OF_HAVE_SCHED_YIELD
	sched_yield();
#else
	[self sleepForTimeInterval: 0];
#endif
}

#ifdef OF_HAVE_THREADS
+ (void)terminate
{
	[self terminateWithObject: nil];
}

+ (void)terminateWithObject: (id)object
{
	OFThread *thread = of_tlskey_get(threadSelfKey);

	if (thread != nil) {
		thread->_returnValue = [object retain];

		[thread handleTermination];

		thread->_running = OF_THREAD_WAITING_FOR_JOIN;
	}

	[OFTLSKey OF_callAllDestructors];
# ifdef OF_OBJFW_RUNTIME
	/*
	 * As the values returned by objc_autoreleasePoolPush() in the ObjFW
	 * runtime are not actually pointers, but sequential numbers, 0 means
	 * we pop everything.
	 */
	objc_autoreleasePoolPop(0);
# endif

	[thread release];

	of_thread_exit();
}

+ (void)OF_createMainThread
{
	mainThread = [[OFThread alloc] init];
	mainThread->_thread = of_thread_current();

	if (!of_tlskey_set(threadSelfKey, mainThread))
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}

# ifdef OF_HAVE_BLOCKS
- initWithBlock: (of_thread_block_t)block
{
	self = [super init];

	@try {
		_block = [block copy];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}
# endif

- (id)main
{
	[[OFRunLoop currentRunLoop] run];

	return nil;
}

- (void)handleTermination
{
	OFRunLoop *oldRunLoop = _runLoop;
	_runLoop = nil;
	[oldRunLoop release];
}

- (void)start
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	if (_running == OF_THREAD_WAITING_FOR_JOIN) {
		of_thread_detach(_thread);
		[_returnValue release];
	}

	[self retain];

	_running = OF_THREAD_RUNNING;

	if (!of_thread_new(&_thread, call_main, self)) {
		[self release];
		@throw [OFThreadStartFailedException exceptionWithThread: self];
	}

	set_thread_name(self);
}

- (id)join
{
	if (_running == OF_THREAD_NOT_RUNNING || !of_thread_join(_thread))
		@throw [OFThreadJoinFailedException exceptionWithThread: self];

	_running = OF_THREAD_NOT_RUNNING;

	return _returnValue;
}

- copy
{
	return [self retain];
}

- (OFRunLoop*)runLoop
{
# ifdef OF_HAVE_ATOMIC_OPS
	if (_runLoop == nil) {
		OFRunLoop *tmp = [[OFRunLoop alloc] init];

		if (!of_atomic_cmpswap_ptr((void**)&_runLoop, nil, tmp))
			[tmp release];
	}
# else
	@synchronized (self) {
		if (_runLoop == nil)
			_runLoop = [[OFRunLoop alloc] init];
	}
# endif

	return [[_runLoop retain] autorelease];
}

- (OFString*)name
{
	OF_GETTER(_name, true)
}

- (void)setName: (OFString*)name
{
	OF_SETTER(_name, name, true, 1)

	if (_running == OF_THREAD_RUNNING)
		set_thread_name(self);
}

- (void)dealloc
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	/*
	 * We should not be running anymore, but call detach in order to free
	 * the resources.
	 */
	if (_running == OF_THREAD_WAITING_FOR_JOIN)
		of_thread_detach(_thread);

	[_returnValue release];
	[_runLoop release];

	[super dealloc];
}
#else
- init
{
	@try {
		[self doesNotRecognizeSelector: _cmd];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	abort();
}
#endif
@end