ObjFW  Artifact [6bb8a2cf49]

Artifact 6bb8a2cf49122b4bc76390a00da004797ba494842e834ae35d212865d0d4c3b2:

  • File src/OFStreamSocket.m — part of check-in [7460d2ccd8] at 2024-08-17 17:30:51 on branch trunk — Delay socket initialization as long as possible

    On game consoles, initializing sockets takes a significant amount of
    time. When not delaying socket initializing, that time is spent during
    startup even when the application might never use sockets.

    Worse yet, on Amiga, sockets might not be available at all and the
    application will fail to start up, even when the application might never
    use sockets. (user: js, size: 10099) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License version 3.0 only,
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
 * version 3.0 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3.0 along with this program. If not, see
 * <https://www.gnu.org/licenses/>.
 */

#include "config.h"

#ifndef _XOPEN_SOURCE_EXTENDED
# define _XOPEN_SOURCE_EXTENDED
#endif
#define _HPUX_ALT_XOPEN_SOCKET_API

#include <errno.h>
#include <string.h>

#import "OFStreamSocket.h"
#import "OFStreamSocket+Private.h"
#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFSocket.h"
#import "OFSocket+Private.h"

#import "OFAcceptSocketFailedException.h"
#import "OFAlreadyOpenException.h"
#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFListenOnSocketFailedException.h"
#import "OFNotImplementedException.h"
#import "OFNotOpenException.h"
#import "OFOutOfMemoryException.h"
#import "OFOutOfRangeException.h"
#import "OFReadFailedException.h"
#import "OFSetOptionFailedException.h"
#import "OFWriteFailedException.h"

#if defined(OF_AMIGAOS) && !defined(UNIQUE_ID)
# define UNIQUE_ID -1
#endif

@implementation OFStreamSocket
@dynamic delegate;
@synthesize listening = _listening;

+ (instancetype)socket
{
	return [[[self alloc] init] autorelease];
}

- (instancetype)init
{
	self = [super init];

	@try {
		if (self.class == [OFStreamSocket class]) {
			[self doesNotRecognizeSelector: _cmd];
			abort();
		}

		if (!_OFSocketInit())
			@throw [OFInitializationFailedException
			    exceptionWithClass: self.class];

		_socket = OFInvalidSocketHandle;
#ifdef OF_AMIGAOS
		_socketID = -1;
#endif
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (void)dealloc
{
	if (_socket != OFInvalidSocketHandle)
		[self close];

	[super dealloc];
}

- (bool)lowlevelIsAtEndOfStream
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	return _atEndOfStream;
}

- (size_t)lowlevelReadIntoBuffer: (void *)buffer length: (size_t)length
{
	ssize_t ret;

	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

#ifndef OF_WINDOWS
	if ((ret = recv(_socket, buffer, length, 0)) < 0)
		@throw [OFReadFailedException
		    exceptionWithObject: self
			requestedLength: length
				  errNo: _OFSocketErrNo()];
#else
	if (length > INT_MAX)
		@throw [OFOutOfRangeException exception];

	if ((ret = recv(_socket, buffer, (int)length, 0)) < 0)
		@throw [OFReadFailedException
		    exceptionWithObject: self
			requestedLength: length
				  errNo: _OFSocketErrNo()];
#endif

	if (ret == 0)
		_atEndOfStream = true;

	return ret;
}

- (size_t)lowlevelWriteBuffer: (const void *)buffer length: (size_t)length
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

#ifndef OF_WINDOWS
	ssize_t bytesWritten;

	if (length > SSIZE_MAX)
		@throw [OFOutOfRangeException exception];

	if ((bytesWritten = send(_socket, (void *)buffer, length, 0)) < 0)
		@throw [OFWriteFailedException
		    exceptionWithObject: self
			requestedLength: length
			   bytesWritten: 0
				  errNo: _OFSocketErrNo()];
#else
	int bytesWritten;

	if (length > INT_MAX)
		@throw [OFOutOfRangeException exception];

	if ((bytesWritten = send(_socket, buffer, (int)length, 0)) < 0)
		@throw [OFWriteFailedException
		    exceptionWithObject: self
			requestedLength: length
			   bytesWritten: 0
				  errNo: _OFSocketErrNo()];
#endif

	return (size_t)bytesWritten;
}

#if defined(OF_WINDOWS) || defined(OF_AMIGAOS)
- (void)setCanBlock: (bool)canBlock
{
# ifdef OF_WINDOWS
	u_long v = !canBlock;
# else
	char v = !canBlock;
# endif

	if (ioctlsocket(_socket, FIONBIO, &v) == SOCKET_ERROR)
		@throw [OFSetOptionFailedException
		    exceptionWithObject: self
				  errNo: _OFSocketErrNo()];

	_canBlock = canBlock;
}
#endif

- (int)fileDescriptorForReading
{
#ifndef OF_WINDOWS
	return _socket;
#else
	if (_socket == OFInvalidSocketHandle)
		return -1;

	if (_socket > INT_MAX)
		@throw [OFOutOfRangeException exception];

	return (int)_socket;
#endif
}

- (int)fileDescriptorForWriting
{
#ifndef OF_WINDOWS
	return _socket;
#else
	if (_socket == OFInvalidSocketHandle)
		return -1;

	if (_socket > INT_MAX)
		@throw [OFOutOfRangeException exception];

	return (int)_socket;
#endif
}

#ifndef OF_WII
- (int)of_socketError
{
	int errNo;
	socklen_t len = sizeof(errNo);

	if (getsockopt(_socket, SOL_SOCKET, SO_ERROR, (char *)&errNo,
	    &len) != 0)
		return _OFSocketErrNo();

	return errNo;
}
#endif

- (void)listen
{
	[self listenWithBacklog: SOMAXCONN];
}

- (void)listenWithBacklog: (int)backlog
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	if (listen(_socket, backlog) == -1)
		@throw [OFListenOnSocketFailedException
		    exceptionWithSocket: self
				backlog: backlog
				  errNo: _OFSocketErrNo()];

	_listening = true;
}

- (instancetype)accept
{
	OFStreamSocket *client;
#if (!defined(HAVE_PACCEPT) && !defined(HAVE_ACCEPT4)) || !defined(SOCK_CLOEXEC)
# if defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
	int flags;
# endif
#endif

	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	client = [[[[self class] alloc] init] autorelease];
	client->_remoteAddress.length =
	    (socklen_t)sizeof(client->_remoteAddress.sockaddr);

#if defined(HAVE_PACCEPT) && defined(SOCK_CLOEXEC)
	if ((client->_socket = paccept(_socket,
	    (struct sockaddr *)&client->_remoteAddress.sockaddr,
	    &client->_remoteAddress.length, NULL, SOCK_CLOEXEC)) ==
	    OFInvalidSocketHandle)
		@throw [OFAcceptSocketFailedException
		    exceptionWithSocket: self
				  errNo: _OFSocketErrNo()];
#elif defined(HAVE_ACCEPT4) && defined(SOCK_CLOEXEC)
	if ((client->_socket = accept4(_socket,
	    (struct sockaddr * )&client->_remoteAddress.sockaddr,
	    &client->_remoteAddress.length, SOCK_CLOEXEC)) ==
	    OFInvalidSocketHandle)
		@throw [OFAcceptSocketFailedException
		    exceptionWithSocket: self
				  errNo: _OFSocketErrNo()];
#else
	if ((client->_socket = accept(_socket,
	    (struct sockaddr *)&client->_remoteAddress.sockaddr,
	    &client->_remoteAddress.length)) == OFInvalidSocketHandle)
		@throw [OFAcceptSocketFailedException
		    exceptionWithSocket: self
				  errNo: _OFSocketErrNo()];

# if defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
	if ((flags = fcntl(client->_socket, F_GETFD, 0)) != -1)
		fcntl(client->_socket, F_SETFD, flags | FD_CLOEXEC);
# endif
#endif

	OFAssert(client->_remoteAddress.length <=
	    (socklen_t)sizeof(client->_remoteAddress.sockaddr));

	switch (((struct sockaddr *)&client->_remoteAddress.sockaddr)
	    ->sa_family) {
	case AF_INET:
		client->_remoteAddress.family = OFSocketAddressFamilyIPv4;
		break;
#ifdef OF_HAVE_IPV6
	case AF_INET6:
		client->_remoteAddress.family = OFSocketAddressFamilyIPv6;
		break;
#endif
#ifdef OF_HAVE_UNIX_SOCKETS
	case AF_UNIX:
		client->_remoteAddress.family = OFSocketAddressFamilyUNIX;
		break;
#endif
#ifdef OF_HAVE_IPX
	case AF_IPX:
		client->_remoteAddress.family = OFSocketAddressFamilyIPX;
		break;
#endif
	default:
		client->_remoteAddress.family = OFSocketAddressFamilyUnknown;
		break;
	}

	return client;
}

- (void)asyncAccept
{
	[self asyncAcceptWithRunLoopMode: OFDefaultRunLoopMode];
}

- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
{
	[OFRunLoop of_addAsyncAcceptForSocket: self
					 mode: runLoopMode
					block: NULL
				     delegate: _delegate];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncAcceptWithBlock: (OFStreamSocketAsyncAcceptBlock)block
{
	[self asyncAcceptWithRunLoopMode: OFDefaultRunLoopMode block: block];
}

- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
			     block: (OFStreamSocketAsyncAcceptBlock)block
{
	[OFRunLoop of_addAsyncAcceptForSocket: self
					 mode: runLoopMode
					block: block
				     delegate: nil];
}
#endif

- (const OFSocketAddress *)remoteAddress
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	if (_remoteAddress.length == 0)
		@throw [OFInvalidArgumentException exception];

	if (_remoteAddress.length > (socklen_t)sizeof(_remoteAddress.sockaddr))
		@throw [OFOutOfRangeException exception];

	return &_remoteAddress;
}

- (void)releaseSocketFromCurrentThread
{
#ifdef OF_AMIGAOS
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	if ((_socketID = ReleaseSocket(_socket, UNIQUE_ID)) == -1) {
		switch (Errno()) {
		case ENOMEM:
			@throw [OFOutOfMemoryException
			    exceptionWithRequestedSize: 0];
		case EBADF:
			@throw [OFNotOpenException exceptionWithObject: self];
		default:
			OFEnsure(0);
		}
	}

	_socket = OFInvalidSocketHandle;
#endif
}

- (void)obtainSocketForCurrentThread
{
#ifdef OF_AMIGAOS
	if (_socket != OFInvalidSocketHandle)
		@throw [OFAlreadyOpenException exceptionWithObject: self];

	if (_socketID == -1)
		@throw [OFNotOpenException exceptionWithObject: self];

	/*
	 * FIXME: We should store these, but that requires changing all
	 *	  subclasses. This only becomes a problem if IPv6 support ever
	 *	  gets added.
	 */
	_socket = ObtainSocket(_socketID, AF_INET, SOCK_STREAM, 0);
	if (_socket == OFInvalidSocketHandle)
		@throw [OFInitializationFailedException
		    exceptionWithClass: self.class];

	_socketID = -1;
#endif
}

- (void)close
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	_listening = false;
	memset(&_remoteAddress, 0, sizeof(_remoteAddress));

	closesocket(_socket);
	_socket = OFInvalidSocketHandle;

	_atEndOfStream = false;

	[super close];
}
@end