ObjFW  Artifact [67276b0c18]

Artifact 67276b0c18d5386ee0728233ac13b85ada32511939bd8c6c3c7c21cfe4b3af03:

  • File src/OFThread.m — part of check-in [77780c7596] at 2019-09-01 15:29:31 on branch trunk — OFThread: Allow specifying a name before starting

    This allows specifying a name before the thread gets started, so that
    the name can be decided by whoever starts the thread, rather than just
    by the thread itself once it's running.

    This is especially useful as some operating systems do not support
    changing the name of the thread once it's running. (user: js, size: 10645) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
 *               2018, 2019
 *   Jonathan Schleifer <js@heap.zone>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#define OF_THREAD_M
#define _POSIX_TIMERS
#define __NO_EXT_QNX

#include "config.h"

#include <errno.h>

#include <stdlib.h>
#include <math.h>
#include <time.h>

#ifdef OF_HAVE_SCHED_YIELD
# include <sched.h>
#endif
#include "unistd_wrapper.h"

#include "platform.h"

#ifdef OF_AMIGAOS
# include <proto/exec.h>
# include <proto/dos.h>
#endif

#ifdef OF_WII
# define nanosleep ogc_nanosleep
# include <ogcsys.h>
# undef nanosleep
#endif

#ifdef OF_NINTENDO_3DS
# include <3ds/svc.h>
#endif

#import "OFThread.h"
#import "OFThread+Private.h"
#import "OFAutoreleasePool+Private.h"
#import "OFAutoreleasePool.h"
#import "OFDate.h"
#import "OFDictionary.h"
#ifdef OF_HAVE_SOCKETS
# import "OFDNSResolver.h"
#endif
#import "OFLocale.h"
#import "OFRunLoop.h"
#import "OFString.h"

#ifdef OF_WINDOWS
# include <windows.h>
#endif

#ifdef OF_NINTENDO_DS
# define asm __asm__
# include <nds.h>
# undef asm
#endif

#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFNotImplementedException.h"
#import "OFOutOfRangeException.h"
#ifdef OF_HAVE_THREADS
# import "OFThreadJoinFailedException.h"
# import "OFThreadStartFailedException.h"
# import "OFThreadStillRunningException.h"
#endif

#ifdef OF_HAVE_ATOMIC_OPS
# import "atomic.h"
#endif

#ifdef OF_DJGPP
# define lrint(x) rint(x)
#endif

#if defined(OF_HAVE_THREADS)
# import "tlskey.h"
# if defined(OF_AMIGAOS) && defined(OF_HAVE_SOCKETS)
#  import "socket.h"
# endif

static of_tlskey_t threadSelfKey;
static OFThread *mainThread;

static void
callMain(id object)
{
	OFThread *thread = (OFThread *)object;
	OFString *name;

	if (!of_tlskey_set(threadSelfKey, thread))
		@throw [OFInitializationFailedException
		    exceptionWithClass: thread.class];

	thread->_pool = objc_autoreleasePoolPush();

	name = thread.name;
	if (name != nil)
		of_thread_set_name(
		    [name cStringWithEncoding: [OFLocale encoding]]);
	else
		of_thread_set_name(object_getClassName(thread));

#if defined(OF_AMIGAOS) && defined(OF_HAVE_SOCKETS)
	if (thread.supportsSockets)
		if (!of_socket_init())
			@throw [OFInitializationFailedException
			    exceptionWithClass: thread.class];
#endif

	/*
	 * Nasty workaround for thread implementations which can't return a
	 * pointer on join, or don't have a way to exit a thread.
	 */
	if (setjmp(thread->_exitEnv) == 0) {
# ifdef OF_HAVE_BLOCKS
		if (thread->_threadBlock != NULL)
			thread->_returnValue = [thread->_threadBlock() retain];
		else
# endif
			thread->_returnValue = [[thread main] retain];
	}

	[thread handleTermination];

	objc_autoreleasePoolPop(thread->_pool);
	[OFAutoreleasePool of_handleThreadTermination];

#if defined(OF_AMIGAOS) && defined(OF_HAVE_SOCKETS)
	if (thread.supportsSockets)
		of_socket_deinit();
#endif

	thread->_running = OF_THREAD_WAITING_FOR_JOIN;

	[thread release];
}
#elif defined(OF_HAVE_SOCKETS)
static OFDNSResolver *DNSResolver;
#endif

@implementation OFThread
#ifdef OF_HAVE_THREADS
@synthesize name = _name;
# ifdef OF_HAVE_BLOCKS
@synthesize threadBlock = _threadBlock;
# endif

+ (void)initialize
{
	if (self != [OFThread class])
		return;

	if (!of_tlskey_new(&threadSelfKey))
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}

+ (instancetype)thread
{
	return [[[self alloc] init] autorelease];
}

# ifdef OF_HAVE_BLOCKS
+ (instancetype)threadWithThreadBlock: (of_thread_block_t)threadBlock
{
	return [[[self alloc] initWithThreadBlock: threadBlock] autorelease];
}
# endif

+ (OFThread *)currentThread
{
	return of_tlskey_get(threadSelfKey);
}

+ (OFThread *)mainThread
{
	return mainThread;
}

+ (OFMutableDictionary *)threadDictionary
{
	OFThread *thread = of_tlskey_get(threadSelfKey);

	if (thread == nil)
		return nil;

	if (thread->_threadDictionary == nil)
		thread->_threadDictionary = [[OFMutableDictionary alloc] init];

	return thread->_threadDictionary;
}
#endif

#ifdef OF_HAVE_SOCKETS
+ (OFDNSResolver *)DNSResolver
{
# ifdef OF_HAVE_THREADS
	OFThread *thread = of_tlskey_get(threadSelfKey);

	if (thread == nil)
		return nil;

	if (thread->_DNSResolver == nil)
		thread->_DNSResolver = [[OFDNSResolver alloc] init];

	return thread->_DNSResolver;
# else
	if (DNSResolver == nil)
		DNSResolver = [[OFDNSResolver alloc] init];

	return DNSResolver;
# endif
}
#endif

+ (void)sleepForTimeInterval: (of_time_interval_t)timeInterval
{
	if (timeInterval < 0)
		return;

#if defined(OF_WINDOWS)
	if (timeInterval * 1000 > UINT_MAX)
		@throw [OFOutOfRangeException exception];

	Sleep((unsigned int)(timeInterval * 1000));
#elif defined(OF_NINTENDO_3DS)
	if (timeInterval * 1000000000 > INT64_MAX)
		@throw [OFOutOfRangeException exception];

	svcSleepThread((int64_t)(timeInterval * 1000000000));
#elif defined(HAVE_NANOSLEEP)
	struct timespec rqtp;

	rqtp.tv_sec = (time_t)timeInterval;
	rqtp.tv_nsec = lrint((timeInterval - rqtp.tv_sec) * 1000000000);

	if (rqtp.tv_sec != trunc(timeInterval))
		@throw [OFOutOfRangeException exception];

	nanosleep(&rqtp, NULL);
#elif defined(OF_AMIGAOS)
	if (timeInterval * 50 > ULONG_MAX)
		@throw [OFOutOfRangeException exception];

	Delay(timeInterval * 50);
#elif defined(OF_NINTENDO_DS)
	uint64_t counter;

	if (timeInterval > UINT64_MAX / 60)
		@throw [OFOutOfRangeException exception];

	counter = timeInterval * 60;
	while (counter--)
		swiWaitForVBlank();
#else
	if (timeInterval > UINT_MAX)
		@throw [OFOutOfRangeException exception];

	sleep((unsigned int)timeInterval);
	usleep((unsigned int)lrint(
	    (timeInterval - trunc(timeInterval)) * 1000000));
#endif
}

+ (void)sleepUntilDate: (OFDate *)date
{
	[self sleepForTimeInterval: date.timeIntervalSinceNow];
}

+ (void)yield
{
#ifdef OF_HAVE_SCHED_YIELD
	sched_yield();
#else
	[self sleepForTimeInterval: 0];
#endif
}

#ifdef OF_HAVE_THREADS
+ (void)terminate
{
	[self terminateWithObject: nil];

	/*
	 * For some reason, Clang thinks terminateWithObject: can return - even
	 * though it is declared OF_NO_RETURN - and warns that terminate
	 * returns while being declared OF_NO_RETURN.
	 */
	OF_UNREACHABLE
}

+ (void)terminateWithObject: (id)object
{
	OFThread *thread = of_tlskey_get(threadSelfKey);

	OF_ENSURE(thread != nil);

	thread->_returnValue = [object retain];
	longjmp(thread->_exitEnv, 1);

	OF_UNREACHABLE
}

+ (void)setName: (OFString *)name
{
	[OFThread currentThread].name = name;

	if (name != nil)
		of_thread_set_name(
		    [name cStringWithEncoding: [OFLocale encoding]]);
	else
		of_thread_set_name(class_getName(self.class));
}

+ (OFString *)name
{
	return [OFThread currentThread].name;
}

+ (void)of_createMainThread
{
	mainThread = [[OFThread alloc] init];
	mainThread->_thread = of_thread_current();
	mainThread->_running = OF_THREAD_RUNNING;

	if (!of_tlskey_set(threadSelfKey, mainThread))
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}

- (instancetype)init
{
	self = [super init];

	@try {
		if (!of_thread_attr_init(&_attr))
			@throw [OFInitializationFailedException
			    exceptionWithClass: self.class];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

# ifdef OF_HAVE_BLOCKS
- (instancetype)initWithThreadBlock: (of_thread_block_t)threadBlock
{
	self = [self init];

	@try {
		_threadBlock = [threadBlock copy];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}
# endif

- (id)main
{
	[[OFRunLoop currentRunLoop] run];

	return nil;
}

- (void)handleTermination
{
	OFRunLoop *oldRunLoop = _runLoop;
	_runLoop = nil;
	[oldRunLoop release];

	[_threadDictionary release];
	_threadDictionary = nil;

# ifdef OF_HAVE_SOCKETS
	[_DNSResolver release];
	_DNSResolver = nil;
# endif
}

- (void)start
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	if (_running == OF_THREAD_WAITING_FOR_JOIN) {
		of_thread_detach(_thread);
		[_returnValue release];
	}

	[self retain];

	_running = OF_THREAD_RUNNING;

	if (!of_thread_new(&_thread,
	    [_name cStringWithEncoding: [OFLocale encoding]], callMain, self,
	    &_attr)) {
		[self release];
		@throw [OFThreadStartFailedException
		    exceptionWithThread: self
				  errNo: errno];
	}
}

- (id)join
{
	if (_running == OF_THREAD_NOT_RUNNING)
		@throw [OFThreadJoinFailedException
		    exceptionWithThread: self
				  errNo: EINVAL];

	if (!of_thread_join(_thread))
		@throw [OFThreadJoinFailedException exceptionWithThread: self
								  errNo: errno];

	_running = OF_THREAD_NOT_RUNNING;

	return _returnValue;
}

- (id)copy
{
	return [self retain];
}

- (OFRunLoop *)runLoop
{
# if defined(OF_HAVE_ATOMIC_OPS) && !defined(__clang_analyzer__)
	if (_runLoop == nil) {
		OFRunLoop *tmp = [[OFRunLoop alloc] init];

		if (!of_atomic_ptr_cmpswap((void **)&_runLoop, nil, tmp))
			[tmp release];
	}
# else
	@synchronized (self) {
		if (_runLoop == nil)
			_runLoop = [[OFRunLoop alloc] init];
	}
# endif

	return _runLoop;
}

- (float)priority
{
	return _attr.priority;
}

- (void)setPriority: (float)priority
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	_attr.priority = priority;
}

- (size_t)stackSize
{
	return _attr.stackSize;
}

- (void)setStackSize: (size_t)stackSize
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	_attr.stackSize = stackSize;
}

- (bool)supportsSockets
{
	return _supportsSockets;
}

- (void)setSupportsSockets: (bool)supportsSockets
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	_supportsSockets = supportsSockets;
}

- (void)dealloc
{
	if (_running == OF_THREAD_RUNNING)
		@throw [OFThreadStillRunningException
		    exceptionWithThread: self];

	/*
	 * We should not be running anymore, but call detach in order to free
	 * the resources.
	 */
	if (_running == OF_THREAD_WAITING_FOR_JOIN)
		of_thread_detach(_thread);

	[_returnValue release];
# ifdef OF_HAVE_BLOCKS
	[_threadBlock release];
# endif

	[super dealloc];
}
#else
- (instancetype)init
{
	OF_INVALID_INIT_METHOD
}
#endif
@end