ObjFW  Artifact [54579841e3]

Artifact 54579841e3a4c1aa84ab05d0a09d2feda268363c07858eee7d2b71dfb2a6ceea:

  • File src/OFObject.m — part of check-in [c1fe4b2b77] at 2020-07-12 09:49:35 on branch trunk — Make of_random() a function

    When arc4random() is unavailable, either random() or rand() is used and
    both need to be seeded. If of_random() is a macro, it needs to be
    (re)seeded every time, as it's unknown whether it has already been
    seeded. As it is seeded with gettimeofday() due to the lack of a better
    initial seed, this means every call returns the first state for the
    current time, which is very predictable. random() and rand() are both
    not cryptographic, but this should at least make it a little bit better
    now. (user: js, size: 30665) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
 *               2018, 2019, 2020
 *   Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "config.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include <assert.h>

#ifdef OF_APPLE_RUNTIME
# include <dlfcn.h>
#endif

#import "OFObject.h"
#import "OFArray.h"
#import "OFLocale.h"
#import "OFMethodSignature.h"
#import "OFRunLoop.h"
#import "OFThread.h"
#import "OFTimer.h"

#import "OFAllocFailedException.h"
#import "OFEnumerationMutationException.h"
#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFMemoryNotPartOfObjectException.h"
#import "OFNotImplementedException.h"
#import "OFOutOfMemoryException.h"
#import "OFOutOfRangeException.h"

#if defined(OF_APPLE_RUNTIME) && __OBJC2__
# import <objc/objc-exception.h>
#elif defined(OF_OBJFW_RUNTIME)
# import "ObjFWRT.h"
#endif

#ifdef OF_WINDOWS
# include <windows.h>
#endif

#ifdef OF_AMIGAOS
# include <proto/exec.h>
#endif

#import "OFString.h"

#if defined(OF_HAVE_ATOMIC_OPS)
# import "atomic.h"
#elif defined(OF_HAVE_THREADS)
# import "mutex.h"
#endif

#ifdef OF_APPLE_RUNTIME
extern id _Nullable _objc_rootAutorelease(id _Nullable object);
#endif
#if defined(OF_HAVE_FORWARDING_TARGET_FOR_SELECTOR)
extern id of_forward(id, SEL, ...);
extern struct stret of_forward_stret(id, SEL, ...);
#else
# define of_forward of_method_not_found
# define of_forward_stret of_method_not_found_stret
#endif

struct pre_ivar {
	int retainCount;
#if !defined(OF_HAVE_ATOMIC_OPS) && !defined(OF_AMIGAOS)
	of_spinlock_t retainCountSpinlock;
#endif
	struct pre_mem *firstMem, *lastMem;
};

struct pre_mem {
	struct pre_mem *prev, *next;
	id owner;
};

#define PRE_IVARS_ALIGN ((sizeof(struct pre_ivar) + \
    (OF_BIGGEST_ALIGNMENT - 1)) & ~(OF_BIGGEST_ALIGNMENT - 1))
#define PRE_IVARS ((struct pre_ivar *)(void *)((char *)self - PRE_IVARS_ALIGN))

#define PRE_MEM_ALIGN ((sizeof(struct pre_mem) + \
    (OF_BIGGEST_ALIGNMENT - 1)) & ~(OF_BIGGEST_ALIGNMENT - 1))
#define PRE_MEM(mem) ((struct pre_mem *)(void *)((char *)mem - PRE_MEM_ALIGN))

static struct {
	Class isa;
} allocFailedException;

uint32_t of_hash_seed;

#ifndef HAVE_ARC4RANDOM
static void
initRandom(void)
{
	struct timeval tv;

# ifdef HAVE_RANDOM
	gettimeofday(&tv, NULL);
	srandom((unsigned)(tv.tv_sec ^ tv.tv_usec));
# else
	gettimeofday(&tv, NULL);
	srand((unsigned)(tv.tv_sec ^ tv.tv_usec));
# endif
}
#endif

uint32_t
of_random(void)
{
#ifdef HAVE_ARC4RANDOM
	return arc4random();
#else
	static of_once_t onceControl;

	of_once(&onceControl, initRandom);
# ifdef HAVE_RANDOM
	return (((uint32_t)(random()) << 16) | ((uint32_t)(random()) & 0xFFFF));
# else
	return (((uint32_t)(rand()) << 16) | ((uint32_t)(rand()) & 0xFFFF));
# endif
#endif
}

static const char *
typeEncodingForSelector(Class class, SEL selector)
{
	Method method;

	if ((method = class_getInstanceMethod(class, selector)) == NULL)
		return NULL;

	return method_getTypeEncoding(method);
}

#if !defined(OF_APPLE_RUNTIME) || defined(__OBJC2__)
static void
uncaughtExceptionHandler(id exception)
{
	OFString *description = [exception description];
	OFArray *backtrace = nil;
	of_string_encoding_t encoding = [OFLocale encoding];

	fprintf(stderr, "\nRuntime error: Unhandled exception:\n%s\n",
	    [description cStringWithEncoding: encoding]);

	if ([exception respondsToSelector: @selector(backtrace)])
		backtrace = [exception backtrace];

	if (backtrace != nil) {
		OFString *s = [backtrace componentsJoinedByString: @"\n  "];
		fprintf(stderr, "\nBacktrace:\n  %s\n\n",
		    [s cStringWithEncoding: encoding]);
	}

	abort();
}
#endif

static void
enumerationMutationHandler(id object)
{
	@throw [OFEnumerationMutationException exceptionWithObject: object];
}

void OF_NO_RETURN_FUNC
of_method_not_found(id object, SEL selector)
{
	[object doesNotRecognizeSelector: selector];

	/*
	 * Just in case doesNotRecognizeSelector: returned, even though it must
	 * never return.
	 */
	abort();

	OF_UNREACHABLE
}

void OF_NO_RETURN_FUNC
of_method_not_found_stret(void *stret, id object, SEL selector)
{
	of_method_not_found(object, selector);
}

id
of_alloc_object(Class class, size_t extraSize, size_t extraAlignment,
    void **extra)
{
	OFObject *instance;
	size_t instanceSize;

	instanceSize = class_getInstanceSize(class);

	if OF_UNLIKELY (extraAlignment > 1)
		extraAlignment = ((instanceSize + extraAlignment - 1) &
		    ~(extraAlignment - 1)) - extraAlignment;

	instance = calloc(1, PRE_IVARS_ALIGN + instanceSize +
	    extraAlignment + extraSize);

	if OF_UNLIKELY (instance == nil) {
		allocFailedException.isa = [OFAllocFailedException class];
		@throw (id)&allocFailedException;
	}

	((struct pre_ivar *)instance)->retainCount = 1;

#if !defined(OF_HAVE_ATOMIC_OPS) && !defined(OF_AMIGAOS)
	if OF_UNLIKELY (!of_spinlock_new(
	    &((struct pre_ivar *)instance)->retainCountSpinlock)) {
		free(instance);
		@throw [OFInitializationFailedException
		    exceptionWithClass: class];
	}
#endif

	instance = (OFObject *)(void *)((char *)instance + PRE_IVARS_ALIGN);

	if (!objc_constructInstance(class, instance)) {
		free((char *)instance - PRE_IVARS_ALIGN);
		@throw [OFInitializationFailedException
		    exceptionWithClass: class];
	}

	if OF_UNLIKELY (extra != NULL)
		*extra = (char *)instance + instanceSize + extraAlignment;

	return instance;
}

const char *
_NSPrintForDebugger(id object)
{
	return [[object description] cStringWithEncoding: [OFLocale encoding]];
}

/* References for static linking */
void
_references_to_categories_of_OFObject(void)
{
	_OFObject_KeyValueCoding_reference = 1;
	_OFObject_Serialization_reference = 1;
}

@implementation OFObject
+ (void)load
{
#if !defined(OF_APPLE_RUNTIME) || defined(__OBJC2__)
	objc_setUncaughtExceptionHandler(uncaughtExceptionHandler);
#endif

#if defined(OF_APPLE_RUNTIME)
	/*
	 * If the NSFoundationVersionNumber symbol is defined, we are linked
	 * against Foundation. Since CoreFoundation sets its own forward
	 * handler on load, we should not set ours, as this will break
	 * Foundation.
	 *
	 * Unfortunately, there is no way to check if a forward handler has
	 * already been set, so this is the best we can do.
	 */
	if (dlsym(RTLD_DEFAULT, "NSFoundationVersionNumber") == NULL)
		objc_setForwardHandler((void *)&of_forward,
		    (void *)&of_forward_stret);
#else
	objc_setForwardHandler((IMP)&of_forward, (IMP)&of_forward_stret);
#endif

	objc_setEnumerationMutationHandler(enumerationMutationHandler);

	do {
		of_hash_seed = of_random();
	} while (of_hash_seed == 0);
}

+ (void)unload
{
}

+ (void)initialize
{
}

+ (instancetype)alloc
{
	return of_alloc_object(self, 0, 0, NULL);
}

+ (instancetype)new
{
	return [[self alloc] init];
}

+ (Class)class
{
	return self;
}

+ (OFString *)className
{
	return [OFString stringWithCString: class_getName(self)
				  encoding: OF_STRING_ENCODING_ASCII];
}

+ (bool)isSubclassOfClass: (Class)class
{
	for (Class iter = self; iter != Nil; iter = class_getSuperclass(iter))
		if (iter == class)
			return true;

	return false;
}

+ (Class)superclass
{
	return class_getSuperclass(self);
}

+ (bool)instancesRespondToSelector: (SEL)selector
{
	return class_respondsToSelector(self, selector);
}

+ (bool)conformsToProtocol: (Protocol *)protocol
{
	Class c;

	for (c = self; c != Nil; c = class_getSuperclass(c))
		if (class_conformsToProtocol(c, protocol))
			return true;

	return false;
}

+ (IMP)instanceMethodForSelector: (SEL)selector
{
	return class_getMethodImplementation(self, selector);
}

+ (OFMethodSignature *)instanceMethodSignatureForSelector: (SEL)selector
{
	const char *typeEncoding = typeEncodingForSelector(self, selector);

	if (typeEncoding == NULL)
		return nil;

	return [OFMethodSignature signatureWithObjCTypes: typeEncoding];
}

+ (OFString *)description
{
	return [self className];
}

+ (IMP)replaceClassMethod: (SEL)selector
      withMethodFromClass: (Class)class
{
	IMP method = [class methodForSelector: selector];

	if (method == NULL)
		@throw [OFInvalidArgumentException exception];

	return class_replaceMethod(object_getClass(self), selector, method,
	    typeEncodingForSelector(object_getClass(class), selector));
}

+ (IMP)replaceInstanceMethod: (SEL)selector
	 withMethodFromClass: (Class)class
{
	IMP method = [class instanceMethodForSelector: selector];

	if (method == NULL)
		@throw [OFInvalidArgumentException exception];

	return class_replaceMethod(self, selector, method,
	    typeEncodingForSelector(class, selector));
}

+ (void)inheritMethodsFromClass: (Class)class
{
	Class superclass = [self superclass];
	Method *methodList;
	unsigned int count;

	if ([self isSubclassOfClass: class])
		return;

	methodList = class_copyMethodList(object_getClass(class), &count);
	@try {
		for (unsigned int i = 0; i < count; i++) {
			SEL selector = method_getName(methodList[i]);

			/*
			 * Don't replace methods implemented in the receiving
			 * class.
			 */
			if ([self methodForSelector: selector] !=
			    [superclass methodForSelector: selector])
				continue;

			[self replaceClassMethod: selector
			     withMethodFromClass: class];
		}
	} @finally {
		free(methodList);
	}

	methodList = class_copyMethodList(class, &count);
	@try {
		for (unsigned int i = 0; i < count; i++) {
			SEL selector = method_getName(methodList[i]);

			/*
			 * Don't replace methods implemented in the receiving
			 * class.
			 */
			if ([self instanceMethodForSelector: selector] !=
			    [superclass instanceMethodForSelector: selector])
				continue;

			[self replaceInstanceMethod: selector
				withMethodFromClass: class];
		}
	} @finally {
		free(methodList);
	}

	[self inheritMethodsFromClass: superclass];
}

+ (bool)resolveClassMethod: (SEL)selector
{
	return NO;
}

+ (bool)resolveInstanceMethod: (SEL)selector
{
	return NO;
}

- (instancetype)init
{
	return self;
}

- (Class)class
{
	return object_getClass(self);
}

- (Class)superclass
{
	return class_getSuperclass(object_getClass(self));
}

- (OFString *)className
{
	return [OFString stringWithCString: object_getClassName(self)
				  encoding: OF_STRING_ENCODING_ASCII];
}

- (bool)isKindOfClass: (Class)class
{
	for (Class iter = object_getClass(self); iter != Nil;
	    iter = class_getSuperclass(iter))
		if (iter == class)
			return true;

	return false;
}

- (bool)isMemberOfClass: (Class)class
{
	return (object_getClass(self) == class);
}

- (bool)respondsToSelector: (SEL)selector
{
	return class_respondsToSelector(object_getClass(self), selector);
}

- (bool)conformsToProtocol: (Protocol *)protocol
{
	return [object_getClass(self) conformsToProtocol: protocol];
}

- (IMP)methodForSelector: (SEL)selector
{
	return class_getMethodImplementation(object_getClass(self), selector);
}

- (id)performSelector: (SEL)selector
{
#if defined(OF_OBJFW_RUNTIME)
	id (*imp)(id, SEL) = (id (*)(id, SEL))objc_msg_lookup(self, selector);
#elif defined(OF_APPLE_RUNTIME)
	id (*imp)(id, SEL) = (id (*)(id, SEL))objc_msgSend;
#endif

	return imp(self, selector);
}

- (id)performSelector: (SEL)selector
	   withObject: (id)object
{
#if defined(OF_OBJFW_RUNTIME)
	id (*imp)(id, SEL, id) =
	    (id (*)(id, SEL, id))objc_msg_lookup(self, selector);
#elif defined(OF_APPLE_RUNTIME)
	id (*imp)(id, SEL, id) = (id (*)(id, SEL, id))objc_msgSend;
#endif

	return imp(self, selector, object);
}

- (id)performSelector: (SEL)selector
	   withObject: (id)object1
	   withObject: (id)object2
{
#if defined(OF_OBJFW_RUNTIME)
	id (*imp)(id, SEL, id, id) =
	    (id (*)(id, SEL, id, id))objc_msg_lookup(self, selector);
#elif defined(OF_APPLE_RUNTIME)
	id (*imp)(id, SEL, id, id) = (id (*)(id, SEL, id, id))objc_msgSend;
#endif

	return imp(self, selector, object1, object2);
}

- (id)performSelector: (SEL)selector
	   withObject: (id)object1
	   withObject: (id)object2
	   withObject: (id)object3
{
#if defined(OF_OBJFW_RUNTIME)
	id (*imp)(id, SEL, id, id, id) =
	    (id (*)(id, SEL, id, id, id))objc_msg_lookup(self, selector);
#elif defined(OF_APPLE_RUNTIME)
	id (*imp)(id, SEL, id, id, id) =
	    (id (*)(id, SEL, id, id, id))objc_msgSend;
#endif

	return imp(self, selector, object1, object2, object3);
}

- (id)performSelector: (SEL)selector
	   withObject: (id)object1
	   withObject: (id)object2
	   withObject: (id)object3
	   withObject: (id)object4
{
#if defined(OF_OBJFW_RUNTIME)
	id (*imp)(id, SEL, id, id, id, id) =
	    (id (*)(id, SEL, id, id, id, id))objc_msg_lookup(self, selector);
#elif defined(OF_APPLE_RUNTIME)
	id (*imp)(id, SEL, id, id, id, id) =
	    (id (*)(id, SEL, id, id, id, id))objc_msgSend;
#endif

	return imp(self, selector, object1, object2, object3, object4);
}

- (void)performSelector: (SEL)selector
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[OFTimer scheduledTimerWithTimeInterval: delay
					 target: self
				       selector: selector
					repeats: false];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	     withObject: (id)object
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[OFTimer scheduledTimerWithTimeInterval: delay
					 target: self
				       selector: selector
					 object: object
					repeats: false];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	     withObject: (id)object1
	     withObject: (id)object2
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[OFTimer scheduledTimerWithTimeInterval: delay
					 target: self
				       selector: selector
					 object: object1
					 object: object2
					repeats: false];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	     withObject: (id)object1
	     withObject: (id)object2
	     withObject: (id)object3
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[OFTimer scheduledTimerWithTimeInterval: delay
					 target: self
				       selector: selector
					 object: object1
					 object: object2
					 object: object3
					repeats: false];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	     withObject: (id)object1
	     withObject: (id)object2
	     withObject: (id)object3
	     withObject: (id)object4
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[OFTimer scheduledTimerWithTimeInterval: delay
					 target: self
				       selector: selector
					 object: object1
					 object: object2
					 object: object3
					 object: object4
					repeats: false];

	objc_autoreleasePoolPop(pool);
}

#ifdef OF_HAVE_THREADS
- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	  waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						repeats: false];
	[thread.runLoop addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     withObject: (id)object
	  waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						 object: object
						repeats: false];
	[thread.runLoop addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     withObject: (id)object1
	     withObject: (id)object2
	  waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						 object: object1
						 object: object2
						repeats: false];
	[thread.runLoop addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     withObject: (id)object1
	     withObject: (id)object2
	     withObject: (id)object3
	  waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						 object: object1
						 object: object2
						 object: object3
						repeats: false];
	[thread.runLoop addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     withObject: (id)object1
	     withObject: (id)object2
	     withObject: (id)object3
	     withObject: (id)object4
	  waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						 object: object1
						 object: object2
						 object: object3
						 object: object4
						repeats: false];
	[thread.runLoop addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelectorOnMainThread: (SEL)selector
		      waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						repeats: false];
	[[OFRunLoop mainRunLoop] addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (id)object
		      waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						 object: object
						repeats: false];
	[[OFRunLoop mainRunLoop] addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (id)object1
			 withObject: (id)object2
		      waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						 object: object1
						 object: object2
						repeats: false];
	[[OFRunLoop mainRunLoop] addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (id)object1
			 withObject: (id)object2
			 withObject: (id)object3
		      waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						 object: object1
						 object: object2
						 object: object3
						repeats: false];
	[[OFRunLoop mainRunLoop] addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (id)object1
			 withObject: (id)object2
			 withObject: (id)object3
			 withObject: (id)object4
		      waitUntilDone: (bool)waitUntilDone
{
	void *pool = objc_autoreleasePoolPush();
	OFTimer *timer = [OFTimer timerWithTimeInterval: 0
						 target: self
					       selector: selector
						 object: object1
						 object: object2
						 object: object3
						 object: object4
						repeats: false];
	[[OFRunLoop mainRunLoop] addTimer: timer];

	if (waitUntilDone)
		[timer waitUntilDone];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
							  target: self
							selector: selector
							 repeats: false]];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     withObject: (id)object
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
							  target: self
							selector: selector
							  object: object
							 repeats: false]];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     withObject: (id)object1
	     withObject: (id)object2
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
							  target: self
							selector: selector
							  object: object1
							  object: object2
							 repeats: false]];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     withObject: (id)object1
	     withObject: (id)object2
	     withObject: (id)object3
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
							  target: self
							selector: selector
							  object: object1
							  object: object2
							  object: object3
							 repeats: false]];

	objc_autoreleasePoolPop(pool);
}

- (void)performSelector: (SEL)selector
	       onThread: (OFThread *)thread
	     withObject: (id)object1
	     withObject: (id)object2
	     withObject: (id)object3
	     withObject: (id)object4
	     afterDelay: (of_time_interval_t)delay
{
	void *pool = objc_autoreleasePoolPush();

	[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
							  target: self
							selector: selector
							  object: object1
							  object: object2
							  object: object3
							  object: object4
							 repeats: false]];

	objc_autoreleasePoolPop(pool);
}
#endif

- (OFMethodSignature *)methodSignatureForSelector: (SEL)selector
{
	const char *typeEncoding =
	    typeEncodingForSelector(object_getClass(self), selector);

	if (typeEncoding == NULL)
		return nil;

	return [OFMethodSignature signatureWithObjCTypes: typeEncoding];
}

- (bool)isEqual: (id)object
{
	return (object == self);
}

- (uint32_t)hash
{
	uintptr_t ptr = (uintptr_t)self;
	uint32_t hash;

	OF_HASH_INIT(hash);

	for (size_t i = 0; i < sizeof(ptr); i++) {
		OF_HASH_ADD(hash, ptr & 0xFF);
		ptr >>= 8;
	}

	OF_HASH_FINALIZE(hash);

	return hash;
}

- (OFString *)description
{
	/* Classes containing data should reimplement this! */

	return [OFString stringWithFormat: @"<%@>", self.className];
}

- (void *)allocMemoryWithSize: (size_t)size
{
	void *pointer;
	struct pre_mem *preMem;

	if OF_UNLIKELY (size == 0)
		return NULL;

	if OF_UNLIKELY (size > SIZE_MAX - PRE_IVARS_ALIGN)
		@throw [OFOutOfRangeException exception];

	if OF_UNLIKELY ((pointer = malloc(PRE_MEM_ALIGN + size)) == NULL)
		@throw [OFOutOfMemoryException
		    exceptionWithRequestedSize: size];

	preMem = pointer;
	preMem->owner = self;
	preMem->prev = PRE_IVARS->lastMem;
	preMem->next = NULL;

	if OF_LIKELY (PRE_IVARS->lastMem != NULL)
		PRE_IVARS->lastMem->next = preMem;

	if OF_UNLIKELY (PRE_IVARS->firstMem == NULL)
		PRE_IVARS->firstMem = preMem;

	PRE_IVARS->lastMem = preMem;

	return (char *)pointer + PRE_MEM_ALIGN;
}

- (void *)allocMemoryWithSize: (size_t)size
			count: (size_t)count
{
	if OF_UNLIKELY (count > SIZE_MAX / size)
		@throw [OFOutOfRangeException exception];

	return [self allocMemoryWithSize: size * count];
}

- (void *)allocZeroedMemoryWithSize: (size_t)size
{
	void *pointer;
	struct pre_mem *preMem;

	if OF_UNLIKELY (size == 0)
		return NULL;

	if OF_UNLIKELY (size > SIZE_MAX - PRE_IVARS_ALIGN)
		@throw [OFOutOfRangeException exception];

	if OF_UNLIKELY ((pointer = calloc(1, PRE_MEM_ALIGN + size)) == NULL)
		@throw [OFOutOfMemoryException
		    exceptionWithRequestedSize: size];

	preMem = pointer;
	preMem->owner = self;
	preMem->prev = PRE_IVARS->lastMem;

	if OF_LIKELY (PRE_IVARS->lastMem != NULL)
		PRE_IVARS->lastMem->next = preMem;

	if OF_UNLIKELY (PRE_IVARS->firstMem == NULL)
		PRE_IVARS->firstMem = preMem;

	PRE_IVARS->lastMem = preMem;

	return (char *)pointer + PRE_MEM_ALIGN;
}

- (void *)allocZeroedMemoryWithSize: (size_t)size
			      count: (size_t)count
{
	if OF_UNLIKELY (count > SIZE_MAX / size)
		@throw [OFOutOfRangeException exception];

	return [self allocZeroedMemoryWithSize: size * count];
}

- (void *)resizeMemory: (void *)pointer
		  size: (size_t)size
{
	void *new;
	struct pre_mem *preMem;

	if OF_UNLIKELY (pointer == NULL)
		return [self allocMemoryWithSize: size];

	if OF_UNLIKELY (size == 0) {
		[self freeMemory: pointer];
		return NULL;
	}

	if OF_UNLIKELY (PRE_MEM(pointer)->owner != self)
		@throw [OFMemoryNotPartOfObjectException
		    exceptionWithPointer: pointer
				  object: self];

	if OF_UNLIKELY ((new = realloc(PRE_MEM(pointer),
	    PRE_MEM_ALIGN + size)) == NULL)
		@throw [OFOutOfMemoryException
		    exceptionWithRequestedSize: size];
	preMem = new;

	if OF_UNLIKELY (preMem != PRE_MEM(pointer)) {
		if OF_LIKELY (preMem->prev != NULL)
			preMem->prev->next = preMem;
		if OF_LIKELY (preMem->next != NULL)
			preMem->next->prev = preMem;

		if OF_UNLIKELY (PRE_IVARS->firstMem == PRE_MEM(pointer))
			PRE_IVARS->firstMem = preMem;
		if OF_UNLIKELY (PRE_IVARS->lastMem == PRE_MEM(pointer))
			PRE_IVARS->lastMem = preMem;
	}

	return (char *)new + PRE_MEM_ALIGN;
}

- (void *)resizeMemory: (void *)pointer
		  size: (size_t)size
		 count: (size_t)count
{
	if OF_UNLIKELY (pointer == NULL)
		return [self allocMemoryWithSize: size
					   count: count];

	if OF_UNLIKELY (size == 0 || count == 0) {
		[self freeMemory: pointer];
		return NULL;
	}

	if OF_UNLIKELY (count > SIZE_MAX / size)
		@throw [OFOutOfRangeException exception];

	return [self resizeMemory: pointer
			     size: size * count];
}

- (void)freeMemory: (void *)pointer
{
	if OF_UNLIKELY (pointer == NULL)
		return;

	if OF_UNLIKELY (PRE_MEM(pointer)->owner != self)
		@throw [OFMemoryNotPartOfObjectException
		    exceptionWithPointer: pointer
				  object: self];

	if OF_LIKELY (PRE_MEM(pointer)->prev != NULL)
		PRE_MEM(pointer)->prev->next = PRE_MEM(pointer)->next;
	if OF_LIKELY (PRE_MEM(pointer)->next != NULL)
		PRE_MEM(pointer)->next->prev = PRE_MEM(pointer)->prev;

	if OF_UNLIKELY (PRE_IVARS->firstMem == PRE_MEM(pointer))
		PRE_IVARS->firstMem = PRE_MEM(pointer)->next;
	if OF_UNLIKELY (PRE_IVARS->lastMem == PRE_MEM(pointer))
		PRE_IVARS->lastMem = PRE_MEM(pointer)->prev;

	/* To detect double-free */
	PRE_MEM(pointer)->owner = nil;

	free(PRE_MEM(pointer));
}

- (id)forwardingTargetForSelector: (SEL)selector
{
	return nil;
}

- (void)doesNotRecognizeSelector: (SEL)selector
{
	@throw [OFNotImplementedException exceptionWithSelector: selector
							 object: self];
}

- (instancetype)retain
{
#if defined(OF_HAVE_ATOMIC_OPS)
	of_atomic_int_inc(&PRE_IVARS->retainCount);
#elif defined(OF_AMIGAOS)
	/*
	 * On AmigaOS, we can only have one CPU. As increasing a variable is a
	 * single instruction on M68K, we don't need Forbid() / Permit() on
	 * M68K.
	 */
# ifndef OF_AMIGAOS_M68K
	Forbid();
# endif
	PRE_IVARS->retainCount++;
# ifndef OF_AMIGAOS_M68K
	Permit();
# endif
#else
	OF_ENSURE(of_spinlock_lock(&PRE_IVARS->retainCountSpinlock));
	PRE_IVARS->retainCount++;
	OF_ENSURE(of_spinlock_unlock(&PRE_IVARS->retainCountSpinlock));
#endif

	return self;
}

- (unsigned int)retainCount
{
	assert(PRE_IVARS->retainCount >= 0);
	return PRE_IVARS->retainCount;
}

- (void)release
{
#if defined(OF_HAVE_ATOMIC_OPS)
	of_memory_barrier_release();

	if (of_atomic_int_dec(&PRE_IVARS->retainCount) <= 0) {
		of_memory_barrier_acquire();

		[self dealloc];
	}
#elif defined(OF_AMIGAOS)
	int retainCount;

	Forbid();
	retainCount = --PRE_IVARS->retainCount;
	Permit();

	if (retainCount == 0)
		[self dealloc];
#else
	int retainCount;

	OF_ENSURE(of_spinlock_lock(&PRE_IVARS->retainCountSpinlock));
	retainCount = --PRE_IVARS->retainCount;
	OF_ENSURE(of_spinlock_unlock(&PRE_IVARS->retainCountSpinlock));

	if (retainCount == 0)
		[self dealloc];
#endif
}

- (instancetype)autorelease
{
	return _objc_rootAutorelease(self);
}

- (instancetype)self
{
	return self;
}

- (bool)isProxy
{
	return false;
}

- (bool)allowsWeakReference
{
	return true;
}

- (bool)retainWeakReference
{
	[self retain];

	return true;
}

- (void)dealloc
{
	struct pre_mem *iter;

	objc_destructInstance(self);

	iter = PRE_IVARS->firstMem;
	while (iter != NULL) {
		struct pre_mem *next = iter->next;

		/*
		 * We can use owner as a sentinel to prevent exploitation in
		 * case there is a buffer underflow somewhere.
		 */
		OF_ENSURE(iter->owner == self);

		free(iter);

		iter = next;
	}

	free((char *)self - PRE_IVARS_ALIGN);
}

/* Required to use properties with the Apple runtime */
- (id)copyWithZone: (void *)zone
{
	if OF_UNLIKELY (zone != NULL) {
		[self doesNotRecognizeSelector: _cmd];
		abort();
	}

	return [(id)self copy];
}

- (id)mutableCopyWithZone: (void *)zone
{
	if OF_UNLIKELY (zone != NULL) {
		[self doesNotRecognizeSelector: _cmd];
		abort();
	}

	return [(id)self mutableCopy];
}

/*
 * Those are needed as the root class is the superclass of the root class's
 * metaclass and thus instance methods can be sent to class objects as well.
 */
+ (void *)allocMemoryWithSize: (size_t)size
{
	OF_UNRECOGNIZED_SELECTOR
}

+ (void *)allocMemoryWithSize: (size_t)size
		       count: (size_t)count
{
	OF_UNRECOGNIZED_SELECTOR
}

+ (void *)resizeMemory: (void *)pointer
		  size: (size_t)size
{
	OF_UNRECOGNIZED_SELECTOR
}

+ (void *)resizeMemory: (void *)pointer
		  size: (size_t)size
		 count: (size_t)count
{
	OF_UNRECOGNIZED_SELECTOR
}

+ (void)freeMemory: (void *)pointer
{
	OF_UNRECOGNIZED_SELECTOR
}

+ (id)retain
{
	return self;
}

+ (id)autorelease
{
	return self;
}

+ (unsigned int)retainCount
{
	return OF_RETAIN_COUNT_MAX;
}

+ (void)release
{
}

+ (void)dealloc
{
	OF_UNRECOGNIZED_SELECTOR
}

+ (id)copy
{
	return self;
}

+ (id)mutableCopyWithZone: (void *)zone
{
	OF_UNRECOGNIZED_SELECTOR
}

/* Required to use ObjFW from Swift */
+ (instancetype)allocWithZone: (void *)zone
{
	if OF_UNLIKELY (zone != NULL) {
		[self doesNotRecognizeSelector: _cmd];
		abort();
	}

	return [self alloc];
}
@end