ObjFW  Artifact [494885f162]

Artifact 494885f1620298fe1c3b3d09c779f8dbb6b82b3f1bfbad8119edc0ea092c3ee7:

  • File src/OFSequencedPacketSocket.m — part of check-in [7460d2ccd8] at 2024-08-17 17:30:51 on branch trunk — Delay socket initialization as long as possible

    On game consoles, initializing sockets takes a significant amount of
    time. When not delaying socket initializing, that time is spent during
    startup even when the application might never use sockets.

    Worse yet, on Amiga, sockets might not be available at all and the
    application will fail to start up, even when the application might never
    use sockets. (user: js, size: 11719) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License version 3.0 only,
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
 * version 3.0 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3.0 along with this program. If not, see
 * <https://www.gnu.org/licenses/>.
 */

#include "config.h"

#ifndef _XOPEN_SOURCE_EXTENDED
# define _XOPEN_SOURCE_EXTENDED
#endif
#define _HPUX_ALT_XOPEN_SOCKET_API

#include <errno.h>

#ifdef HAVE_FCNTL_H
# include <fcntl.h>
#endif

#import "OFSequencedPacketSocket.h"
#import "OFSequencedPacketSocket+Private.h"
#import "OFData.h"
#import "OFRunLoop+Private.h"
#import "OFRunLoop.h"
#import "OFSocket.h"
#import "OFSocket+Private.h"

#import "OFAcceptSocketFailedException.h"
#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFListenOnSocketFailedException.h"
#import "OFNotOpenException.h"
#import "OFOutOfRangeException.h"
#import "OFReadFailedException.h"
#import "OFSetOptionFailedException.h"
#import "OFWriteFailedException.h"

@implementation OFSequencedPacketSocket
@synthesize listening = _listening, delegate = _delegate;

+ (instancetype)socket
{
	return [[[self alloc] init] autorelease];
}

- (instancetype)init
{
	self = [super init];

	@try {
		if (self.class == [OFSequencedPacketSocket class]) {
			[self doesNotRecognizeSelector: _cmd];
			abort();
		}

		if (!_OFSocketInit())
			@throw [OFInitializationFailedException
			    exceptionWithClass: self.class];

		_socket = OFInvalidSocketHandle;
		_canBlock = true;
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (void)dealloc
{
	if (_socket != OFInvalidSocketHandle)
		[self close];

	[super dealloc];
}

#ifndef OF_WII
- (int)of_socketError
{
	int errNo;
	socklen_t len = sizeof(errNo);

	if (getsockopt(_socket, SOL_SOCKET, SO_ERROR, (char *)&errNo,
	    &len) != 0)
		return _OFSocketErrNo();

	return errNo;
}
#endif

- (id)copy
{
	return [self retain];
}

- (bool)canBlock
{
	return _canBlock;
}

- (void)setCanBlock: (bool)canBlock
{
#if defined(HAVE_FCNTL)
	int flags = fcntl(_socket, F_GETFL, 0);

	if (flags == -1)
		@throw [OFSetOptionFailedException exceptionWithObject: self
								 errNo: errno];

	if (canBlock)
		flags &= ~O_NONBLOCK;
	else
		flags |= O_NONBLOCK;

	if (fcntl(_socket, F_SETFL, flags) == -1)
		@throw [OFSetOptionFailedException exceptionWithObject: self
								 errNo: errno];

	_canBlock = canBlock;
#elif defined(OF_WINDOWS)
	u_long v = !canBlock;

	if (ioctlsocket(_socket, FIONBIO, &v) == SOCKET_ERROR)
		@throw [OFSetOptionFailedException
		    exceptionWithObject: self
				  errNo: _OFSocketErrNo()];

	_canBlock = canBlock;
#else
	OF_UNRECOGNIZED_SELECTOR
#endif
}

- (size_t)receiveIntoBuffer: (void *)buffer length: (size_t)length
{
	ssize_t ret;

	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

#ifndef OF_WINDOWS
	if ((ret = recv(_socket, buffer, length, 0)) < 0)
		@throw [OFReadFailedException
		    exceptionWithObject: self
			requestedLength: length
				  errNo: _OFSocketErrNo()];
#else
	if (length > INT_MAX)
		@throw [OFOutOfRangeException exception];

	if ((ret = recv(_socket, buffer, (int)length, 0)) < 0)
		@throw [OFReadFailedException
		    exceptionWithObject: self
			requestedLength: length
				  errNo: _OFSocketErrNo()];
#endif

	return ret;
}

- (void)asyncReceiveIntoBuffer: (void *)buffer length: (size_t)length
{
	[self asyncReceiveIntoBuffer: buffer
			      length: length
			 runLoopMode: OFDefaultRunLoopMode];
}

- (void)asyncReceiveIntoBuffer: (void *)buffer
			length: (size_t)length
		   runLoopMode: (OFRunLoopMode)runLoopMode
{
	[OFRunLoop of_addAsyncReceiveForSequencedPacketSocket: self
						       buffer: buffer
						       length: length
							 mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
							block: NULL
# endif
						     delegate: _delegate];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncReceiveIntoBuffer: (void *)buffer
			length: (size_t)length
			 block: (OFSequencedPacketSocketAsyncReceiveBlock)block
{
	[self asyncReceiveIntoBuffer: buffer
			      length: length
			 runLoopMode: OFDefaultRunLoopMode
			       block: block];
}

- (void)
    asyncReceiveIntoBuffer: (void *)buffer
		    length: (size_t)length
	       runLoopMode: (OFRunLoopMode)runLoopMode
		     block: (OFSequencedPacketSocketAsyncReceiveBlock)block
{
	[OFRunLoop of_addAsyncReceiveForSequencedPacketSocket: self
						       buffer: buffer
						       length: length
							 mode: runLoopMode
							block: block
						     delegate: nil];
}
#endif

- (void)sendBuffer: (const void *)buffer length: (size_t)length
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

#ifndef OF_WINDOWS
	ssize_t bytesWritten;

	if (length > SSIZE_MAX)
		@throw [OFOutOfRangeException exception];

	if ((bytesWritten = send(_socket, (void *)buffer, length, 0)) < 0)
		@throw [OFWriteFailedException
		    exceptionWithObject: self
			requestedLength: length
			   bytesWritten: 0
				  errNo: _OFSocketErrNo()];
#else
	int bytesWritten;

	if (length > INT_MAX)
		@throw [OFOutOfRangeException exception];

	if ((bytesWritten = send(_socket, buffer, (int)length, 0)) < 0)
		@throw [OFWriteFailedException
		    exceptionWithObject: self
			requestedLength: length
			   bytesWritten: 0
				  errNo: _OFSocketErrNo()];
#endif

	if ((size_t)bytesWritten != length)
		@throw [OFWriteFailedException exceptionWithObject: self
						   requestedLength: length
						      bytesWritten: bytesWritten
							     errNo: 0];
}

- (void)asyncSendData: (OFData *)data
{
	[self asyncSendData: data runLoopMode: OFDefaultRunLoopMode];
}

- (void)asyncSendData: (OFData *)data runLoopMode: (OFRunLoopMode)runLoopMode
{
	[OFRunLoop of_addAsyncSendForSequencedPacketSocket: self
						      data: data
						      mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
						     block: NULL
# endif
						  delegate: _delegate];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncSendData: (OFData *)data
		block: (OFSequencedPacketSocketAsyncSendDataBlock)block
{
	[self asyncSendData: data
		runLoopMode: OFDefaultRunLoopMode
		      block: block];
}

- (void)asyncSendData: (OFData *)data
	  runLoopMode: (OFRunLoopMode)runLoopMode
		block: (OFSequencedPacketSocketAsyncSendDataBlock)block
{
	[OFRunLoop of_addAsyncSendForSequencedPacketSocket: self
						      data: data
						      mode: runLoopMode
						     block: block
						  delegate: nil];
}
#endif

- (void)listen
{
	[self listenWithBacklog: SOMAXCONN];
}

- (void)listenWithBacklog: (int)backlog
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	if (listen(_socket, backlog) == -1)
		@throw [OFListenOnSocketFailedException
		    exceptionWithSocket: self
				backlog: backlog
				  errNo: _OFSocketErrNo()];

	_listening = true;
}

- (instancetype)accept
{
	OFSequencedPacketSocket *client;
#if (!defined(HAVE_PACCEPT) && !defined(HAVE_ACCEPT4)) || !defined(SOCK_CLOEXEC)
# if defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
	int flags;
# endif
#endif

	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	client = [[[[self class] alloc] init] autorelease];
	client->_remoteAddress.length =
	    (socklen_t)sizeof(client->_remoteAddress.sockaddr);

#if defined(HAVE_PACCEPT) && defined(SOCK_CLOEXEC)
	if ((client->_socket = paccept(_socket,
	    (struct sockaddr *)&client->_remoteAddress.sockaddr,
	    &client->_remoteAddress.length, NULL, SOCK_CLOEXEC)) ==
	    OFInvalidSocketHandle)
		@throw [OFAcceptSocketFailedException
		    exceptionWithSocket: self
				  errNo: _OFSocketErrNo()];
#elif defined(HAVE_ACCEPT4) && defined(SOCK_CLOEXEC)
	if ((client->_socket = accept4(_socket,
	    (struct sockaddr *)&client->_remoteAddress.sockaddr,
	    &client->_remoteAddress.length, SOCK_CLOEXEC)) ==
	    OFInvalidSocketHandle)
		@throw [OFAcceptSocketFailedException
		    exceptionWithSocket: self
				  errNo: _OFSocketErrNo()];
#else
	if ((client->_socket = accept(_socket,
	    (struct sockaddr *)&client->_remoteAddress.sockaddr,
	    &client->_remoteAddress.length)) == OFInvalidSocketHandle)
		@throw [OFAcceptSocketFailedException
		    exceptionWithSocket: self
				  errNo: _OFSocketErrNo()];

# if defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
	if ((flags = fcntl(client->_socket, F_GETFD, 0)) != -1)
		fcntl(client->_socket, F_SETFD, flags | FD_CLOEXEC);
# endif
#endif

	OFAssert(client->_remoteAddress.length <=
	    (socklen_t)sizeof(client->_remoteAddress.sockaddr));

	switch (((struct sockaddr *)&client->_remoteAddress.sockaddr)
	    ->sa_family) {
	case AF_INET:
		client->_remoteAddress.family = OFSocketAddressFamilyIPv4;
		break;
#ifdef OF_HAVE_IPV6
	case AF_INET6:
		client->_remoteAddress.family = OFSocketAddressFamilyIPv6;
		break;
#endif
#ifdef OF_HAVE_IPX
	case AF_IPX:
		client->_remoteAddress.family = OFSocketAddressFamilyIPX;
		break;
#endif
	default:
		client->_remoteAddress.family = OFSocketAddressFamilyUnknown;
		break;
	}

	return client;
}

- (void)asyncAccept
{
	[self asyncAcceptWithRunLoopMode: OFDefaultRunLoopMode];
}

- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
{
	[OFRunLoop of_addAsyncAcceptForSocket: self
					 mode: runLoopMode
					block: NULL
				     delegate: _delegate];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncAcceptWithBlock: (OFSequencedPacketSocketAsyncAcceptBlock)block
{
	[self asyncAcceptWithRunLoopMode: OFDefaultRunLoopMode block: block];
}

- (void)
    asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
			 block: (OFSequencedPacketSocketAsyncAcceptBlock)block
{
	[OFRunLoop of_addAsyncAcceptForSocket: self
					 mode: runLoopMode
					block: block
				     delegate: nil];
}
#endif

- (const OFSocketAddress *)remoteAddress
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	if (_remoteAddress.length == 0)
		@throw [OFInvalidArgumentException exception];

	if (_remoteAddress.length > (socklen_t)sizeof(_remoteAddress.sockaddr))
		@throw [OFOutOfRangeException exception];

	return &_remoteAddress;
}

- (void)cancelAsyncRequests
{
	[OFRunLoop of_cancelAsyncRequestsForObject: self
					      mode: OFDefaultRunLoopMode];
}

- (int)fileDescriptorForReading
{
#ifndef OF_WINDOWS
	return _socket;
#else
	if (_socket == OFInvalidSocketHandle)
		return -1;

	if (_socket > INT_MAX)
		@throw [OFOutOfRangeException exception];

	return (int)_socket;
#endif
}

- (int)fileDescriptorForWriting
{
#ifndef OF_WINDOWS
	return _socket;
#else
	if (_socket == OFInvalidSocketHandle)
		return -1;

	if (_socket > INT_MAX)
		@throw [OFOutOfRangeException exception];

	return (int)_socket;
#endif
}

- (void)releaseSocketFromCurrentThread
{
	/*
	 * Currently a nop, as all supported OSes that have SOCK_SEQPACKET do
	 * not need anything to move sockets between threads.
	 */
}

- (void)obtainSocketForCurrentThread
{
	/*
	 * Currently a nop, as all supported OSes that have SOCK_SEQPACKET do
	 * not need anything to move sockets between threads.
	 */
}

- (void)close
{
	if (_socket == OFInvalidSocketHandle)
		@throw [OFNotOpenException exceptionWithObject: self];

	_listening = false;
	memset(&_remoteAddress, 0, sizeof(_remoteAddress));

	closesocket(_socket);
	_socket = OFInvalidSocketHandle;
}
@end