ObjFW  Artifact [4509cfc31c]

Artifact 4509cfc31cc8a8d8226e7338532f4512fb1266e9b3e83e5e7e6b90c1736c5519:

  • File tests/OFObjectTests.m — part of check-in [28170f5f65] at 2012-03-15 11:29:24 on branch trunk — Greatly improve OFObject's memory handling and performance.

    A linked-list is put before each memory chunk allocated instead of
    having an array of all memory chunks. This means only one malloc now
    instead of one malloc and one realloc. This also means that when
    checking reallocs and frees, it's no longer necessary to iterate through
    all memory chunks, as the linked list also contains the owner, meaning
    realloc and free are no longer O(n), but O(1) now.

    As allocating bigger chunks seems to be a little bit slower than smaller
    chunks, it seems that this is slightly slower in benchmarks if only very small
    chunks are allocated. However, measuring real world usage, it's a lot faster. (user: js, size: 2784) [annotate] [blame] [check-ins using] [more...]


/*
 * Copyright (c) 2008, 2009, 2010, 2011, 2012
 *   Jonathan Schleifer <js@webkeks.org>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "config.h"

#import "OFString.h"
#import "OFAutoreleasePool.h"

#import "OFMemoryNotPartOfObjectException.h"
#import "OFOutOfMemoryException.h"

#import "TestsAppDelegate.h"

static OFString *module = @"OFObject";

@interface MyObj: OFObject
@end

@implementation MyObj
@end

@implementation TestsAppDelegate (OFObjectTests)
- (void)objectTests
{
	OFAutoreleasePool *pool = [[OFAutoreleasePool alloc] init];
	OFObject *obj = [[[OFObject alloc] init] autorelease];
	void *p, *q, *r;
	OFObject *o;
	MyObj *m;
	char *tmp;

	TEST(@"Allocating 4096 bytes",
	    (p = [obj allocMemoryWithSize: 4096]) != NULL)

	TEST(@"Freeing memory", R([obj freeMemory: p]))

	TEST(@"Allocating and freeing 4096 bytes 3 times",
	    (p = [obj allocMemoryWithSize: 4096]) != NULL &&
	    (q = [obj allocMemoryWithSize: 4096]) != NULL &&
	    (r = [obj allocMemoryWithSize: 4096]) != NULL &&
	    R([obj freeMemory: p]) && R([obj freeMemory: q]) &&
	    R([obj freeMemory: r]))

	tmp = [self allocMemoryWithSize: 1024];
	EXPECT_EXCEPTION(@"Detect freeing of memory not allocated by object",
	    OFMemoryNotPartOfObjectException, [obj freeMemory: tmp])

	EXPECT_EXCEPTION(@"Detect out of memory on alloc",
	    OFOutOfMemoryException, [obj allocMemoryWithSize: SIZE_MAX - 128])

	EXPECT_EXCEPTION(@"Detect out of memory on resize",
	    OFOutOfMemoryException,
	    {
		p = [obj allocMemoryWithSize: 1];
		[obj resizeMemory: p
			   toSize: SIZE_MAX - 128];
	    })
	[obj freeMemory: p];

	TEST(@"Allocate when trying to resize NULL",
	    (p = [obj resizeMemory: NULL
			    toSize: 1024]) != NULL)
	[obj freeMemory: p];

	EXPECT_EXCEPTION(@"Detect resizing of memory not allocated by object",
	    OFMemoryNotPartOfObjectException, [obj resizeMemory: tmp
							 toSize: 2048])
	[self freeMemory: tmp];

	TEST(@"+[description]",
	    [[OFObject description] isEqual: @"OFObject"] &&
	    [[MyObj description] isEqual: @"MyObj"])

	o = [[[OFObject alloc] init] autorelease];
	m = [[[MyObj alloc] init] autorelease];

	TEST(@"-[description]",
	    [[o description] isEqual:
	    ([OFString stringWithFormat: @"<OFObject: %p>", o])] &&
	    [[m description] isEqual:
	    ([OFString stringWithFormat: @"<MyObj: %p>", m])])

	[pool drain];
}
@end