ObjFW  Artifact [0c5b86a89a]

Artifact 0c5b86a89ae81ebfc14c8fb6b1932d46a1d390ca7cc510418d8a85fe09842abb:

  • File src/OFMatrix4x4.m — part of check-in [1af54eb2c2] at 2024-04-02 03:21:12 on branch trunk — Only align OFVector4D where necessary

    Changing the alignment of OFVector4D globally (as was done previously)
    would have technically been an ABI break in extremely rare cases.
    However, since we only need the alignment for the methods added after
    1.0, it's better to only have the alignment there and get back to full
    ABI compatibility with 1.0. (user: js, size: 10345) [annotate] [blame] [check-ins using]


/*
 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "config.h"

#import "OFMatrix4x4.h"
#import "OFString.h"
#import "OFSystemInfo.h"

#import "OFOnce.h"

static const float identityValues[4][4] = {
	{ 1, 0, 0, 0 },
	{ 0, 1, 0, 0 },
	{ 0, 0, 1, 0 },
	{ 0, 0, 0, 1 }
};

@implementation OFMatrix4x4
#if (defined(OF_AMD64) || defined(OF_X86)) && defined(__GNUC__)
# ifndef __clang__
#  pragma GCC push_options
#  pragma GCC target("sse")
# endif
static void
transformVectors_SSE(OFMatrix4x4 *self, SEL _cmd, OFVector4D *vectors,
    size_t count)
{
	OF_ALIGN(16) float tmp[4];

	__asm__ __volatile__ (
	    "test	%[count], %[count]\n\t"
	    "jz		0f\n"
	    "\n\t"
	    "movaps	(%[matrix]), %%xmm0\n\t"
	    "movaps	16(%[matrix]), %%xmm1\n\t"
	    "movaps	32(%[matrix]), %%xmm2\n\t"
# ifdef OF_AMD64
	    "movaps	48(%[matrix]), %%xmm8\n"
# endif
	    "\n\t"
	    "0:\n\t"
	    "movaps	(%[vectors]), %%xmm3\n"
	    "\n\t"
	    "movaps	%%xmm0, %%xmm4\n\t"
	    "mulps	%%xmm3, %%xmm4\n\t"
	    "movaps	%%xmm4, (%[tmp])\n\t"
	    "addss	4(%[tmp]), %%xmm4\n\t"
	    "addss	8(%[tmp]), %%xmm4\n\t"
	    "addss	12(%[tmp]), %%xmm4\n"
	    "\n\t"
	    "movaps	%%xmm1, %%xmm5\n\t"
	    "mulps	%%xmm3, %%xmm5\n\t"
	    "movaps	%%xmm5, (%[tmp])\n\t"
	    "addss	4(%[tmp]), %%xmm5\n\t"
	    "addss	8(%[tmp]), %%xmm5\n\t"
	    "addss	12(%[tmp]), %%xmm5\n"
	    "\n\t"
	    "movaps	%%xmm2, %%xmm6\n\t"
	    "mulps	%%xmm3, %%xmm6\n\t"
	    "movaps	%%xmm6, (%[tmp])\n\t"
	    "addss	4(%[tmp]), %%xmm6\n\t"
	    "addss	8(%[tmp]), %%xmm6\n\t"
	    "addss	12(%[tmp]), %%xmm6\n"
	    "\n\t"
# ifdef OF_AMD64
	    "movaps	%%xmm8, %%xmm7\n\t"
# else
	    "movaps	48(%[matrix]), %%xmm7\n\t"
# endif
	    "mulps	%%xmm3, %%xmm7\n\t"
	    "movaps	%%xmm7, (%[tmp])\n\t"
	    "addss	4(%[tmp]), %%xmm7\n\t"
	    "addss	8(%[tmp]), %%xmm7\n\t"
	    "addss	12(%[tmp]), %%xmm7\n"
	    "\n\t"
	    "movss	%%xmm4, (%[vectors])\n\t"
	    "movss	%%xmm5, 4(%[vectors])\n\t"
	    "movss	%%xmm6, 8(%[vectors])\n\t"
	    "movss	%%xmm7, 12(%[vectors])\n"
	    "\n\t"
	    "add	$16, %[vectors]\n\t"
	    "dec	%[count]\n\t"
	    "jnz	0b\n"
	    : [count] "+r" (count),
	      [vectors] "+r" (vectors)
	    : [matrix] "r" (self->_values),
	      [tmp] "r" (&tmp)
	    : "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7",
# ifdef OF_AMD64
	      "xmm8",
# endif
	      "memory"
	);
}
# ifndef __clang__
#  pragma GCC pop_options
# endif

# ifndef __clang__
#  pragma GCC push_options
#  pragma GCC target("3dnow")
# endif
static void
multiplyWithMatrix_3DNow(OFMatrix4x4 *self, SEL _cmd, OFMatrix4x4 *matrix)
{
	float (*left)[4] = matrix->_values, (*right)[4] = self->_values;
	float result[4][4], (*resultPtr)[4] = result;

	__asm__ __volatile__ (
	    "movl	$4, %%ecx\n\t"
	    "\n\t"
	    "0:\n\t"
	    "movd	(%[right]), %%mm0\n\t"
	    "punpckldq	16(%[right]), %%mm0\n\t"
	    "pfmul	(%[left]), %%mm0\n\t"
	    "movd	32(%[right]), %%mm1\n\t"
	    "punpckldq  48(%[right]), %%mm1\n\t"
	    "pfmul	8(%[left]), %%mm1\n\t"
	    "pfacc	%%mm1, %%mm0\n\t"
	    "pfacc	%%mm0, %%mm0\n\t"
	    "movd	%%mm0, (%[result])\n\t"
	    "movd	4(%[right]), %%mm0\n\t"
	    "punpckldq	20(%[right]), %%mm0\n\t"
	    "pfmul	(%[left]), %%mm0\n\t"
	    "movd	36(%[right]), %%mm1\n\t"
	    "punpckldq  52(%[right]), %%mm1\n\t"
	    "pfmul	8(%[left]), %%mm1\n\t"
	    "pfacc	%%mm1, %%mm0\n\t"
	    "pfacc	%%mm0, %%mm0\n\t"
	    "movd	%%mm0, 4(%[result])\n\t"
	    "movd	8(%[right]), %%mm0\n\t"
	    "punpckldq	24(%[right]), %%mm0\n\t"
	    "pfmul	(%[left]), %%mm0\n\t"
	    "movd	40(%[right]), %%mm1\n\t"
	    "punpckldq  56(%[right]), %%mm1\n\t"
	    "pfmul	8(%[left]), %%mm1\n\t"
	    "pfacc	%%mm1, %%mm0\n\t"
	    "pfacc	%%mm0, %%mm0\n\t"
	    "movd	%%mm0, 8(%[result])\n\t"
	    "movd	12(%[right]), %%mm0\n\t"
	    "punpckldq	28(%[right]), %%mm0\n\t"
	    "pfmul	(%[left]), %%mm0\n\t"
	    "movd	44(%[right]), %%mm1\n\t"
	    "punpckldq  60(%[right]), %%mm1\n\t"
	    "pfmul	8(%[left]), %%mm1\n\t"
	    "pfacc	%%mm1, %%mm0\n\t"
	    "pfacc	%%mm0, %%mm0\n\t"
	    "movd	%%mm0, 12(%[result])\n"
	    "\n\t"
	    "add	$16, %[result]\n\t"
	    "add	$16, %[left]\n\t"
	    "decl	%%ecx\n\t"
	    "jnz	0b\n"
	    "\n\t"
	    "femms"
	    : [result] "+r" (resultPtr),
	      [left] "+r" (left),
	      [right] "+r" (right)
	    :
	    : "ecx", "mm0", "mm1", "memory"
	);

	memcpy(self->_values, result, 16 * sizeof(float));
}

static void
transformVectors_3DNow(OFMatrix4x4 *self, SEL _cmd, OFVector4D *vectors,
    size_t count)
{
	__asm__ __volatile__ (
	    "test	%[count], %[count]\n\t"
	    "jz		0f\n"
	    "\n\t"
	    "0:\n\t"
	    "movq	(%[vectors]), %%mm0\n\t"
	    "movq	8(%[vectors]), %%mm1\n"
	    "\n\t"
	    "movq	%%mm0, %%mm2\n\t"
	    "movq	%%mm1, %%mm3\n\t"
	    "pfmul	(%[matrix]), %%mm2\n\t"
	    "pfmul	8(%[matrix]), %%mm3\n\t"
	    "pfacc	%%mm3, %%mm2\n\t"
	    "pfacc	%%mm2, %%mm2\n\t"
	    "\n\t"
	    "movq	%%mm0, %%mm3\n\t"
	    "movq	%%mm1, %%mm4\n\t"
	    "pfmul	16(%[matrix]), %%mm3\n\t"
	    "pfmul	24(%[matrix]), %%mm4\n\t"
	    "pfacc	%%mm4, %%mm3\n\t"
	    "pfacc	%%mm3, %%mm3\n\t"
	    "\n\t"
	    "punpckldq	%%mm3, %%mm2\n\t"
	    "movq	%%mm2, (%[vectors])\n"
	    "\n\t"
	    "movq	%%mm0, %%mm2\n\t"
	    "movq	%%mm1, %%mm3\n\t"
	    "pfmul	32(%[matrix]), %%mm2\n\t"
	    "pfmul	40(%[matrix]), %%mm3\n\t"
	    "pfacc	%%mm3, %%mm2\n\t"
	    "pfacc	%%mm2, %%mm2\n\t"
	    "\n\t"
	    "pfmul	48(%[matrix]), %%mm0\n\t"
	    "pfmul	56(%[matrix]), %%mm1\n\t"
	    "pfacc	%%mm1, %%mm0\n\t"
	    "pfacc	%%mm0, %%mm0\n\t"
	    "\n\t"
	    "punpckldq	%%mm0, %%mm2\n\t"
	    "movq	%%mm2, 8(%[vectors])\n"
	    "\n\t"
	    "add	$16, %[vectors]\n\t"
	    "dec	%[count]\n\t"
	    "jnz	0b\n"
	    "\n\t"
	    "0:\n\t"
	    "femms"
	    : [count] "+r" (count),
	      [vectors] "+r" (vectors)
	    : [matrix] "r" (self->_values)
	    : "mm0", "mm1", "mm2", "mm3", "mm4", "memory"
	);
}
# ifndef __clang__
#  pragma GCC pop_options
# endif

+ (void)initialize
{
	const char *typeEncoding;

	if (self != [OFMatrix4x4 class])
		return;

# define REPLACE(selector, func)					\
	typeEncoding = method_getTypeEncoding(				\
	    class_getInstanceMethod(self, selector));			\
	class_replaceMethod(self, selector, (IMP)func, typeEncoding);

	if ([OFSystemInfo supportsSSE]) {
		REPLACE(@selector(transformVectors:count:),
		    transformVectors_SSE)
	} else if ([OFSystemInfo supports3DNow]) {
		REPLACE(@selector(multiplyWithMatrix:),
		    multiplyWithMatrix_3DNow)
		REPLACE(@selector(transformVectors:count:),
		    transformVectors_3DNow)
	}

# undef REPLACE
}
#endif

+ (OFMatrix4x4 *)identityMatrix
{
	return [[[OFMatrix4x4 alloc]
	    initWithValues: identityValues] autorelease];
}

+ (instancetype)matrixWithValues: (const float [4][4])values
{
	return [[[self alloc] initWithValues: values] autorelease];
}

- (instancetype)init
{
	OF_INVALID_INIT_METHOD
}

- (instancetype)initWithValues: (const float [4][4])values
{
	self = [super init];

	memcpy(_values, values, 16 * sizeof(float));

	return self;
}

- (float (*)[4])values
{
	return _values;
}

- (instancetype)copy
{
	return [[OFMatrix4x4 alloc]
	    initWithValues: (const float (*)[4])_values];
}

- (bool)isEqual: (OFMatrix4x4 *)matrix
{
	if (![matrix isKindOfClass: [OFMatrix4x4 class]])
		return false;

	return (memcmp(_values, matrix->_values, 16 * sizeof(float)) == 0);
}

- (unsigned long)hash
{
	unsigned long hash;

	OFHashInit(&hash);

	for (uint_fast8_t i = 0; i < 4; i++)
		for (uint_fast8_t j = 0; j < 4; j++)
			OFHashAddHash(&hash, OFFloatToRawUInt32(_values[i][j]));

	OFHashFinalize(&hash);

	return hash;
}

- (void)multiplyWithMatrix: (OFMatrix4x4 *)matrix
{
	float result[4][4];

	for (uint_fast8_t i = 0; i < 4; i++)
		for (uint_fast8_t j = 0; j < 4; j++)
			result[i][j] =
			    matrix->_values[i][0] * _values[0][j] +
			    matrix->_values[i][1] * _values[1][j] +
			    matrix->_values[i][2] * _values[2][j] +
			    matrix->_values[i][3] * _values[3][j];

	memcpy(_values, result, 16 * sizeof(float));
}

- (void)translateWithVector: (OFVector3D)vector
{
	OFMatrix4x4 *translation = [[OFMatrix4x4 alloc] initWithValues:
	    (const float [4][4]){
		{ 1, 0, 0, vector.x },
		{ 0, 1, 0, vector.y },
		{ 0, 0, 1, vector.z },
		{ 0, 0, 0, 1 }
	    }];
	[self multiplyWithMatrix: translation];
	[translation release];
}

- (void)scaleWithVector: (OFVector3D)vector
{
	OFMatrix4x4 *scale = [[OFMatrix4x4 alloc] initWithValues:
	    (const float [4][4]){
		{ vector.x, 0, 0, 0 },
		{ 0, vector.y, 0, 0 },
		{ 0, 0, vector.z, 0 },
		{ 0, 0, 0, 1 }
	    }];
	[self multiplyWithMatrix: scale];
	[scale release];
}

- (OFVector4D)transformedVector: (OFVector4D)vector
{
	OF_ALIGN(16) OFVector4D copy = vector;

	[self transformVectors: &copy count: 1];

	return copy;
}

- (void)transformVectors: (OFVector4D *)vectors count: (size_t)count
{
	for (size_t i = 0; i < count; i++) {
		OFVector4D vector = vectors[i];

		vectors[i].x = _values[0][0] * vector.x +
		    _values[0][1] * vector.y + _values[0][2] * vector.z +
		    _values[0][3] * vector.w;
		vectors[i].y = _values[1][0] * vector.x +
		    _values[1][1] * vector.y + _values[1][2] * vector.z +
		    _values[1][3] * vector.w;
		vectors[i].z = _values[2][0] * vector.x +
		    _values[2][1] * vector.y + _values[2][2] * vector.z +
		    _values[2][3] * vector.w;
		vectors[i].w = _values[3][0] * vector.x +
		    _values[3][1] * vector.y + _values[3][2] * vector.z +
		    _values[3][3] * vector.w;
	}
}

- (OFString *)description
{
	return [OFString stringWithFormat:
	    @"<OFMatrix4x4: {\n"
	    @"\t%g %g %g %g\n"
	    @"\t%g %g %g %g\n"
	    @"\t%g %g %g %g\n"
	    @"\t%g %g %g %g\n"
	    @"}>",
	    _values[0][0], _values[0][1], _values[0][2], _values[0][3],
	    _values[1][0], _values[1][1], _values[1][2], _values[1][3],
	    _values[2][0], _values[2][1], _values[2][2], _values[2][3],
	    _values[3][0], _values[3][1], _values[3][2], _values[3][3]];
}
@end